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    posted a message on MultiMC

    I found the issue... It's the fact that Java 9+ is installed... Redirect Minecraft to use Java 8 or this will happen.

    Posted in: Java Edition Support
  • 0

    posted a message on MultiMC

    I suffer from the same issue, trying to run Skyfactory 3 using MultiMC... If anyone could point us in the right direction, that would be great.

    P.S. @GameChampCrafted Do please give this post a better title. "MultiMC" does not describe the issue.

    Posted in: Java Edition Support
  • 0

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!

    Sounds interesting but it took the borg hundreds of years to spread through the galaxy so I'm hesitant about waiting for them.

    Thats part of why i said that we should create them ourselves.
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    What does everyone think of my idea stated above about the Borg?
    Posted in: WIP Mods
  • 1

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Do you guys think it would be fun if the mod creator added the Borg to this mod? I think it would be awesome to be able to watch as they assimilate world after world... But it would not naturally spawn. In the original storyline, the borg were created by V'ger from the first star trek movie. So we should create them ourselves if we dare...
    Posted in: WIP Mods
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    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Quote from TheEnigma2»
    when will u update to 1.7.10?

    They are doing so right now... as i tell everyone else, READ PREVIOUS POSTS. even pages before.
    Posted in: WIP Mods
  • 0

    posted a message on Forge 1.7.10 Won't Run?
    Hey guys, for me it won't even give me a crash log, the launcher basically just disappears and reappears again... I look in the Development Console and it says this over and over again...

    [20:29:58 SEVERE]:
    java.io.IOException: Stream closed
    at sun.nio.cs.StreamDecoder.ensureOpen(Unknown Source)
    at sun.nio.cs.StreamDecoder.read(Unknown Source)
    at java.io.InputStreamReader.read(Unknown Source)
    at java.io.BufferedReader.fill(Unknown Source)
    at java.io.BufferedReader.readLine(Unknown Source)
    at java.io.BufferedReader.readLine(Unknown Source)
    at com.mojang.launcher.b.a.a.c.run(Unknown Source)



    I know when it says "Unknown Source", it is missing a key file or something. Can someone help?
    Posted in: Java Edition Support
  • 0

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Is this mod going to be for a newer version of minecraft cause i updated my java and now i cant play minecraft forge 1.6.4 and 1.7.2 but i can play the normal minecraft 1.6.4 and 1.7.2 just not the forge it dont load the game

    You need to either update forge or reinstall it. I had to reinstall to get mine to work a few times before...
    Posted in: WIP Mods
  • 0

    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    Could the mod author please reply to my problem above??? this forum has not gotten any activity whatsoever in several days...
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Quote from CroComeT»
    I cannot find laser (gun) code

    Look farther back then, Perhaps within 10 pages...
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Quote from rex7567»

    nice ships

    One ship. it's huge. I had to change two settings in the config in order to attempt to warp. But I have Project Red wiring all throughout the ship and it is preventing me from warping. I was using a beta version, so the debugger told me the location of the wiring. I hope in the 1.7.10 update of this mod includes a fix for Microblocks.
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Now, I have a few questions... Has there been a beta release that won't prevent me from warping when I have project red wires and cables and blocks on my outrageously large ship?
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    Quote from dirkcraft11»
    I'm having a couple of questions:

    First, the gravity in space seems to be bugged for me. It's not bothering me or anything(it makes it easier in fact), but still kinda dissapointing. Most of the mod showcases I saw(I saw 1 :P ) showed that if you go out of your ship in space, and you are not above something, you will float forward infinitely until you hit something or get caught in a gravitational pull. But I just fall down when I exit my ship, just like in the overworld, even when I go into creative and move 50 blocks away and go in survival. As you'd expect, shortly after I fall I end up falling in the overworld and dying(if I don't go into creative before that happens). How do I get the gravitylessness going like in the videos?

    Second, the warp interface shows an option to jump to a beacon. How do I set up a beacon?

    Third, the air generators in my ship seem to not be functioning properly. They're just generating small clouds of air that dissapear shortly after they were spawned. Two of them made coulds that were about half the size of a random gas pocket found in naturally in space(ambigious), and the rest were making remarkably tiny air clouds, initially one block, then expanding one block more in each non-diagonal direction, and then quickly rolling back. (I cleaned up the cables recently, and they are now all generating the same amount(interestingly), but still not enough to consistently fill up my (large) ship.)

    (Maybe adding more questions later :P )

    Hey Guys!!! I know it has been a while. I kinda lost interest in minecraft for a little bit, but know I am back! Now when you say large ship, do you mean like this???
    Posted in: WIP Mods
  • 0

    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    Hey guys, I have a rather small problem... I encountered something similar while playing a really lagy mod-pack, but while the mod-pack this error only happens when placing or destroying blocks, It happens every minute while in game-play. It is a rendering error, very strange rendering error. I know it would be solved if I had more GPU power, but for now, the most available computer to me is my surface pro tablet, and it usually plays Minecraft nicely.

    The rendering error is as follows:

    While I am building, sometimes when I place down a block, either the immediate area around the block will disappear, or will take the texture of another block... and will temporarily fix itself after 1) I destroy the block, or 2) after I place down another block nearby. (Note: This does not always fix it...)

    And sometimes the error occurs for an instant every couple of seconds on the terrain. Yes, I am playing with other mods, but none of these are intensive...

    Is there some setting I could change to fix this?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] WarpDrive mod: ships, space, lasers!
    As I recall it is updated to 1.7.10:

    http://www.computercraft.info/download/

    version 1.64 for minecraft 1.7.10

    WOW, that was rather sudden...
    Posted in: WIP Mods
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