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    posted a message on USB (Useful Serial Bus) for Minecraft PE (&PC?)

    Thanks so much for the feedback. I crossposted this in MCPE: Show your creation, but haven't really gotten any feedback there.


    Actually, most of the transmission line is either done using the 4 block per tick wire you describe or even faster methods such as analog repeater wire. What you are looking at in picture 4 is the transmission wire after it has entered a decoder. Theres a transmission fork to the left of the comparator chain that captures the first non silent analog signal and compares it to the receiving devices bus ID. This process takes 9 ticks, so I had to delay the rest of the signal by 9 ticks so that when the gate opens, it lets the correct signal slice through. Its also worth noting that all of this delay heavy stuff takes place after the signal had been forked from the main transmission line, so individual device delay doesn't contribute additively to the total system latency. Let me know if that makes sense; I can annotate the picture to explain it better if that would help.


    Regarding applications for the system, like actual displays or input methods, there is so much that could be done. My hope is that I can get some feedback on how to adapt the transmission system to make it useful to the largest group of people and then help people use it to build awesome stuff on top of it.

    Posted in: Redstone Creations
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    posted a message on USB (Useful Serial Bus) for Minecraft PE (&PC?)

    This is a working analog serial bus for transmitting sequences of data in packets from a transmitter to multiple receivers, with the ability to target receivers using a target ID. In its current form, it can be used to transmit packets of 72 bits. 4 bits are used to allow 15 targets. I was going for 64+4, but it's easier to add lines in pairs, so I wound up with 68+4. The system is easily expanded. I think I can hit 104 bits without having to do anything but copy paste and move a few repeaters around.


    Transmission doesn't require a specific type of wire. I've alternated use of analog comparator wire, analog repeater wire and vertical analog repeater wire. As long as the transmission timing, order, and signal strength is preserved, the system will work. You could even decode to binary and transmit over 4 wires using a similar scheme, as long as you got everything back to the original signal state. However, notwithstanding some untested ideas I had about minecarts, this should be the highest bandwidth transmission system currently possible in unmodded PE.


    At the receiving end, each of multiple receivers check the first character to see if it matches their ID. If it does the message is forked from the bus and allowed to enter the receiver for decoding. You could set multiple receivers for the same ID, and multicast, or you can have each receiver have a unique ID and target your message to a specific receiver.


    World link: https://goo.gl/Zp8wJQ

    Video will follow shortly. In the mean time, enjoy this preview.










    Here's some videos of some of my other creations. Like and Subscribe if you feel so inclined
    YouTube Channel Link: https://www.youtube.com/channel/UCI5wUZPDF-0VIy_UNHl02xA

    Posted in: Redstone Creations
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    posted a message on Order Sensitive Analog Item Frame Lock

    Thanks so much! I posted an update to this design. If you haven't already seen it, here's a link to the video:

    The main difference is that the update added programmability from the input interface. I was also able to shrink the box required to fit everything maybe 20%, but there's actually probably twice as much wiring.


    I use quartz and bedrock for circuit visibility and build protection, respectively. In terms of the circuit size, I have made some significant progress in shrinking it, and will post another update soon.


    I appreciate your perspective on circuit size and complexity. I don't really understand what you mean about comparator's, but I welcome any feedback on how to improve my designs.

    Posted in: MCPE: Show Your Creation
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    posted a message on Analog Serial Bus for Minecraft PE 0.14

    This is a working analog serial bus for transmitting sequences of data in packets from a transmitter to multiple receivers, with the ability to target receivers using a target ID. In its current form, it can be used to transmit packets of 72 bits. 4 bits are used to allow 15 targets. I was going for 64+4, but it's easier to add lines in pairs, so I wound up with 68+4. The system is easily expanded. I think I can hit 104 bits without having to do anything but copy paste and move a few repeaters around.


    Transmission doesn't require a specific type of wire. I've alternated use of analog comparator wire, analog repeater wire and vertical analog repeater wire. As long as the transmission timing, order, and signal strength is preserved, the system will work. You could even decode to binary and transmit over 4 wires using a similar scheme, as long as you got everything back to the original signal state. However, notwithstanding some untested ideas I had about minecarts, this should be the highest bandwidth transmission system currently possible in unmodded PE.


    At the receiving end, each of multiple receivers check the first character to see if it matches their ID. If it does the message is forked from the bus and allowed to enter the receiver for decoding. You could set multiple receivers for the same ID, and multicast, or you can have each receiver have a unique ID and target your message to a specific receiver.


    World link: https://goo.gl/Zp8wJQ


    Video will follow shortly. In the mean time, enjoy this preview.








    Here's some videos of some of my other creations. Like and Subscribe if you feel so inclined
    YouTube Channel Link: https://www.youtube.com/channel/UCI5wUZPDF-0VIy_UNHl02xA

    Posted in: MCPE: Show Your Creation
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    posted a message on Programmable Order Sensitive Combo Button Lock for Minecraft PE 0.13

    Edited OP and YouTube to include world download.


    Love your YouTube channel Trogdor. Working on building mine too. I've got some new stuff to upload soon, but I'm working on an intro and some new music.

    Posted in: MCPE: Show Your Creation
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    posted a message on Programmable Order Sensitive Item Frame Lock

    As promised here's a video of a working draft of my Programmable Item Frame Lock. Still have to add some feedback lines and fine tune lock behavior during programming. Also struggling with a bug that causes strange Redstone States when the world is loaded.


    Posted in: MCPE: Show Your Creation
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    posted a message on Order Sensitive Analog Item Frame Lock

    Early version of my Order Sensitive Analog Item Frame Lock. Going to be compacting the design and adding reprogramming from the entry pad over the next few days.


    Posted in: MCPE: Show Your Creation
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    posted a message on Programmable Order Sensitive Combo Button Lock for Minecraft PE 0.13

    Trogdor, your how to videos were what originally sparked my interest. I'm happy to upload the world if you want to take a look at it.

    Posted in: MCPE: Show Your Creation
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    posted a message on Redstone Analog Transmission Serializer / Deserializer for Minecraft Pocket Edition 0.14

    Here's an analog transmission / reception system I've been designing for use in a computer system. It takes data stored in a group of analog latches, transmits it an arbitrary distance, and reconstructs each analog value on the receiving end. It doesn't require a timing signal, but because of this the first analog datum can not be 0. This system achieves the maximum possible data rate for a single line of 4 bits per tick.


    Posted in: Redstone Creations
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    posted a message on Programmable Order Sensitive Combo Button Lock for Minecraft PE 0.13

    Thanks, working on updating it for 14.0 and adding a few features.

    Posted in: MCPE: Show Your Creation
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