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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Ah my old friend is still alive like me. :smile.gif: Still I love your mod. :smile.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on Texture Artists' Union
    Just so you know I'm alive! I making a new texture pack! It actually has no pattern! It is a smooth and dark texture pack! Well, actually it's not that dark... I have like 10% of it complete.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I was wondering if you can have a itemsprite api version for me because I have like no item sprites left. Please?
    Posted in: Minecraft Mods
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    The new logs and the rock stuf doesn't show up for me... Did you take it out?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] FancyPack & Stained Glass - Updated11/26/2011
    I have a error:

    FINE: Failed to load mod from "mod_FancyPack.class"
    Nov 27, 2011 2:25:50 PM ModLoader addMod
    FINER: THROW
    java.lang.NullPointerException
    at uw.<init>(SourceFile:13)
    at ItemDec.<init>(ItemDec.java:7)
    at mod_FancyPack.Initialize(mod_FancyPack.java:575)
    at mod_FancyPack.<init>(mod_FancyPack.java:15)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance0(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at ModLoader.addMod(ModLoader.java:275)
    at ModLoader.readFromClassPath(ModLoader.java:1227)
    at ModLoader.init(ModLoader.java:825)
    at ModLoader.AddAllRenderers(ModLoader.java:186)
    at wb.<init>(wb.java:76)
    at wb.<clinit>(wb.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:644)
    at java.lang.Thread.run(Unknown Source)

    Please help me!

    EDIT:I ran out of sprites
    Posted in: Minecraft Mods
  • 0

    posted a message on "Happy Isles" (In Dev Game)
    May I beta test? Please?
    Posted in: General Gaming
  • 0

    posted a message on GlobalCraft — The ultimate Minecraft file sharing client/website
    The link isn't correct your link is |http://#1 and #2 please put up a real link
    Posted in: Minecraft Tools
  • 0

    posted a message on [1.8.1] Another Kodaichi Mod - Trimangle
    You should make everything in the game a triangle than name it to trianglecraft or something.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7][MP] Heuristix's TheGunMod 2.0.3 [UPDATED][Forge]
    Quote from Pixelated

    Your mod doesnt work.
    Probably incompatible with Zombe's modpack, as it's the only thing that messes with modloader in the slightest.
    (But then, every other mod that uses modloader works.)

    SO here, Ill show you that it doesnt work.






    ^^
    This is the guns folder within yourname folder, within the .minecraft folder.

    I load up minecraft and then get this error (as Ive showed before)

    --- BEGIN ERROR REPORT 81f8df07 --------
    Generated 10/17/11 5:45 PM
    
    Minecraft: Minecraft Beta 1.8.1
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: AMD M880G with ATI Mobility Radeon HD 4250    	version 3.2.9704 Compatibility Profile Context, ATI Technologies Inc.
    
    java.lang.NullPointerException
    	at mod_Guns.initItems(mod_Guns.java:75)
    	at mod_Guns.<init>(mod_Guns.java:53)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    	at java.lang.reflect.Constructor.newInstance(Unknown Source)
    	at java.lang.Class.newInstance0(Unknown Source)
    	at java.lang.Class.newInstance(Unknown Source)
    	at ModLoader.addMod(ModLoader.java:275)
    	at ModLoader.readFromClassPath(ModLoader.java:1114)
    	at ModLoader.init(ModLoader.java:825)
    	at ModLoader.AddAllRenderers(ModLoader.java:186)
    	at aam.<init>(aam.java:61)
    	at aam.<clinit>(aam.java:10)
    	at net.minecraft.client.Minecraft.a(SourceFile:259)
    	at fs.a(fs.java:27)
    	at net.minecraft.client.Minecraft.run(SourceFile:629)
    	at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 9e26ac5f ----------


    As I said, could be a mod incompatability, but I again doubt that, as all this does is add guns.

    Same exact error!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1] [WIP] Arcane Magic
    Quote from Albic

    please rename the mod, SpellCraft is already chosen by me...
    It wouldn't be a nice thing if our mods are called same

    Why don't you rename yours? I'm just kidding... also Echo00 you should change the name of the mod because of his copyright and moderators won't like it and might lock the form or tell you to change the name.
    Posted in: WIP Mods
  • 0

    posted a message on [1.4.7][MP] Heuristix's TheGunMod 2.0.3 [UPDATED][Forge]
    Sorry for double posting, but I might just give up on this mod and never use it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7][MP] Heuristix's TheGunMod 2.0.3 [UPDATED][Forge]
    Quote from Heuristix

    What do you mean by id path? Here is a screenshot of my guns folder (you should be able to see the path):

    The error that you are getting is indicating that you are most likely missing some class files.


    What is the problem you are having with it?

    I mea the IDs I'm using also still same error
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7][MP] Heuristix's TheGunMod 2.0.3 [UPDATED][Forge]
    Still not working! sane error as before? Wait... Is there a certain id path they have to be in?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7][MP] Heuristix's TheGunMod 2.0.3 [UPDATED][Forge]
    Quote from Gnademassica117

    My guess is either a conflicting mod or you installed it wrong.

    I have only toomanyitems and installed it like a normal mod straight into the minecraft.jar
    and modloader
    Posted in: Minecraft Mods
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