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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from Amariithynar

    Currently, this mod is causing issues with the Aether 1.02, as the block ID 195 is used for the Quicksoil Glass ID. I'm not sure what you can change it to to make it compatible again, but it is not compatible as of current.

    I changed mine to 200. Might not work for you depending on what other mods you have installed, I don't use many that add new blocks.

    Quote from SUPERAGENTP99

    do you need modloader

    Yes.
    Posted in: WIP Mods
  • 1

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]

    This should just be called flying surfboard

    If that's all you build that's all you're going to get.
    Posted in: WIP Mods
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    posted a message on Fence mod
    Quote from PugRme »
    ...Brick fences? I really don't think people make those.

    Look up 'brick fence' on Google image search if you want thousands of examples.
    Posted in: Requests / Ideas For Mods
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    posted a message on Word of Notch, Plans for Mods
    Quote from jacobdb »
    http://notch.tumblr.com/post/4955682775/the-cost-of-the-mod-api whoah...

    (if notch was trolling us. he just trolled half of reddit, most of this forum and about 40% of the rest of the internet.)

    Oh thank god. I'm glad reason has prevailed.
    Posted in: Discussion
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    posted a message on Word of Notch, Plans for Mods
    Quote from Hi7ch »
    Quote from jacobdb »
    i dont get why notch doesnt make minecraft opensource at some point.


    He has already said he will, once development has ceased. Until then he, rightly, wants to build his business up first.

    As for the modding, its a good move. It will enable good modders to make excellent mods with FULL access to the code and this bodes well for the people using said mods. Anyone posting the doom and gloom of Minecraft because of this obviously has no clue how things in the real world works.

    And from his latest tweet on the matter "Most other modding tools don't include the full source code for the game, you know.." You naysayers have no idea what this guy is offering the modding community!

    Yeah, he's offering to let you pay him to use your mods to get him more money.

    The source code isn't that big of a deal. We have hundreds of awesome mods out there already. But no, not any longer it seems. Now you have to pay for the 'privilege' to mod.

    The only way I can think of anyone believing this is a good idea is if Minecraft has been their introduction to PC gaming. That's it.

    Epic Games and Valve (to name only a couple) gave modders almost full access to their engine. Entire games have been created from the tools these companies have allowed their customers to use completely for free. Hundreds more games out there provide players the ability to mod for free, if not actually give them a free, easy-to-use modding API.

    Paying to mod is stupid.
    Posted in: Discussion
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    posted a message on Word of Notch, Plans for Mods
    Quote from gdscei »
    Quote from Thrillho »
    This is just the most outright stupid thing I have heard in a long, long time.

    Paying to become a modder, seriously? I can't think of a single company out there that does something as ludicrous as this. Bethesda, for one, has a huge modding community and they have recognized how popular modding there games is. Valve is famous for hiring talented mod-makers.

    Would either company have such a healthy community if they made modders pay for access to the tools they enjoy? No, of course not.

    although it aren't mods... What about development for Apple's iPhone/iPod/iPad?

    What about it? You just said they aren't mods and so have no purpose in a topic about mods.
    Posted in: Discussion
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    posted a message on Word of Notch, Plans for Mods
    This is just the most outright stupid thing I have heard in a long, long time.

    Paying to become a modder, seriously? I can't think of a single company out there that does something as ludicrous as this. Bethesda, for one, has a huge modding community and they have recognized how popular modding there games is. Valve is famous for hiring talented mod-makers.

    Would either company have such a healthy community if they made modders pay for access to the tools they enjoy? No, of course not.
    Posted in: Discussion
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    posted a message on Community Pack Black Screen :(
    Are you using this pack? viewtopic.php?f=25&t=124219
    If so, it's only for 1.2_02. If you've updated to 1.3 or 1.3_01 then it won't work.
    Posted in: Mods Discussion
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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    Quote from gleepious »
    I'm sorry dude but I have a soft spot for mojang because there doing something unheard of, there not sucking EA's tit... they are proving that an independent company can make a world wide acclaimed game.

    Would have been faster to just say "**** you." to every other independent dev out there, man.
    Posted in: Minecraft Mods
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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    Good luck with with your project, man. I wholeheartedly believe that competition will be the best thing for Minecraft.
    Whether it's your game or Fortresscraft, a competitor might encourage Mojang to step up their game to keep Minecraft at the top.

    And then everybody wins.
    Posted in: Minecraft Mods
  • 0

    posted a message on Who cares about pirates?
    What do you mean pirates don't get updates? From what I've seen they've gotten every update released.
    Posted in: Survival Mode
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    posted a message on Is anyone missing something?
    Quote from VileAssassin »
    He hasn't got around to adding control to pigs

    Saddles were added 8 months ago.

    Yeah, that sounds like Notch.
    Posted in: Suggestions
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    posted a message on [REQ] Betterlight with Biometerrain
    Quote from CatoZahlPedersen »
    Quote from Thrillho »
    I didn't even realize they're incompatible, I've been using them together forever now.


    Any chance I could have your minecraft folder, for it to work for me? :3

    Start with a clean installation of 1.2_02, use the MrMPatcher.jar to patch in BetterLight, then install the latest version of BiomeTerrainMod. You are using R-T-B's version, right? Bucyruss' old official one isn't compatible with the latest versions of Minecraft anymore.
    Posted in: Mods Discussion
  • 0

    posted a message on [REQ] Betterlight with Biometerrain
    I didn't even realize they're incompatible, I've been using them together forever now.
    Posted in: Mods Discussion
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    posted a message on [REQ] Vertex and Color Offsets
    viewtopic.php?f=25&t=80246

    Look at the Block Distortion mod. Has some problems though.
    Posted in: Mods Discussion
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