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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from DaBiggman»

    Incorrect. It's been almost eight years, but both Notch and Jens said that the engine cannot support dynamic lighting or glow effects. Fast forward about a week after they say this and modders made it happen.


    My recollection is that it was said that adding dynamic lighting would be too resource-intensive for the range of computers they want to support. They want people with potatoes to be able to play Minecraft.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from worfer27»

    I don't know how they can do all that but Mojang somehow can't, it perplexes me


    Mojang has never at any point said they can't do it. They said they won't do it. There's a difference.

    Posted in: Recent Updates and Snapshots
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    posted a message on The newest 3 installations of Minecraft should not be what they are.


    And here's another question: How can Mojang add features that don't feel modded? What does that even mean? To this day I still don't understand that. I mean don't people want better systems, improved features, and more content?




    I've never been able to understand this complaint either. Minecraft has been a mishmash of disparate elements from day one, and there's mods for everything under the sun. If something "feels modded" to someone, I think that says more about them than the game.


    I could understand the complaint if Mojang came out with an update that suddenly switched the whole game to, say, a Lord of the Rings theme or whatever. But we all know that's not going to happen.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft Tools in C# for 1.14 with full source code

    So I use MultiMC rather than the Minecraft launcher. How can I tell your tools the path to my save folders?

    Posted in: Minecraft Tools
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    posted a message on Minecraft 1.17 Update Opinion Thread

    I just discovered that dripstone will still drip water in the Nether. So, if this is left in, one will be able to get renewable water in the Nether - though very, very slowly.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    Okay, I've done some initial testing of the filling of cauldrons with lava. I had a 3x3 square of small stalactites (which seem to drip by far the fastest) into a 3x3 square of cauldrons. (I'm assuming that the cauldrons being adjacent doesn't affect the rate of lava filling, which might not be the case. I've seen no obvious trends of some cauldrons being filled faster than others, but I haven't explicitly tested for it either.)


    In ten minutes, I got 13 buckets of lava. That suggests an average rate of about 7 minutes to fill a cauldron. However, the variation is very high. I haven't tried to estimate the standard deviation yet.


    It seems likely that each drop has a fixed chance of filling a cauldron - I've sometimes seen cauldrons fill almost instantly after being placed. Having each cauldron keep track of how long it's been collecting lava seems like way too much work for too little return, too. If I'm right, lava accumulation is a Poisson point process and sufficient testing should be able to nail its parameter pretty easily. (Though it's not impossible that cauldrons have "growth stages" like crops. If so, that will make things more complicated.)

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from Ptolemy2002»

    I am now a lot happier with the bundle mechanics - They added an option to empty one stack out of it.



    I couldn't agree more. Bundles are steadily improving.


    Renewable lava is the big news in this snapshot. In my experimentation, I've found that the smallest stalactites drip MUCH faster than the bigger ones. Even they are very random in filling cauldrons - I think there's a tiny chance for any given drip to fill a cauldron.


    Is there any way to automate removing fluid from cauldrons? Dispensers don't seem to work.


    EDIT: Experimenting with a dispenser on a water cauldron, it just throws the bucket into the cauldron. Which, if the cauldron is full of lava, promptly burns it up without making a sound. Annoying.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from GerbilCrab475»

    Some videos and images have been posted about the stalagtites. Man I am excited for these blocks. They look like they're going to be fun to toy with.


    Got some links?

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    The new powder snow has interesting possibilities! Though currently it's way too easy to destroy if you get stuck in it.


    Bundles have been improved, but I'd still like to see them empty into a chest when right-clicked inside said chest.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from coolcowboy15»

    This idea I would like some feedback on whether this would be a good suggestion or not.


    I have thought of a potential upgrade to telescopes (aside from making them have variable zoom). This upgrade would consist of combining a telescope with an eye of ender on a crafting bench, giving you an "enderscope".


    This item would allow you to place one enderscope down on a block and then link it to another enderscope in your inventory. Doing so will allow you to look through the one in your inventory as if you were looking through the one you placed down. Essentially like a security camera for minecraft.




    Also a good idea. If it works interdimensionally, it could also let you see (for example) what's waiting on the other side of a Nether portal.


    I've been pondering how we're going to stop copper from developing (further) patina. I think one promising solution might be to get wax from honeycombs to apply as a coating.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from coolcowboy15»

    Something I think that could make bundles an incredibly useful tool. Bundles are not really a good organization item, just makes things pack down better. But I think it would be neat if you could place blocks that were inside a bundle. If you are building a castle and want it to look aged and ruined. Normally you would have to switch around blocks in your inventory quite a lot to create this effect and it's quite hard to achieve a "random" look. If bundles randomly choose blocks inside it's inventory for you to place down you could potentially create this affect a lot easier than you normally would be able to.


    The same effect should apply I think to firing arrows and dropping items. You potentially could fill a bundle with 16 weakness arrows, 16 harming arrows, etc. etc. and fire multiple volleys of differing arrows. For dropping items, say you are trying to evenly distribute responsibility or making a minigame where one is "it" without knowing who it is yourself. You would be able to drop randomly any item inside the bundle for this effect.


    ...That is a *seriously* cool idea! Try suggesting it, I think it has legs. (I doubt it's on the drawing board yet, but it probably should be.) I don't know how well it will work for dropping, though, as you ought to be able to drop the whole bundle at once.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from GerbilCrab475»

    Types: "Classic", Huge Cavern, Mesh Cave (mentioned in a tweet)



    It was also mentioned that the team has nicknamed some cave types "spaghetti" and "Swiss cheese". I'm guessing that this "Mesh Cave" type is the "Swiss cheese" version. And if I had to guess, I'd say that the "Classic" type is the "spaghetti". Definitely current caves tend to be wandering tunnels.


    I just realized something amusing. Amethyst in real life is a form of quartz, with some impurities that make it purple in color. But in Minecraftia, we get quartz from the Nether, while amethyst comes from the Overworld.


    Okay, maybe the Nether doesn't have the right impurities present. But if amethyst can be used to make telescopes, why on earth can't Nether quartz? The only reason I can imagine is that Nether quartz is stubbornly opaque, who knows why?


    EDIT: After a bit more research, it seems that Nether quartz correlates to "milky quartz". Though it seems odd that such impure quartz would be of use in electronics, oh well.


    Hmm. I just realized while writing this... Purple in Minecraft is heavily associated with the End. Maybe amethysts have a connection there somehow?

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from Brantini4087»

    (Suggestion):

    Maybe coloured lighting from different coloured gems, for example, amethyst gives a purple colour????


    The devs have repeatedly said that they do not intend to add colored lighting to the game. (You will hear some people claim that they said it was impossible, and then complain that mods have done it. But in fact they only said that it wasn't in their plans. The concern, as I understand it, is for people with old computers.)


    In other news, I found an answer to my question about snapshots:


    Quote from Adrian Östergård »
    I assume all of you are curious as to when the 1.17 snapshots will begin, but before we start releasing those snapshots, we plan to release 1.16.4. This will be a small update that does not contain any gameplay features.


    So we're going to get a bugfix update to 1.16, then some time after that 1.17 snapshots will begin. He didn't say when, but it does seem implied that won't be too far off.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    It's now confirmed that there will be a way to arrest the formation of copper patina. No word yet on how.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from Ptolemy2002»

    In the videos, it just opens all the items into your inventory, but I'm hoping you'll be able to extract certain items or the whole concept would be useless since you would need enough inventory space in order to open the bundle.


    Even that way, it's still not useless. You just keep the stuff in the bundle until you get home and unload stuff into your chests. Or even just put the bundle itself in a chest, if you like.


    What I'm wondering is how expensive the crafting recipe is going to be. Does it take leather? Wool? Something else? Neither of those are hard to get once you have some farms going (though bookcases provide a steep demand for leather in the beginning), but in the first few days they can be dear.


    EDIT: I have a feeling that bundles are going to revolutionize my storage system. There's some things one only needs a few of on hand - flowers, for example. If they can all go in a bundle, that'll save quite a few slots. Though having to take an extra step to get things out - especially if it's all or nothing - might be annoying enough to avoid them. Not sure yet.

    Posted in: Recent Updates and Snapshots
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