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Last active Sat, May, 2 2015 20:38:39
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6
Pocketart posted a message on [1.4.4] [NEW] Porkchop Realms [24/7] [Minecraft Bedrock]Posted in: MCPE: ServersWelcome to Porkchop Realms!
Experience the new feel of Minecraft Pocket Edition on our server! We are back after 2.5 years of inactivity and are thrilled to provide you guys with another server to play on again. Sounds good? Now, lets take a look into the staff info, features, and requirements to join our awesome server.
Please keep in mind that we are still touching up on our server. It is going to lack some things, but for the most part it is playable.
IMPORTANT MUST READ WE NOW USE XBOX-MICROSOFT TO PROVIDE YOU WITH A SAFE WAY TO LOG IN. PLEASE MAKE SURE YOU ARE CONNECTED TO YOUR ACCOUNT BEFORE CONNECTING TO OUR SERVER.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~IP: play.64x0.comPort: 19132~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~STAFF INFOOwner= Pocketart (FallenRaisin)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~SERVER FEATURES1. ALWAYS OPEN! (almost)2. Supports mobs (animals and hostiles randomly spawn)3. Parkours are built by an experienced parkour builder 5 years of parkour building experience)4.UNIQUE spawn that you've probably never seen before on a PE server5. Sign-buy/sell shops for items/blocks6. Friendly staff (its just me and my friend anyway)7.You DON'T lose your inventory when you die (but, you can still earn drops from killing players)8. Nether9. PVP only in specific areas10. MULTIWORLD survival areas11. A LOT MORE TO COME12. And maybe ROLEPLAY (give us some suggestions)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Servers located in Singapore, so if you live near that area, you will enjoy faster connection~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~We also have a buycraft store that allows us to give out coupons that can be exchanged for in game kits for FREE. This will be done during special promotion events.
I will provide more information when questioned. For now, please join our server to see whats going on.
Thanks for reading!Click that green arrow if you like our server!
Join our Discord Server: https://discord.gg/yJFpwQQ -
213
zorket posted a message on Dinner Plate: All food like cakes!Posted in: SuggestionsDinner Plate
The dinner plate is a proposed item, which can turn any Minecraft food into a block, like cake!
This crafting recipe makes a green-ware plate, which is just a clay formation of a plate. It looks like this:
To turn this into a plate, smelt it in a furnace.
You get a complete plate:
Thanks to cerealkiller for the plate pictures!
Once you have a plate, you can put any food on it by right clicking it. From there, you can eat the food at your own pace, so you don't waste any!
Here are some ideas that other users have suggested:
After finishing meat, a bone will pop out.
Placing food on plates can be a way to feed animals.
After a plate is used, it probably will get dirty. So wash it in a cauldron before using it again!
Eat with silverware like a civilized human! Maybe THAT could be made of iron!
By popular demand, bowls should be made placeable instead of plates.
Food on plates could be pushed by pistons, and output redstone comparator signals.
For smaller food items, multiple items should fit on one place, for example, cookies and carrots.
Plates are only stackable to 8! Otherwise the tower will topple over!
The amount of hunger food restores stays the same even when on a plate. So if something restores 3 bars, eating one bite will restore one bar and only 2/3 of the food will remain.
Cerealkiller made an amazing signature for this topic! Help us support by using it!
<a href="http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/69158-dinner-plate-all-food-like-cakes"><img src='http://i48.tinypic.com/2nk2l2f.png' /></a>
The signature looks like this:
Another idea in mind: If you have smaller food items, like cookies or carrots, you should be able to fit multiple of them on one plate!
If you like this idea, don't forget to press the green arrow right below this post to give reputation!
See also:
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99FireyMan99 posted a message on [0.11.1] MCPE Commands Mod [WORLD EDIT] BY 99FireyMan99! Version 12 (30,000+ Downloads!)Hey what is up guys! 99FireyMan99 here, coming at you with an awesome mod! It is my first mod, so be easy on me! It is called Commands! They are pretty simple commands, but are very useful!
DONATE VIA PAYPAL!- [email protected]
Go check out my YouTube channel- http://www.youtube.com/user/fireyman99
Video-Type /help to get started!
Special thanks to "goldenquick" He helped in the making of some commands!
Special thanks to "Kacperski" for letting me use his WorldEdit!
DOWNLOAD
TEXTURE PACK - This is a texture pack for JUST THE CUSTOM ITEMS, because currently, the Function: overrideTexture is broken, so, until it is fixed, here is a texture pack if you really want the item textures!
List of commands | New = RED/give
/info
/heal
/die
/explode
/godmode on | off
/coords
/tp
/spawn
/survival/gamemode 0
/creative/gamemode 1
/sethome
/home
/fire
/speed on
/speed off
/jump
/id <block/Item>
/instamine
/fly on | off
/nr
/tree
/nuke
/eggs
/clear
/smelt
/farm
/ci - same as /clear
/gm - same as /gamemode
/orestick - Gives you an item, where whenever you tap on the ground, it will let you know if there are any ores under that block!
Changelog-Commands by 99FireyMan99 Version 1.0-
Initial release!
Commands by 99FireyMan99 Version 2.0-
Added /spawn and /creative and /survival
Commands by 99FireyMan99 Version 3.0-
Changed /godmode to /godmode on, added /godmode off.
Added /sethome, /home, /speed on and /speed off. (Speed, makes the game speed faster.) Added /fire, /jump <height>
To spawn mobs now, do /spawn . Put a space between the spawn and the mob!
Commands by 99FireyMan99 Version 4.0-
Added WorldEdit! Type /WEhelp to get started!
Commands by 99FireyMan99 Version 4.1-
Now /godmode off doesn't kill you!
Commands by 99FireyMan99 Version 5.0-
Added /id
Commands by 99FireyMan99 Version 6.0-
Added /fly and /instamine!!!
Alphabetized the help pages!!!
Commands by 99FireyMan99 Version 7.0-
Updated to 0.8.0
Added the new blocks/items to /id
Commands by 99FireyMan99 Version 8.0-
Added /nr and /tree
Added SpiderJockey | Type /spawn jockey to spawn it!
Commands by 99FireyMan99 Version 9.0-
Commands
Added /nuke | Lot's of TNT spawns above you!
Changes/Bug fixes
Added message when you type /tree (I forgot! )
Added message when you spawn a Spider Jockey (Forgot that too! )
Added special message if you don't finish a command!
Added 2 more times to /time set! (Sunset and sunrise!)
Fixed the bug when you type /id , it adds instamine pickaxe to your inventory! It now doesn't do that!
Commands by 99FireyMan99 Version 10-
Commands
Added- /clear (Clears inventory)
Added- /gamespeed slow|normal|fast Removed /speed on/off
Added- /farm (Creates a wheat farm above you!)
Added- /smelt | Gives you an item that when you tap on something that can be smelted, it will drop the smelted item!
Added- /eggs | Gives you spawn eggs!
Changes/Bug Fixes
/die -to- /kill
Now when you use /kill | Your inventory is cleared!
The ids of the "Fly Items" and the "Instamine Pickaxe" | They now have a different texture!
Added custom textures to the custom items! | Like the instamine pickaxe, etc.
/help -to- /help | There is now a space between the /help and the page number!
Commands by 99FireyMan99 Version 11-
/orestick | Gives you an item, and you tap anywhere and it will tell you if there are any ores under that block!
Added a few chat colors!
Welcome Message when you enter a world!
/ci | Clears your inventory!
/gm | and you can use /gamemode c or s | and /gamemode c or s
New mob eggs to /eggs and a spider jockey egg!
Added custom items to Creative Inventory!
Updated to 0.9.0 - added new blocks and items to /id
Commands by 99FireyMan99 Version 12-
Changed /fly | Now /fly on/off | Real Flying now!!! Double tap jump to fly | Caution: You still take fall damage! Use /heal
Added the following to /id-
Redstone Block
Mob Spawner
Boat
Fishing Rod
Rotton Flesh
Redstone
Updated Iron Door Id
Grass Path
Mobs Added to /eggs-
Squid
Ghast
Magma Cube
Cave Spider
Bat
Banner-Please don't redistribute this mod without the permission of me, 99FireyMan99!
<------------------------- Hit that little green button!!! -
213
Cerealkiller posted a message on Skull Candles! [+200 Supporters!]Posted in: SuggestionsAs some of you may have noticed, I am no longer actively supporting this suggestion (although I'd still like to see it in-game). That means no new content will be added to this thread. Thanks for all the support! I'm surprised this thread is still alive.
For the lazy ones:
•It is a new light source;
•It is a new decoration block;
•There is two different types;
•Normal;
•Nether variant (or Wither).
•There is 4 different appearance for each type, but only one will be in the game if this is implemented;
•Torch on top;
•Retextured torch (candle) on top;
•Glowing eyes;
•Glowing eyes, nose, mouth (this one is an alternative of the glowing eyes, so it doesn't really count).
•Each type have its own crafting recipe, only the skull type changing;
•Normal type generates in strongholds and in the lower part of pyramids (or Desert Temples);
•When destroyed, drops a skull (or Wither skull if Nether variant) and a torch;
•Breaks when water or lava tries to flow through it;
•You can't wear it as a helmet;
•You cannot spawn a Wither using the Nether variant instead of the normal Wither skulls;
•Can be placed in 16 different directions;
•Can be placed on walls;
•Both type have a Redstone variant;
•Emits a dim light;
•Gives off Redstone power;
•Can be turned off by right-clicking.To modders:
If you want to make a mod with this, tell me.
Currently, bigeaspk and Mr_danpain volunteered to make one.Okay, so... I was thinking about new decoration blocks to be added in minecraft, when I thought about skull candles.
These ''candles'' would be crafted with a torch on top of a skull. They will both serve as a new light source and a decoration. Breaking a skull candle would give back a skull and a torch. They would also generate in strongholds and at the bottom of desert temples.
There is also a Nether variant: the Wither skull candle (very original name *cough*)! They are crafted the same way as a normal skull candle (but with a Wither skull) and breaking them gives back a Wither skull and a torch. They wouldn't generate anywhere, because it would be too easy to get wither skull to spawn The Wither. It would also be impossible to spawn the Wither with them.
Both types will be destroyed if water or lava attempts to flow through the skull candles. Like heads, they can be placed in 16 different directions and on walls. However, you cannot wear it on your head.
There is a Redstone variant for both the normal Skull and the Wither one. Like normal Redstone torches, they emit a dim light and give off Redstone power.
Appearances:All these images were modified. It took me a long time to make them (though it doesn't look like it).
Normal:
Original:Nether Variant (Wither):
•Torch on topRedstone:
•Retextured torch on top
•Glowing eyes
•Glowing (Alternate)
•Torch on top
•Glowing eyes
Original:
•Torch on topRedstone:
•Retextured torch on top
•Glowing eyes
•Glowing (Alternate)
•Torch on top
•Glowing eyes (I love this one)
Models:
These are models, so they're just the object itself, so no background, effects, ect.
Normal:
Wither:
Oh ho ho!! Didn't expect that, did you?
Again... why not?
Well, I wasn't going to skip this one!
Last one. I promise.Crafting Recipes:
(Idea based on a suggestion from Kitteh6660, or someone else, I don't really remember...)
This section shows the different crafting recipes for the different Skull Candle appearances, if they were all added in the game. For now, I'll just show the recipes for the Normal type. For the Wither type, the Skeleton Skull changes to a Wither Skeleton Skull and for the Redstone variant, the Torch changes to a Redstone Torch.
"The Candle one is too complicated". I thought that the two dyes could change the Torch's color, while the string represents the wick.
•Skull Candle
•Skull Candle (Redstone variant)
•Wither Skull Candle
•Wither Skull Candle (Redstone variant)
As suggested by PatDay, The redstone variant could be turned off by right-clicking, allowing for secret switches (however, to make the switch secret, it would only work with the glowing version of the Redstone Skull Candle).
What do you guys think? You may leave some feedback if you'd like to, I'm not forcing you.
List O' Supporters (including "+1s")(+200 Supporters!!!):(This list is no longer updated. Sorry!)
Me (of course)
Bocaj1000
James9270
Jassycats
Strottinglemon
Spiderraptor42
Kantharr
Abecedarius
The Michael
Akiiuus
FGHIK
Tizorna
Frog81
ninjachubs1
ThatCephalopod
FeatherGuy
brandokid25
nacho1309
Swam_Ruan
Vroqren
Ultrapaglia
Lord_Dust_Bunny
blackfire853
Kliuyyyy
Matix763
Debugman18
ErasmoGnome
Withnothing
zaket22
IkeBlues13
Cybus
mycraftyminecraft
Kantharr
WaterTipper
Skullore
jmprocks
Lanzo777
BodOwens
Kaiser Corax
Digmen
BlazeCrafter
Eraed
Johnbgood626
gladiator60
WoeUntoYou
Zorg14
FDJUwe
Minor Miner
FlaminBurrito2
Giani235
HollowKnight
Epicness1324
ka_doink1234o0
StubbyEE
zorket
Pencilshavings5
blue_cloud
Clonecaptain1139
JuergenSchT
Zardium
Slaytanic093
Alex1234546710
shilohturtle
Dextrous
rp2000
Kitteh6660
TrogafPackerbackrGJ85
cocoa647
habedi1988
Geof94_minecraft
abpop
SilverFishInside
aIpokissa
360Editionplayer21
trencheel303
darathon
bigeaspk
kude42
WeirdCrafter4143
EndermanReviews
PriscillaISBeast
MinecraftianEmpire
bigDon_001
Swam_Ruan
3pix
Zigzagar
joshosh34
ryancarlson
Alexanderjac
Mranth0ny62
Eeirail
TheStriker_
Novicode
DrumMaster4
CheriCam777
Tulaash
Omnom18
irongolemlord
sthegreat
TheRadioactiveCreeper
Mavister__
samshot
thevampman24
Path_Of_Pie
Lungora.
ninjachubs
EnellGmz
uknounx
GallantBlade
Moonknight
aslokaa
JackDandiels
WitherSnow
GotoLink
SkarmorySilver
Jukakun
LexusKnox
Wircea
ItsRex
Vo1dFen1x
SwiftN3S
Mobius762
poiuytrewqa
minerman159
xSatuim
souls
Lai1999
dirtstump
TheBlueRocky
CapriciousLife
AronShark
flaminghawk83
DaRkMaStEd
PORKCH0PZ
Jetstream_Xeno
PandaFire11
Lord_Poring_III
ULiopleurodon
Dr_Troll
ULiopleurodon
EnellGmz
SwaggaBackNZ_2
awesomlyawesome
Momo_Mcbutt
SVGK
Alsanu
killer13307
aurakami
Emerald9Creeper
Mr_danpain
TheEndermansPearl
Andreas90s
jengo3
CornOnTheCob3000
Doguscan
Pokenewb24
roundninja
Lachlan12345MC
aary33
ArrogantLobster
KrishaCzech
xdacc
TrueCoalHunter
Tazkazz
BlackSoul566
Undawg
pwnage_potato
Eikester
Coregamer4
NexTheRenzor
Takuno
TikaroHD
Jragon14
Orangemm
Noobgalaxies
rarekwiebus
Coyfish40
_Furnace_
Drewfro
MahriinIf you see a name listed twice, tell me.
To be in the list, say "I support" in your comment or simply click that little green button in the corner of this post!
Signature:Banner #1:
<br><a href="http://www.minecraftforum.net/topic/1474760-skull-candles/"><IMG src='http://i47.tinypic.com/zoaqfa.png' /></a><br>
(Is he sleepy? Or is he sad? Maybe he's thinking about life? I don't know, but he wasn't supposed to have this expression in his eyes.)
Banner #2
<br><a href="http://www.minecraftforum.net/topic/1474760-skull-candles/"><IMG src='http://i50.tinypic.com/rh4epj.png' /></a><br>
(You know I'm lazy when you see that's the same skull candle in BOTH banners.) -
77
Enosphorous posted a message on Slimes - Helmets For All! [71 Supporters]Slimes - Helmets For All![represent]
Recently, when playing Minecraft, I've noticed that slimes have a very small part in the game. I'm not here to change that; I simply wish to introduce, for lack of a better term, an Easter Egg. Not unlike zombies and skeletons, slimes would have the ability to wear scaled headgear. Of course, according to the size of the slime in question, any helmet to be worn would have to be stretched, either larger or smaller.
I think a helmet on a slime is relatively reasonable. Here's why:
Effect on Slimes - Slimes would be another 'customizable' mob in the game, meaning they could be given specific helmets to make them appear different than normal slimes. Of course, they could spawn naturally with helmets on, with the same rates as zombies for these.
They would be uncommon, as slimes go. Slimes are already uncommon. Therefore, slimes with helmets would be a rare occurance. This would up the slime's health at the normal rate, and all slimes produced when their 'parent' slime is killed would NOT have the helmet of their parent. The chance of the 'child' slime having a helmet is the normal rate. If a slime were to pass over a helmet item, like if it were to kill a player holding or wearing a helmet, it would have a chance at picking it up and wearing it for itself.
Why Do I Want This In The Game? - My reasoning behind this is that it just adds one more fun thing into the game. Slimes would be considered just that little bit cooler. Currently, they don't do much. They drop slimeballs, yes, but they are only used in three crafting recipes. Not that I don't like them, I just think they deserve that extra push toward being an icon in Minecraft.
Slimes having helmets would add another whimsical, funny thing into the game. Mojang has proven that Minecraft is full of these, from the splashes on the title screen to 'Minceraft' and mobs being flipped upside-down by naming them Dinnerbone or Grumm.
Spawning - Only naturally spawned slimes would have a chance to be spawned with a helmet on. These chances for slimes to spawn with helmets are similar to those chances of skeletons or zombies to spawn with a helmet; in short, it wouldn't happen a lot. Skulls on the slimes would never naturally spawn - it's only in Creative Mode and for mapmaking purposes. Same with pumpkins; no slimes can spawn with pumpkins on their heads.
Rendering - In the picture shown at the top of the post, the helmet appear to be sunken in to the slime's head. This is not how it would appear in-game; it was simply convenient when I was creating the image. Perhaps the helmet, when worn by the slime, would have small bits of green ooze on it.
Skulls would be rendered similarly to the way they are on the player - a box enveloping the slime would be home to the texture of the skull or pumpkin.
Occasional Behavior - Besides there being the possibility of slimes wearing helmets, skulls are another variable. Skulls can be worn directly by the slime, similar to helmets. It's really quite funny - a slime wearing a skull is portrayed as a giant skull that hops around. Useful for adventure maps, but mostly for laughs.
Pumpkins and Skulls - Slimes also would have the ability to put on pumpkins, but would not naturally spawn with pumpkins on them. Getting a slime to wear a pumpkin is only obtainable through one legitimate method - throwing a pumpkin of your own onto the slime. Of course, for mapmaking purposes, NBT tags could be edited to give the slime a pumpkin or skull appearance. The vanilla pumpkin texture is used, apart from using the slime's face. A slime cannot spawn naturally with a pumpkin on its head.
These are slimes, but with skulls covering their entire bodies. They look no different from vanilla skulls, apart from the face of the vanilla slime.. The size the skull is stretched to depends on the size of the slime. Observe, a few models I've made of slimes wearing skulls or pumpkins, their faces overriding the vanilla skull/pumpkin face.
Figure A
NBT Tags - This suggestion is quite NBT intensive, considering nearly everything in it would require the use of new or existing NBT tags. When a slime picks up a helmet, the use of an existing NBT tag would be used, obviously to check if the slime has a helmet on. This applie for helmets, skulls, and pumpkins alike.
One new NBT tag would have to be added to the game if this suggestion were to be implemented. This NBT tag would apply to all naturally spawned slimes, giving them the ability to wear helmets. This applies to both underground and swamp slimes. The tag would be triggered if the slime is being spawned in one of the two scenarios listed above, henceforth giving the slime the potential to wear headwear.
Drops - Slimes with naturally spawning helmets would have a small chance to drop them, similar to zombies and skeletons. Perhaps if a 'parent&' slimes doesn't drop their helmet (only occurs naturally) one of the children would take the trait of the parent's helmet. Of course, if you were to give a slime a helmet, they would have boosted chances of dropping it if they died, so as to give back your resources.
Modifications to Solidity - If a slime were to have a helmet, skull, or pumpkin on, they would become 'solid.' This means that you can jump on top of them, as they are a surface. In this case, you could use them as an entrance to a secret passageway, ride on them, and even make a floor out of them (not endorsed.) In the event that you do mount a slime with headgear, the slime will continue its vanilla behavior and jiggle around, jumping occasionally.
Support - Do you support this? Do you want this in vanilla Minecraft? If you like this idea, and the cute pictures of the slime models I made, use this banner to show your support!
[center][url="http://minecraftforum.net/topic/1927965-"][IMG]http://i.imgur.com/XdCrcjX.png[/IMG][/url][/center]
Please post your ideas/comments/criticism in the comments, and leave a +1 if you like the idea! -
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TBPM posted a message on [Hit Splash Damage Indicator PE] [GUI] [V1.0.1] Show a health bar show mob healthHealth Bar mod scriptPosted in: MCPE: Mods / Tools
E.g: _____
chicken 9/10
*all android system will not be same it support 4.0 style*
Download Link:https://www.dropbox.com/s/fzp2lobx0r6s1s3/Boold%20Bar.js.js
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Crimso posted a message on IF YOU TOOK A BITE OUT OF THE UNIVERSE, WHAT WOULD IT TASTE LIKE?Plasma. It would taste like plasma.Posted in: General Off Topic
And then I would die from excessive heat exposure. -
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shadowdude246 posted a message on CUSTOM SOUNDS! Tutorial inside! 0.8.0! AWESOME FEATURE FOR MAP CREATORS!Will This Work On Android?Posted in: MCPE: Mod / Tool Discussion -
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ardour13 posted a message on [24/7] [No lag] [MultiGame system] [Unique System] [0.8.0-0.8.1][Coming Soon] FancyGamesDecember 22nd, 2013. Time: UnknownPosted in: MCPE: Servers
On this day FancyCraft was hit by a massive "grieficane". Manu people lost their homes and items. No admins where there to help us protect our stuff. Although dimass was on to catch one griefer by the name of evino. He or she was banned. Later that day many others came I to play, I was not there to witness it or get down their names. Streets were flooded with water, even the spawn took a massive hit nothing was really there in the aftermath. Me, Ardour13, and another player by the name of Maddiva cleaned the water from the streets. I will do my best to grow tress for players who lost their homes for I know how it feels to lose something you spent time on just for someone to come in and destroy it. I also was affected, I lost some items that will never been seen again unless the old pc mining world comes back. I do not bash on the current admins when I say this but a lot of us want new admins or more. Some of us who play all the time on this server and some who are kind, loyal, and honest. I hope you take your time to read this and hear out our opinions and needs. Thankyou for your time. -
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Floating_Pickle posted a message on [Shop] Floating_Pickle's Graphics (I'm back!)Hello and welcome to my shop, again! Yes, I am back at it with a attempt to do all the work I can! Currently the shop is open and all you have to do for graphics is rep my post. I will not do your work unless you do. I hope to bring the best of my abilities to you.Posted in: Art Shops
Please note: No more gifs!
Use this form to get a graphic from me, remember to rep my post first! I do check!
Type of graphic:
Theme:
Colors:
Text:
Font: (Use Dafont.com and link me, or just say minecraft font if you want that.)
Images you want implemented:
Extra:
If you are requesting a youtube background you must link me to your youtube page (Only for 25 subscribers+) or donate $5
Cards:
Youtube Backgrounds:
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Signatures:
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