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    posted a message on How to make a multiplayer map
    This post consists of two questions:

    1: How do you actually start a map on multiplayer?

    2: how do you get players to spawn in the same general area upon entering the map?
    Posted in: Maps
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    posted a message on How to make checkpoints in a map
    Quote from christiani24

    i think it is impossible without a mod


    what's the mod that you have to use?
    Posted in: Maps Discussion
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    posted a message on How to make checkpoints in a map
    Hi. So I'm kinda noobish, so I don't know whether this post matches here or not.

    So I've seen a lot of adventure maps with checkpoint systems that automatically spawn you farther into the map if you die at a certain point. I do NOT mean beds.

    Does anybody know how to do this....?
    Posted in: Maps Discussion
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    posted a message on Risugami's Mods - Updated.
    Quote from Carleke2

    Did you deleted all the mods from the mods folder?
    mod for 1.7.2 stays in the mods folder you need to delete them
    Then you dont will have a blackscreen


    I don't have a black screen, I have a "minecraft has crashed" page. Before I forget, here's the error log:


    Mods loaded: 1
    ModLoader Beta 1.7.3

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT e9df3db --------
    Generated 11. 7. 11 오후 8:47

    Minecraft: Minecraft Beta 1.7.3
    OS: Windows Vista (x86) version 6.1
    Java: 1.6.0_01, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: Quadro NVS 110M/PCI/SSE2 version 2.1.1, NVIDIA Corporation

    java.util.zip.ZipException: invalid entry size (expected 1837367304 but got 832 bytes)
    at java.util.zip.ZipInputStream.readEnd(Unknown Source)
    at java.util.zip.ZipInputStream.read(Unknown Source)
    at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
    at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
    at ModLoader.readFromClassPath(ModLoader.java:1098)
    at ModLoader.init(ModLoader.java:812)
    at ModLoader.AddAllRenderers(ModLoader.java:183)
    at th.<init>(th.java:60)
    at th.<clinit>(th.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:318)
    at net.minecraft.client.Minecraft.run(SourceFile:716)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 996c45bb ----------

    WAIT oh haha that was in the FAQ section.... sorry. Imma such a dumbass.

    okay.... now something seriously weird is going on.... I run minecraft, it works, I break a block, it says "saving chunks" for about five seconds, then the error log flashes past for half a second and it turns into a black screen.

    Should I just give up?
    Posted in: Minecraft Mods
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    posted a message on Risugami's Mods - Updated.
    I deleted the META-INF, moved all the modloader files to minecraft.jar, and when I run Minecraft, it crashes. I am not using alpha or playing in the browser. Help, please? Anybody?
    Posted in: Minecraft Mods
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    posted a message on [64x][1.0.0]|RezFX| (V. 7.0, Tron world textures)
    Quote from FXStrato

    To answer some of your questions....
    The water and lava were originally Soulscribe's idea. I plan on keeping it that way, just as a tribute. Nothing more, nothing less. :biggrin.gif:

    Abraxas fire would have to be custom made, and I don't really have time over the summer (a lot of summer classes I'm taking, since my parents insisted on driver's ed...)

    ISO style nether? I actually have thought of that; i could make another terrain.png and place it into the alternatives folder for people like you.

    The portal; we've kinda been stuck on that, since we also would have to make it custom, and no one currently has time for that kinda stuff... sorry. :sad.gif:

    For a blend of less colors, you could simply use photoshop and get rid of the excess.

    Sorry, don't do mods. :biggrin.gif:

    As for the Abraxas virus creeper, you're going to have to ask Gunninja about that. He's the one who made the mob skins, and doesn't want them changed. He was one of the original helpers on the old thread. :]


    oh. that's too bad. thnx for considering though :rolleyes:
    sorry for being an idiot, but what are the black hexagonal blocks with green lights?

    sorry for multiposting. I can't get rid of the first one, for some reason.
    Posted in: Resource Packs
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    posted a message on [64x][1.0.0]|RezFX| (V. 7.0, Tron world textures)
    when will the textures for pistons be out?
    Posted in: Resource Packs
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    posted a message on [64x][1.0.0]|RezFX| (V. 7.0, Tron world textures)
    Great badass texture pack, looking forward to using when it actually works for me :dry.gif:

    some suggestions:

    high visibility, plain colorless water to compliment the Legacy style. The current water isn't what's in the movie.

    Lighter colored lava, the turquoise color that they use for the majority of the tron world.

    Abraxas virus fire (basically the corrupted areas in Evolution except animated). And Abraxas disc flint and steel XD that would be so cool.

    80's tron style nether, what with all the classic Recognizers trying to burn your face off. To be honest, I have no idea how you'll go about doing this, but just a thought.

    ISO-style nether. As in white textures, even whiter lights lol.

    different, plainer obsidian (the current kind looks terrible, especially in the nether).

    White-colored portal with a slight tinge of blue to imitate the Legacy portal.

    An alternate version offering less colors; I don't like how many colors there are now. For example, instead of the grass ranging from all different colors, make it range from blue to green. Same kind of thing with other kinds of color textures.

    different textures for wood and fences. The bricky thing doesn't really work for Legacy, maybe make it simpler and the lines more glowy-ish.

    An alternate texture for cobblestone, with simply black with a little shading and glowy dots in the corners, basically like glass except black.

    Abraxas virus Corrupted creepers (Corrupted viruses explode in Evolution, too XD). They look essentially like the pigmen, except with more green mixed into the lines and a lot more distorted and messed-up looking.

    A mod changing the color of the sky and the music would be AWESOME.

    TRON-STYLED PAINTINGS!!!!!!!!!!!!!!!!

    edit: changed my mind about cobblestone. It looks be-ah-youtiful in caves.

    It would be great if you listened/replied to this post. You sound like the kind of person who actually listens to people when they say stuff.

    Thanks again to you and all your collaborators for making this awesome texture pack XD

    don't go and quit like soulscribe did =.=
    Posted in: Resource Packs
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