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    posted a message on Glitchy Command

    /gamerule randomTickSpeed 300000000


    Make a new world, run that command. Water stops flowing, chunks generate but are invisible, and gravity is ignored. Try it, it's odd.

    Posted in: Discussion
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    posted a message on Limited Water Mod (Removes Infinite Water)

    This is a very simple mod that makes water limited.

    This mod is for 1.8, and will work with both client and server.
    This is a JAR mod. It is compatible with forge, but you cannot just plop it in to the mods folder. You must move the .class file into the 1.8.jar file found in /versions/1.8. It should also work in 1.8.1-1.8.8, but I haven't tested. For MultiMC, my favorite launcher, just use Edit Instance>Add JAR Mod.


    Download for 1.8:

    Mirror 1

    Mirror 2

    Mirror 3

    Posted in: Minecraft Mods
  • 0

    posted a message on Mod Not Working After Built
    Quote from Choonster»

    You can't include modified vanilla classes in a Forge mod. If you want to modify them, you need to use a coremod.


    Can you link me to a tutorial on how to do that?
    Posted in: Modification Development
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    posted a message on Mod Not Working After Built

    Hi :)

    I'm writing a mod for me and my friends that disables lots of automation in Minecraft. It doesn't add anything to the game; rather changes existing classes. I *know* I shouldn't edit base classes but nobody but us is going to use it and we aren't going to be using any other mods with it. It works fine when I run it in Eclipse but when I compile it ("gradlew.bat build") it doesn't do anything. I can see the name in the mods list but other than that no effects are shown on or off multiplayer. This is the part I changed in my build.gradle:

    version = "0.0.1"
    group= "com.theglobefish.jassymod.main" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
    archivesBaseName = "jassymod"


    The group is correct, however no references to the vanilla class is made in that package. Should I change group to "" so that it will use all of the classes I have or something like that? Tried it didn't work What is going wrong?

    Posted in: Modification Development
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    posted a message on Question about Different Minecraft Servers

    As far as my understanding of Minecraft servers go, this is what I understand:



    I have Forge installed, and can see the Forge compatibility of servers:



    With Vanilla, Spigot, and BungeeCord with Spigot tests I get a "V" for vanilla.

    With Forge and Sponge, I get a checkmark for Forge compatibility.

    When I hover over Forge, I see "3 mods loaded" and with Sponge I see 4 plus the number of plugins installed as the number of mods loaded. If I have 5 plugins installed, it will say "9 mods loaded".


    However, I've noticed some servers, such as Mineplex and PhantomMC, have Forge compatibility but say "0 mods loaded". What type of server are they running? Is it custom-coded?

    Posted in: Server Support and Administration
  • 1

    posted a message on Plugins help

    Are you running a 1.7.10 server? If you are, download an older version, as the new ones may only work for 1.8.

    Posted in: Discussion
  • 0

    posted a message on Prison Prefixes Help?

    Can't you add the prefix and give the permissions without changing the rank? I use bPermissions so I'm not sure how you'd do it with GroupManager, but that's what I'd do.

    Posted in: Discussion
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    posted a message on Game Crash with Many Mods
    Quote from ChaosTheDude»

    Try updating your graphics card drivers.


    Quote from TheGlobefish »
    He can play vanilla Minecraft fine
    Posted in: Java Edition Support
  • 0

    posted a message on Game Crash with Many Mods

    Hi, I have a private modpack that includes many mods. Me and my friends play on it all the time with no problem. However, another friend of mine wants to play. He can play vanilla Minecraft fine, and when he runs the game with the same Java version and all the same mods, he crashes. Here is the log, and here is the error report. Any help is appreciated.

    Posted in: Java Edition Support
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    posted a message on Copper
    Quote from Xystem4»

    Yeah, a lot of people try and argue about how all of the experienced players would be frustrated by things because it makes the game slower and stuff. Which I don't really agree with. Minecraft isn't about speed running to the End, it's about building up your world and taking your time. I'm a Minecraft vet, and I don't rush through the game. But that's just some people's opinions. Really annoying when they act like all the pros just go really fast, and that's what makes them a pro :P


    I completely agree with you that one way of playing Minecraft is slowly, and that's the way I like to play. However, Minecraft is a game without any rules: you can play Minecraft any way you want to. I would love to play with Copper, but I know also a lot of people wouldn't.

    Posted in: Suggestions
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    posted a message on Copper

    This would be good if you enjoy something like slower gameplay, as Xystem said. I could imagine that a lot of people who prefer fast-paced worlds would be upset about this, and that's why this shouldn't be in vanilla.

    Posted in: Suggestions
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    posted a message on How to use forge microblocks? (Forge multipart)

    To make a Handsaw, use this recipe:

    xxx

    -yy

    -zz

    Where x is sticks, y is iron, and z is the material you want to use for your Handsaw (iron/diamond).

    Then place it in a crafting table with your block and you should be able to start cutting.

    Posted in: Discussion
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    posted a message on Copper

    I like the idea of Copper, but I don't think it has a use in vanilla Minecraft. I'm writing a mod that makes Minecraft harder and I might include this idea, but if you want to increase difficulty in vanilla Minecraft you also need to focus on a broken hunger system and other things like that.

    Posted in: Suggestions
  • 0

    posted a message on [1.8] Satoshi's Treasure - A hunt for real treasure [45K+ DLs] [Episode 5 now available] [Treasure claimed!]

    This looks really interesting, also seeing that nobody has claimed the prize yet, I'll give it a try :)

    Posted in: Maps
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