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    posted a message on The NPC of villages
    Hmm. Good point. Each Village could have a color and a symbol, that would make it so that finding 2 villages with the same shirts would be exceptionally unlikely. The chunk thing is a problem that i don't exactly know how to help... Maybe the entire war thing is too far. The single village could attack you personally and you could still trade and all, but the war would take extensive programming to accomplish anyways. Thanks for reminding me about the chunks.
    Posted in: Suggestions
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    posted a message on The NPC of villages
    I have been playing around with ideas, and I thought I would present this to you guys. I don't know what you have in store for the NPC's already, but here are some of my ideas. To start with, each village should have a symbol, which would be a certain block or mob, that they would where on their shirts/tunics/whatever they are. You can wander in the city and talk to them. Various people will have things to sell for various items that you can buy. If you attack one of them or steal some wheat from the farm then they would attack you. You could negotiate for treaty with them after you attack them, or you could declare war. When/if you declare war, then other villages where you have treaties would come and help you, depending on the treaty. It may take them a while to get there, but they won't just walk blindly towards the village, but instead they would jump and walk around things as necessarily to get to the village using a logical path(one that an actual person might use) Once one village takes over another, the opposing villagers would separate into 2 groups. First, the largest number, would change the symbol on their cloths to the winning team. The second would go out in the world and create a new village or two, mining stone and cutting down trees. All of this would be very complicated to program, but I believe it would be worth it in terms of customer satisfaction. Thanks for reading!
    Posted in: Suggestions
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    posted a message on GIANT ENDERMAN he stole meh house :D
    He shouldn't add giant endermen?! are you out of your mind?! If he does, there should only be like 5 and it should be a boss level/area.
    Posted in: Creative Mode
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    posted a message on NPC Workers
    Erm...Slavery in minecraft? Bad? Teaching small children to force others to work for you is probably not the best thing Notch could do for minecraft's popularity... Agree? if so please bump my reputation :biggrin.gif:
    Posted in: Suggestions
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    posted a message on Interesting Contest
    ah, good point. the basic idea is still really good, as you can make the redstone stuff underground and use torches to bring it back up to work. I didn't know about the log off thing, but good to know. Thanks guys. This video is pretty much what I was looking for though.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Double Lava Lake
    I believe I saw someone earlier looking for seeds with lava surface lakes, but I cannot find it anymore. Two lakes close enough so you can see the other from the first. Enjoy

    Seed:
    -448996684

    1st: X:58
    Z: 505

    2nd: X: -40
    Z: 398
    Posted in: Seeds
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    posted a message on Flat
    Darn, really looking for a seed. Thanks though
    Posted in: Seeds
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    posted a message on Interesting Contest
    That is soooooooo perfect
    If you were right in front of me (or the creator of this) then I would hug you. As it is, here is your rep. and your :Diamond: (set to deliver right in front of your pick after a maximum of only 24 hours spent mining at bedrock for your convenience of course) Amazing...Others can still post here with their own creations as well, open to all options. Just want to see what people can come up with. The problem with this one is that you set it up yourself generally and it isn't really a "trap" as much as just a cool little glitch. Bring out your creativity!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Flat
    5 minutes + me = me eating taco Tl;dr: Lazy :tongue.gif: thanks though
    Posted in: Seeds
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    posted a message on Flat
    I need a really flat seed. Reeeeaaaally flat. It is on creative and I am too lazy to level it myself, going to make some creations and I don't want pesky mountains in my way. Thanks guys
    Posted in: Seeds
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    posted a message on Enchanting Confusion
    Thanks again. Confusion gone, but so is my world. accidentally deleted it a bit after asking the question...was level 12 too, just enough to get the bonus from this. Thanks.
    Posted in: Legacy Support
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    posted a message on Interesting Contest
    Goal: Make a trap that works on human players were the result is them being trapped in a box that is "impossible" to break. I don't mean obsidian, that can be broken in time. I am thinking more of something that is continually pushing a substance towards the target, but never suffocates him/her. This trap is NOT to kill people, so don't make it so suicide is possible (if possible to do so under conditions) This trap should be impossible to foresee and equally impossible to stop once started. If you can eventually escape by mining a million blocks with whatever tools you have on you, that is fine, but try to make it as difficult as possible. Having a button to reset the whole thing would be nice topping on the cake, but not necessarily. Let the challenge...BEGIN! Oh, yeah. Whoever wins gets reputation + and a :Diamond: If it is impossible to complete this in entirety, try to do as much as possible.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [CONTEST] Anti-Player Traps
    I like that one rockstar, reputation gained.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Looking for seeds without many caves/ravines.
    I would like a seed like this as well. Watching this topic.
    Posted in: Seeds
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    posted a message on Enchanting Confusion
    thanks guys! So, to get this strait, if you spend 10+ exp points on one enchantment than it is possible you will get two enchantments? Or a high level enchantment. Thanks again
    Posted in: Legacy Support
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