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    posted a message on R3D CRAFT - Play Minecraft in High Definition
    Quote from MattThePadawan

    I think you should do industrialcraft/buildcraft later as they have a hell of a lot of textures to do. And they have a **** tonne of addons. I suggest you do the mods that are easier to do for example mo' creatures, extra biomes and the bunyan addon on (extra biomes has only about 10 new textures, the others are rotations/recolours and the addon is only 1 texture. The aether doesn't have too much textures but has a few GUI's and a lot of mob textures. Redpower is quite a big mod with textures i think. Better than wolves has no addons but quite a few textures. Tropicraft doesn't have too much blocks and items. But has a few mobs. Clay soldiers shouldn't be too hard. Not sure about the furniture mod or thaumcraft. And for connected textures, it would be amazing if you could do randomized textures/extended connected textures. But that involves a bit of coding to figure out which block goes where and whatnot in properties files, you can look at misas realistic/dokucraft for examples as they both have a lot random textures and extended connected textures. Or maybe you could try some basic animations on gold/diamond/diamond tools/iron and gold ingot/diamond and emerald gem items and their blocks. Maybe some blinking animations for the mobs, it looks really good ingame.

    Also to do with vanilla textures, could you do the flowers before the next update? ;) when making a home in a plains biome it looks absolutely gorgeous but the crappy default flowers wreck it xD


    Uh, I don't know if you've seen the BuildCraft .png files , but there isn't that much. It's pipes & a few machines. That's really simple to customize to this Texture Pack.
    Posted in: Resource Packs
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    posted a message on R3D CRAFT - Play Minecraft in High Definition
    Quote from UniblueMedia

    QUICK UPDATE!

    After several requests, I've decided to add all the older versions of R3D.CRAFT back to this thread. You can find a these underneath the current download links.

    ~ Tiger :3


    I believe, if you're doing Mod support for BuildCraft, you should do all of the components for BuildCraft, not just 'BuildCraft'. I noticed you had Additional Pipes, Additional Objects & Logistic Pipes. They're all part of BuildCraft, so it only seems logical & FAIR to provide support for them as well. Just, a suggestion.
    Posted in: Resource Packs
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