• 0

    posted a message on Mob AI Based off of Difficulty - Make hard difficulty hard

    YAAASUPPORT!

    Posted in: Suggestions
  • 0

    posted a message on NEW GAMEMODE

    I don't know how to respond to this thread.

    I'm not even sure if I support or not.

    Anyway, 99% of players would cover themselves with obsidian for the rest of the game.

    Good luck or something.

    Posted in: Suggestions
  • 0

    posted a message on Banners

    Support, because I really can't see why not.

    Posted in: Suggestions
  • 0

    posted a message on Earn a good or evil reputation with the Villagers!

    1. Monsters will have a slightly higher rate of spawning in or near your village where you have a higher good reputation. This is to imply that monsters seek to destroy your purity or goodness.
    Monsters will have a slightly less chance of spawning in villages (out of respect they tend to spawn less around you. But ONLY when you are within village boundaries of the village you are evil in.)2. The blacksmiths chest refills with items occasionally and you may take those items.
    3. Killing villagers will cause them to occasionally drop one to two emeralds. This is to imply that villagers still try to carry on 4. The monsters that still do spawn inside village boundaries (after the lowered chances of spawning) will occasionally have a twenty percent increase to all their stats. This is to imply that stronger monsters will seek you out to challenge your "rule" over the village.

    1,2,4 - PARTIAL SUPPORT: Don't think it's neccesary, may be too annoying.

    3 - NO SUPPORT: Easy Emeralds.



    Apart from that, I really liked your idea. SUPPORT.

    Posted in: Suggestions
  • 0

    posted a message on Radios - Helping and Harmful

    No support for a reason that has been already stated: Minecraft is not modern.

    Posted in: Suggestions
  • 0

    posted a message on New tiaga edge biome

    I can't really see how it would change anything.

    I wouldn't mind if they add it in a future biome update, as long they don't change the terrain generator for this only.

    Partial support/Neutral.

    Posted in: Suggestions
  • 0

    posted a message on Whats your favorite feature from 1.9?

    I would say that the End, but it's kinda confusing for me at the moment and it doesn't feel complete, so I would go with the dual wielding.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Ore detector

    NO SUPPORT

    too op

    Posted in: Suggestions
  • 0

    posted a message on New gamerules

    but the rest of the mob griefing is essential to the gameplay and mobs themselves, while the endermen griefing is just useless and doesn't even have a scary/important effect besides ruining the landscape uncontrollably.

    you can prevent Creeper and Ghast explosion by outsmart them, prevent Wither damage by spawning it above the Nether/not spawning it, prevent Silverfish damage by disabling the spawner, and the Enderdragon cannot destroy End blocks. Those mobs grief as a result of something or they can be nerfed or disabled in vanilla survival, while Endermen just pick up everything and you just stand there as they ruin your precious land without nothing you can do about it.

    Posted in: Suggestions
  • 0

    posted a message on New gamerules
    Quote from Mata2001»

    and endermen too. I think the gamerule only about endermen is unnecessary.


    Quote from flaminghawk83»

    Not necessarily. I mean, I personally don't like endermen moving blocks, but I do like the challenge of creeper explosions exploding surrounding land. The endermen aren't a challenge, they're just annoying.

    Posted in: Suggestions
  • 0

    posted a message on New gamerules

    It affects ALL mob griefing

    Posted in: Suggestions
  • 0

    posted a message on New gamerules

    EndermenDamage: Enables/disables Endermen picking up blocks. Usage: /gamerule endermenDamage true/false; Default:true

    Posted in: Suggestions
  • 0

    posted a message on Aurora Borealis
    Quote from AdminGamer101»

    But your thread is vague.


    Quote from ironsloth1993»

    Also, yes, your thread is vague.


    sorry for that, but it's just a small idea, nothing too serious

    Posted in: Suggestions
  • 5

    posted a message on Aurora Borealis

    I think that it would be very nice if there was Aurora in the night skies of snowy biomes.

    Perhaps not all the biomes, perhaps not all the time.

    Example (taken from the 1.4.7 Aurora Rubealis mod. link):

    Posted in: Suggestions
  • To post a comment, please .