• 0

    posted a message on [1.7.2]Custom crop drops wheat seeds and wheat(Not what I want it to)
    This is solved, if you are an admin, remove this thread
    Posted in: Modification Development
  • 0

    posted a message on [1.6.4][SOLVED]Armor not giving player wearing it potion effects
    When I equip the armor, it doesn't apply potion effects. I know it is probably being caused by something simple, but I can't figure out what. Here's my code:
    package firearmor.armor;
    
    import java.io.Console;
    
    import firearmor.FireArmorBaseFile;
    import net.minecraft.client.renderer.texture.IconRegister;
    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.item.EnumArmorMaterial;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemArmor;
    import net.minecraft.item.ItemStack;
    import net.minecraft.potion.Potion;
    import net.minecraft.potion.PotionEffect;
    import net.minecraft.world.World;
    
    public class FireArmor extends ItemArmor
    {
    public FireArmor(int par1, EnumArmorMaterial par2EnumArmorMaterial,
    int par3, int par4, String armornamePrefix)
    {
    super(par1, par2EnumArmorMaterial, par3, par4);
    this.material = par2EnumArmorMaterial;
    par2EnumArmorMaterial.getDamageReductionAmount(par4);
    this.setMaxDamage(par2EnumArmorMaterial.getDurability(par4));
    this.maxStackSize = 1;
    armorNamePrefix = armornamePrefix;
    }
    public String armorNamePrefix;
    public EnumArmorMaterial material;
    @Override
    public boolean getIsRepairable(ItemStack tool, ItemStack material) {
    return material.itemID == FireArmorBaseFile.fireCore.itemID;
    }
    public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
    {
    if (stack.toString().contains("leggings"))
    {
    return "firearmor:textures/models/armor/fire2.png";
    }
    
    if (stack.toString().contains("Leggings")) if (itemID == FireArmorBaseFile.FireLeggings.itemID)
    {
    return "firearmor:textures/models/armor/fire2.png";
    }
    
    return "firearmor:textures/models/armor/fire1.png";
    }
    public void registerIcons(IconRegister par1iconRegister)
    {
    if (itemID == FireArmorBaseFile.FireHelmet.itemID)
    {
    itemIcon = par1iconRegister.registerIcon("firearmor:FireHelmet");
    }
    
    if (itemID == FireArmorBaseFile.FireChestplate.itemID)
    {
    itemIcon = par1iconRegister.registerIcon("firearmor:FireChestplate");
    }
    
    if (itemID == FireArmorBaseFile.FireLeggings.itemID)
    {
    itemIcon = par1iconRegister.registerIcon("firearmor:FireLeggings");
    }
    
    if (itemID == FireArmorBaseFile.FireBoots.itemID)
    {
    itemIcon = par1iconRegister.registerIcon("firearmor:FireBoots");
    }
    }
    @Override
    public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack) {
    if (player.getCurrentArmor(0) != null && player.getCurrentArmor(1) != null && player.getCurrentArmor(2) != null && player.getCurrentArmor(3) != null) {
    ItemStack helmet = player.getCurrentArmor(0);
    ItemStack plate = player.getCurrentArmor(1);
    ItemStack legs = player.getCurrentArmor(2);
    ItemStack boots = player.getCurrentArmor(3);
    
    if (helmet.getItem() == FireArmorBaseFile.FireHelmet && plate.getItem() == FireArmorBaseFile.FireChestplate && legs.getItem() == FireArmorBaseFile.FireLeggings && boots.getItem() == FireArmorBaseFile.FireBoots) {
    player.addPotionEffect((new PotionEffect(Potion.fireResistance.getId(), 400, 0)));
    }
    if (helmet.getItem() == FireArmorBaseFile.FireHelmet) {
    player.addPotionEffect((new PotionEffect(Potion.nightVision.getId(), 400, 0)));
    }
    if (legs.getItem() == FireArmorBaseFile.FireLeggings) {
    player.addPotionEffect((new PotionEffect(Potion.moveSpeed.getId(), 400, 0)));
    }
    }
    }
    
    }
    UPDATE: coolalias on the forge forums figured it out.
    Posted in: Modification Development
  • 8

    posted a message on Mob Rebirth - Just when you think you've killed it...

    Overview:

    Mob Rebirth is a mod that makes it so when mobs die, there is a chance that it will be 'reborn'.
    You can configure most features of the mod, including whether 'rebirth' means dropping the spawn egg(Not recommended) or spawning another of the same mob in its place, rebirth chance, whether animals can be reborn, whether mobs can die from anything or just being killed by the player, whether or not extra mobs should be reborn, the chance for extra mobs to be reborn, and the extra mob rebirth mode.


    As of version 6.1.1, it is now possible to set mob rebirth properties in the config.

    More Configurable features:
    Should slimes be reborn?
    Should bosses be reborn?
    Should sunlight kill the undead?
    Should it be limited to vanilla creatures?(This one is just in case some mod entity causes problems when reborn, problems should be reported to me on the issue tracker so I can fix them)

    Mod Spotlights:


    Other Locations
    Mob Rebirth on Planet Minecraft
    Mob Rebirth on Curse
    Mob Rebirth issue tracker
    Modpacks
    1.9.4:

    Uno Niner Four Mega Pack

    1.9:

    Material Energy^Ex 1.9

    PineFresh 1.9

    Fine 1.9

    Classified Endeavour

    1.8.9:

    Kouzina
    1.7.10:
    Blood N' Bones 1.7.10(Not yet released)
    Project Uberverse


    Downloads:


    Contact

    Feel free to contact me with feature requests, requests for ports to different Minecraft versions, and just general questions about the mod.

    If you have a bug or crash to report, please use the issue tracker. If it is anything else, here are other ways to contact me.

    Twitter(This one is best, notifications are almost instant)

    CurseForge

    Minecraft Forum

    Curse

    IRC: #thefireplace on Esper.net

    Posted in: Minecraft Mods
  • 4

    posted a message on Devon's Random Things - Paxels, uses for Emeralds, Dirt(Resource block), Equipment, and More!

    Overview:
    Devon's Random Things is a mod made by The_Fireplace that adds various items and recipes.
    Note: This mod has a version checker. It can be disabled in the Fireplace Core config by setting the option for it to "off"(without the quotations)

    It is decided, Devon's Random Things will not be released for 1.8, and its content will be added to UnLogic II, which will be released on May 30, 2015. Here is a link to the UnLogic II Preview Thread.

    Other Locations:
    Issue Tracker on BitBucket
    Devon's Random Things on CurseForge
    Devon's Random Things on the wiki
    Changelog:
    1.0.1.0:
    First public release after the version number reset
    Added Version Checker
    Internal improvements
    Content added:
    Charged Coal: Coal infused with Redstone. It makes a great fuel, smelting slightly more than a normal coal in an ordinary furnace, and is ammunition for the Coal Gun.
    Charged Coal Block: Charged Coal infused with even more redstone. 1 makes more than a Coal Block in a furnace.
    Coal Gun: A gun that shoots out Charged Coal. When it hits, it will explode. The gun itself is fairly cheap, requiring a gun stock and a gun barrel. The Stock takes 3 Flint and 3 Iron to make and the Barrel takes 3 Flint, 3 Iron, and 1 Flint and Steel.
    Compressed Dirt: Used to make Dirt Armor and Paxel. Made with 9 dirt. Cannot be used as farmland. Cannot grow grass.
    Dirt Armor: Made like normal armor, but with Compressed Dirt. It is a somewhat weak set of armor, but also cheap. It has high enchantability.
    Dirt Paxel: It is somewhat weak, but has high enchantability.
    Paxels from all Vanilla tool materials
    Emerald Embedded Armor(Iron, Gold, and Diamond): Armor that has emeralds embedded in to it. It is just like the Vanilla forms of the armor, however, they have higher enchantability.
    Slotted Stone: A decorative form of Stone.
    Downloads:
    If you are confused about the new version system, see this thread.
    This mod requires Fireplace Core.
    1.7.10:

    Alternate download links are on the thread on my website.

    Posted in: Minecraft Mods
  • 0

    posted a message on Thanksgiving mod
    The goal of this mod is to add Turkeys, corn, butter, cranberries(and sauce), mashed potatoes, etc. Most recent information can be found at http://apcw-p.co.nf/thanksgiving.php.
    Posted in: WIP Mods
  • 0

    posted a message on Minecraft randomly crashes and leaves a txt file on the desktop.
    The text file is kinda big but this is the start of it:

    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x4e228d4f, pid=6664, tid=2368
    #
    # JRE version: 7.0_07-b10
    # Java VM: Java HotSpot(TM) Client VM (23.3-b01 mixed mode windows-x86 )
    # Problematic frame:
    # C [ig4icd32.dll+0x2a8d4f]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #

    I am not running it as an administrator and don't have admin access, if its needed. any suggestions?
    Posted in: Java Edition Support
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