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    posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)
    Greetings once more! I decided to pop in and say hi, I was just wondering whether there is any news on colored light being implemented? And how is the mod for it coming along? This is by far my favorite suggestion on this forum and I consider it the far most necessary for Minecraft's growth as a game-experience.

    In my opinion Minecraft really doesn't need that much more blocks and content, what it really needs is ambience and atmosphere improvements, maybe some Mechanic-tinkering as well. This along with an expansion of the soundtrack and the conversion to Cubic Chunks would give this game more than tenths of updates ever could.

    EDIT: Did I really just get the honor of posting the 3000th post on this thread? That is kind of neat!
    Posted in: Suggestions
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    posted a message on Improving trees and player behaviour around trees v.2
    On second thought, the reason I wanted a slowing effect was because my original thoughts on this did not involve the branches. However, when bringing that into the equation fully transparent leaves without slowing but instead a random chance to contain a branch seems much more forgiving to the player. And yes, the idea of crouching to negate descension is something I really enjoy with vines. Just thinking of being able to traverse massive quantities of leaves in the same manner, having to dodge branches at the same time seems even better! It has a lot of potential for both nightly exploration of dense forests as well as escape-routes for PvP.

    To me this is one of those few really amazing ideas on the forums. The potential is far greater than the additions alone. Minecraft doesn't really need that many more blocks, what it needs is more solid and advanced concepts and mechanics, and this idea certainly fits that description.
    Posted in: Suggestions
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    posted a message on Improving trees and player behaviour around trees v.2
    Didn't I already post on this topic? Darn!

    I must say that after re-reading through all of it I must admit this looks like a really solid idea, and most definitely suited for vanilla. I had a similar idea at one point that leaves should have similar properties as the ones you described, but with a somewhat slowing effect, not nearly as slow as that of cobwebs, but enough to make up for the increased forest-moblity. Maybe if you held down crouch while inside leaves you would not descend, just like with vines?

    This suggestion would make for some really interesting forest-traversing, as you could climb your way right through it, and not just jumping from tree to tree but from actual branch to branch.

    I am all in favor of this idea. It would give much more depth to the aspect of trees in Minecraft, something that I did not think was necessary up until I read this thread. If you would add me to the supporter-list I would be honored.

    Looking forward to hearing Jeb's or Dinnerbone's opinions on this one!
    Posted in: Suggestions
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    posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)
    Quote from Walt_Disney_II

    xD i think its that you are spoiled xD i dont mind the non-colured light but i sure do want it!
    Yeah, didn't 1.2 Spoil us all, eh?
    Posted in: Suggestions
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    posted a message on Refactoring the Player Skin for added detail (ALMOST IMPLEMENTED)
    This is the answer to all those other suggestion-threads about making the player-module more advanced. With this you can have asymmetrical skins, which in turn will result in a skin-revolution. An idea to expand on though would maybe be an alternate size-format for it, both to simplify the implementation and for making room for a second layer for all parts of the body, not just the head. with that as well skins would be so much more flexible.

    I really want this idea implemented as soon as possible and the fact that they made the original format the way they have seems fairly lazy of them. The fact that the skin-servers keep crashing periodically is yet another sign of this since-long-forgotten aspect known as skins and customization. By now I deem it possible that skins and player-customization is their by far least expanded areas. A complete overhaul seems only fitting after all this time.
    Posted in: Suggestions
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    posted a message on More Multicolored Wood Items[Petition and Reddit Post Added!]
    Now this has even more relevance, considering the addition of yet another two types of wood. I still support though, and I am looking forward to seeing this implemented in the game. Because it must happen. Period.
    Posted in: Suggestions
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    posted a message on Horses "Trampling" on People
    Great idea! An idea could be to allow offensive enchantments like knockback and sharpness be applied to the armor, in order to enhance the ramming ability?
    Posted in: Suggestions
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    posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)
    Congratulations, We did it! Galactic_Muffin, well done. I may be a few days late on the news, Terraria 1.2 is my main focus of interest at the time being, but I must show my gratitude for the Member that over a year kept this thread going, and what did it lead to if not success? Thank you for representing the majority of this vast community in this matter.
    Posted in: Suggestions
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    posted a message on Solid Suggestion: MAKE EVERYTHING LESS RARE
    I must agree with Theriasis and Denoyi in that this is a very drastic approach to a so-called problem that really never bothered me or my friends playing. And to that I will add that by making something rare more frequent you only destroy what little sense of fun and "atmosphere" there ever was in the first place. the issue is not the frequence, but the quantity of smaller frequencies. Give Mojang time with their updates and you will see that the problem is self-repairing. When they make something rare they do it for a reason.
    Posted in: Suggestions
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    posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)
    Quote from Galactic_Muffin

    In most circumstances, I would agree that I am looking into it too much but this is different and this is why:

    The problem with colored sand smelting into clear glass in the latest snapshot is that (assumming this never changes in future updates), as a game design standard, it would be considered poor game design planning to break constancy for the sake of just one biome block that could have been something different such as; different colored gravel. Think about it from a player's perspective; lets say someone is new to playing minecraft, as a game designer you want your game mechanics to follow rules that the players learn over time such as colored die + wool = colored wool. so when a player learns that smelting sand creates clear glass, would it not be logical to assume that smelting colored sand would give colored glass? learning and mastering success from the patterns you pick up on is what makes games fun. It is EXTREMELY important that games keep consistency in their mechanics, once a player learns how something works, you keep that pattern going or find a different logical solution that still fits with the mechanics of the game.

    So with that in-mind, I am pretty sure Mojang understands the significance of reusing gameplay mechanics and consistency for good game design. So I think it's safe to assume that perhaps they are PREPARING for the implementation of colored glass. I do not mean i believe it will be implemented with the next snapshot or two. It only means they are preparing. :)
    Those are some wise words. I too believe that what we have seen in this latest snapshot could very much be the prologue to the canon implementation of colored glass. What will be interesting to see would be how they go about implementing the rest of the colored-sands.

    Looking at the Mesa-biome type you realize just how special it is. It has the by far most complex biome-generator in the game, and it shows that Mojang are slowly learning to play with the color-aspects that their game has to offer. One can only begin to imagine what could happen should they finally implement colored light.
    Posted in: Suggestions
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    posted a message on Coffee Shops in Villages (LOTS o' PICS!)

    You said it is too modern. There is a part in that post about "Too modern!"
    This is a regular topic for discussion here at the suggestion-threads. But if you'd stop and actually analyze the objects which you deem "modern", you will find that weird conductive rocks smashed to dust is far from modern. I'd say that the Minecraft timeline is a bit forgiving when it comes to some objects, but it clearly wouldn't fit with a coffe-shop in an obviously medieval village. Just hold your horses and look at the infrastructure of a TESTIFICATE-village. It has small, wooden houses, smiths rather than industries, and the library consists of less than 30 books.

    My take on the whole timeline issue is that Minecraft is a sandbox-game set on a subtle medieval approach. What this comes down to is that some objects are made so generic and subtle in texture that they can be manipulated to appear modern, to help builders, but in the end everything from infrastructure to offensive capabilites points towards a timeline in a somewhat steampunk post-apocalytic/fantasy medieval era.
    Posted in: Suggestions
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    posted a message on Forgotten Beasts (Randomly generated bosses)
    This looks very promising. randomly generated bosses sounds like a perfect way to enhance exploration. I have only praise to give to such an idea. Well done, I will definitely keep an eye on this thread.
    Posted in: Suggestions
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    posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)
    Oh wow. I checked back first time in ages, and You guys have come so far! This mod looks so beautiful, just like I imagined it!
    It's you guys here at colored glass-and-light, and The guys working over at the Cubic chunks thread that makes me think Minecraft is on its way to become better than ever.

    If only Mojang could hurry up and realize this as well.
    Posted in: Suggestions
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    posted a message on Changing player name?
    Quote from Yoshi

    How would that work though? Any ideas?

    Just saying this because then the people who were banned on one particular server could play again
    That is one of the simpler parts of the subject, simply transfer all bans to IP bans, that is a much more secure way to do it anyways.
    Posted in: Suggestions
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