• 1

    posted a message on Better Foliage
    Quote from OBKOBK»
    Your Mod makes the grass so much better, its Epic! But my Minecraft requires 10GB of Ram.

    This mod doesn't actually use anymore ram then vanilla minecraft, you shouldn't notice lag spikes with it when your withing already loaded chunks, however since this mod doesn't pre populated in the chunks but instead decorates after the chunks are loaded (an unfortunate, but ?impossible? to avoid situation) you may notice fps aka lag spikes when loading new chunks. Shaders are a mess with this mod, because they are attempting to apply shaders to every short grass block and "false leaves" block that exists - If you turn off any feature that has "waving grass" and "shadows" for leaves, and grass, you'll notice quite a large increase in FPS.

    I wish this mod could somehow tell shaders that reeds exist so they could get a reflection in the water
    Posted in: Minecraft Mods
  • 1

    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    Firstly... Can I get a client side only version - Eula can't stop personal modification on ANY level.

    Secondly.. Can I as a user have the ability to host images for my particular server (we used this mod to show which faction you were on, now everyone is confused - its quite funny really)

    Thirdly... Your not making money, mojang CAN'T sue you for damages, infact you can show loss (hosting fees) the worst that would happen to you is a nice request from mojang's lawyer to please stop, and if you don't a lawful requirement to please stop. So stop being a scaredy cat.

    Fourthly... You have no control over what capes your users upload and use, so therefor you can't be held liable for what they uploading. See Google vs. Viacom *on wikipedia

    Fifthly... Please reopen this mod until and if an official request is made
    Posted in: Minecraft Mods
  • 2

    posted a message on KinetiCraft
    You can't really screenshot this, but it would be nice to have some sort of visual representation, and an example on how to actually use this mod.

    I understand that it generators rf kinetically but how do i go about starting this process?
    Posted in: Minecraft Mods
  • 1

    posted a message on Quick Hotbar Mod [supports all mc versions from 1.6.4 to 1.12]
    I like the mod, But is there anyway to have a mode where instead of switching the whole inventory, it just switch the column that's currently select in the hotbar?
    Posted in: Minecraft Mods
  • 1

    posted a message on Forge Not Working
    Try MultiMC. Its a different laucher for MineCraft but it has a button where you can simply install whatever forge version you want in 2 clicks. It also allows you to have different profiles, so you can play with different sets of mods and even on different versions of minecraft.
    Posted in: Java Edition Support
  • 1

    posted a message on [v4.7.1-BETA] SecretRoomsMod - Malsis Doors Compat!
    LOL... you got attacked by the minecraft forum, here's to hoping you have a backup :D

    EDIT: Search through most of the popular website archievers, they all have this version archieved.
    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Better grass could use some improvement in my opinion. For example, if a dirt block is under a log, it should get some love:


    Same applies for that tiny lip you see when looking at water, grass should cover that up ifthe dirt block is under the log:


    If you could add either/both of these options i would love you forever :)
    Posted in: Minecraft Mods
  • 1

    posted a message on MalisisDoors 1.12.2-7.3.0 / 1.11.2-6.1.3 (01/02/2018)
    Quote from Ordinastie

    -snip-
    I'm not sure what you meant exactly. Can you elaborate ?
    -snip-


    About 2:35 in . Basically allow me to choose which blocks are removed by individually by a redstone signal.

    Also, if you want to, you could update toggle blocks, The mod is literally my favoritest mod ever made, I still go back to 1.3 sometimes to play with it. That would be cool w. me. The double slab tweak is also pretty cool :D .
    Posted in: Minecraft Mods
  • 1

    posted a message on MalisisDoors 1.12.2-7.3.0 / 1.11.2-6.1.3 (01/02/2018)
    Omg toggleable blocks are back!, I want you to expand that and allow me to set witch blocks I want the single to go to. So I can make a gate that opens one row at the time, instead of all at once.
    Posted in: Minecraft Mods
  • 1

    posted a message on Sophisticated Wolves
    Quote from NightKosh

    What is "OP"?))

    As for screenshots - I use this thread for posting small mods(all of they have screenshots). All another mods, which description are too large have its own pages, and contains links on it.
    So it looks like you want to see screenshot for "gravestone mod",aren't you? You can find it here.

    But thank you for your opinion. I'll add some screenshot to this thread too.

    Ah! yes thank you, you should put links to those post in your OP, so I can get around man!.

    Also "OP" is "opening post(er)", "original post(er)" - You start to pick up forum slang after you have been here a while. That is a general forum slang, some MCF specific forum slang would be saying "-delete-" when you acidentally double post or wish to delete your post. (They removed non staff memebers deleting posts in the order to reserve post history of that post (every time you click save, or it auto saves, your post is put into history, and that copy is kept for moderation purposes for about a month)) and saying "-snip-" when you remove parts of a quote someone else wrote.
    Posted in: Minecraft Mods
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