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    posted a message on Red Pandas

    I'd say they'd be like pandas, although as said above they would be arboreal, preferring to spend their time in the trees. They'd be a rather cute addition alongside the regular pandas we already have, and add a bit more life to the jungle biomes.

    Posted in: Suggestions
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    posted a message on Banner Beds

    I'd see it as adding the banner texture to the bed as a sort of overlay, or a texture separate from the normal one that is used when a banner is added. Either way, I like it, as it adds a lot more customization to beds.

    Posted in: Suggestions
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from praecipitator»

    Where did you get that info? Or, to rephrase: where can I get news on that continuation after this forum has been closed?



    Twitter, from KingLemming's twitter page. Look for a post that says something along the lines of "The ocelot has absconded from the satchel"


    If you'd prefer a direct link, here it is, view quickly before the forum closes:

    https://twitter.com/KingLemmingCoFH/status/1089581544748896256

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    It's still being continued by KingLemming with creative oversight by Azanor. No one knows when it'll be ready, so no use asking. Either way, it's not being permanently canceled.

    Posted in: Minecraft Mods
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    posted a message on Tinkers' Construct 2
    Quote from user-6328020»

    Hello how are you?
    I believe that TConstruct-1.12.2-2.12.0.135 is causing an error "internal exception: java.nio.channels.closedchannelexception"
    every time I try to get into my world single player, please if I can could review this ?!

    Thank you and sorry for the inconvenience!


    A full log will be necessary to assess the error and find the cause. Please look in the .minecraft/logs folder to find the file latest.log, which contains the full error and anything that happened prior.

    Posted in: Minecraft Mods
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    posted a message on Raft mod

    I know there's other mods involving rafts in some way, but I'd like to see one dealing with a scenario similar to the game by Redbeet. You can build raft blocks, staircases and other such things to expand a raft floating in a seemingly endless ocean. Of course this would have the following features:


    -The player will have the option to spawn in the normal Minecraft world (being able to access the Raft dimension with a portal made of sandstone lit with a water bucket), or in the Raft worldtype, which spawns them on a small pre-built raft in an endless ocean.


    -Ocean biomes now have a current. Items will float on the surface in a specific direction, and the player can collect these to gain resources with a simple right-click.


    -Certain resource items will spawn on the surface, such as plastic, scrap (bits of iron, I assume), leaves, and planks. As in the game, they can be used to craft various building materials as well as necessities the player will need to survive.


    -More fish will be available, mainly the fish in Raft.


    -A shark will always spawn within 20 blocks of the player, with only one shark able to spawn at a time. The shark will drop shark meat and a shark head when killed, with a new shark spawning within a minute of the current one's death. Like PrimalCore's shark, it will immediately aggro on the player if they should happen to enter the water.


    - Iron ore will spawn sparsely on the seafloor. No other ore aside from it and copper will spawn, as they will be the only ores needed.


    -The vanilla furnace will be disabled, replaced with a smelter made from dried bricks, planks, scrap and nails.


    - As in the game, a thirst meter will be added, adding a new survival mechanic to the game.



    If this mod is not able to be created (it already exists in another form, etc.), please suggest mods that would make for a great modpack centered around this game.

    Posted in: Requests / Ideas For Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Jspy1»

    Do you think there would ever be a way to unpetrify those turned to stone by Gorgons or players using Gorgon heads?


    Unfortunately, no, and I don't think that'll ever happen. Best to let the mod devs do what they want.

    Posted in: Minecraft Mods
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    posted a message on Tinkers' Construct 2
    Quote from zeltrax»

    Are TinkersWorkshop still in this mod? They don't seem to generate and I can't find any config files for them.


    If you mean the villager house, yes it is still in. It doesn't generate in all villages, so I would advise you to keep looking for them.

    Posted in: Minecraft Mods
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    posted a message on BiblioCraft [v2.4.5]-Bookcases, armor stands, shelves, printing presses, seats, clocks, the Atlas and more! Updated 06/21/2018

    Any chance a lectern could be added that allows for display and reading of books, much like the desk? It would allow for churches to display a bible and even be able to read it, and make a fantastic addition to churches/chapels. Also, considering the chairs use the vanilla mounting system (what allows you to ride horses, donkeys, mules, llamas, etc.), I wondered why they always place the player in front of them if they get off the chair. You'd think it'd place the player next to the chair, on the left or right side.

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]


    Its confirmed that he will support a continuation? :o Awesome news!


    He has control over the creative angle. Anything they make, he has to approve.


    https://twitter.com/KingLemmingCoFH/status/1089581544748896256

    Posted in: Minecraft Mods
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