I was wondering if you could add a way to be able to use your items in Thaumcraft crafting methods such as alchemy and infusion. That would be really cool and and I would highly appreciate if you added that. Keep up the great work!
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Oct 11, 2015TheGengar99 posted a message on The Vegan Option (adds vegan alternatives for all mob/animal products in Minecraft)Posted in: Minecraft Mods
Sep 6, 2015Posted in: Minecraft Mods
I don't think there will be any more Ars Magica compatibility for Forbidden Magic. I like the idea of a new mob to trade with but not in the way your suggesting it should be. It does not sound demonic. You should summon a Demon or some Lovecraftian deity too trade with.
Jul 28, 2015Posted in: PC Servers
Cool. I love all the work you have been doing! You fixed the things that I disliked about Ars Magica 2 and many more!
Jul 27, 2015Posted in: PC Servers
Minefantasy2, climate control, And Hardcorequesting mod. MF2, and HQM can be fixed by disabling the recipe minnigame in thaumcraft. but that would mean that all recipies are just one click learns, which ruins the point. and it is a biome issue with climate control, even after disabling magic forest. eerie, and taint.
And technically the SilverSpells (not yet important enough to be golden) have been removed to an extent. things like the conjurer day are gone, but the fire storm is still available. Also the bosses and robes are gone. And that nasty ability for magic to go through armor is gone, but not completely. the lighter materials like bluesteel are good against magic but not that good against physical, but redsteel is worthless against magic, but great against physical. Also there are several tiers of robes that are weightless and protect against magic, but not against physical attacks.
I see thanks. I think Ars Magica has a biome in it (I hear many people have bad lag with it) and it can't be turned off.
Jul 27, 2015Posted in: PC Servers
This is only for the 1.7 version. considering that:
1) thaumcraft has some conflictions with existing mods
2) thaumcraft in 1.7 is much worse on the op then arsmagica
3) thaumcraft has much less configuration and compatibility.
Ive already got arsmagica to blend in seamlessly with mf2. thaumcraft just dosent have that.
I can't see why Thaumcraft would conflicts with other mods. Can you tell me what mods they are? The thing that bothers me about Ars Magica is the golden spells (I think that's what their called?) They are way to over powered in my opinion. But other then that I can understand why. I would love to see how you got Ars Magica to blend with Mine Fantasy 2.
Jul 25, 2015Posted in: PC Servers
Play style: I like to farm and battle other people!
Griefing/trolling problems: None. I don't play on servers that much.
Experience: I know about MineFantasy I just have not played with it yet and I also know a bit about Thaumcraft and Growthcraft.
Also please don't remove Thaumcraft for Ars Magica. It's a lot more balanced then Ars Magica.
Jul 13, 2015TheGengar99 posted a message on Dungeon Mobs (Latest: Link to source code for v4.2.0) [v4.1.3]Posted in: Minecraft ModsDungeon Mobs introduces a variety of new hostile mobs, all of which hate you. There are no gimmicks: no tameable entities, no weird items, no dimensions. Everything in this mod has exactly one goal in life: to end yours
Thank you. This is why I love your mod. You just add cool mobs and no stupid items or gimmicks like the stuff Lycanites mobs and some other mods add (which is why I don't use most of them now).
Jul 6, 2015Posted in: Minecraft Mods
I have an idea for the Witchery wand (also I know the API is not out). I saw that the wand
was only Hawthorn. Why not make it so you can make a wand for each of the woods and they function the same but look aesthetically different. If that is not possible then why not make the wand out of a Ent Twig.
Feb 26, 2015Posted in: Minecraft Mods
This is great to hear ! I thought I would have to live without my Edgy Blood Orb!
Feb 17, 2015TheGengar99 posted a message on Ridiculous World - For those who like their biomes ridiculousPosted in: WIP Mods
This is really cool! What gave you the idea?
Jan 25, 2015TheGengar99 posted a message on [WIP - 1.7.10] [Open Beta!] [Thaumcraft 4.2 Addon] Thaumic Machina - Expanding Thaumcraft in a mechanical and theoretical light.I love the idea of upgrading wands. You give some great ideas too Thaumcraft! Keep up the great work!Posted in: WIP Mods
Jan 25, 2015TheGengar99 posted a message on [WIP - 1.7.10][Thaumcraft 4.2 Addon] Shamanry - Become the Witch Doctor. | 0.0.2.0Great job Asyncronous! You have came up with a great and wonderful idea for a Thaumcraft addon! Keep up the great work!Posted in: WIP Mods
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