Style: Me Holding A Command Block Suspiciously.
Time Limit: N/A
Usernames: Mine: destruc7i0n
What type of design are you requestion: Could you make me a Banner and YT avatar? I can put you in the description of my videos!
I read that you are taking a break, but if you feel like making something else, you could make a variation of the sandify filter where instead of making a blocking into a sand entity, it would creat a Command block that summoned the sand entity with all the data of the block. I was trying to summon falling sand heads, and it would not work, so I went into MCEdit and made the head a sand entity with all the data so I know it's possible. thanks!
into a command block and activate it and then run the filter on the summoned entity. Also, could you please paste the code the filter generated if it still doesn't work?
It should work fine with TileEnities in the way now, but in all of my tests with stacked Entites it worked fine. Could you please explain what happened in your tests?
I stacked a thrownpotion and a falling sand entity.
When I tested the filter for BilboLovesRedstone, when there was an tile entity in the way, it did not work well, also it does not work well with stacked entities.
Sorry to ask again for a second time, this is a very simple filter. All I would like it to do is to change the delay on many repeaters by selecting them and running the filter. Thanks in advance!
Someone on reddit wanted a mcedit filter. His name is sharktopuskracken. Here is his post.
Well as you may or may not know item IDs such as 1 for stone, 2 for grass, etc.. are being replaced with minecraft:stone and minecraft:grass. can someone make an mcedit filter that replaces all item IDs in command blocks with those. If one isnt made, many maps will break
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Time Limit: N/A
Usernames: Mine: destruc7i0n
What type of design are you requestion: Could you make me a Banner and YT avatar? I can put you in the description of my videos!
http://www.youtube.com/TheDestruc7i0n
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I knew you had to be good at math... Also, I don't mind.
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Someone already created a filter to do this.
http://www.minecraftforum.net/topic/1969925-mcedit-filter-blocks-to-command-block-summon-command-13w36a/
He closed down his post but I have it on file! (Lucky you!)
Here it is: http://www.mediafire.com/?egigicrevyqsk7o
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To be able to handle enities. Not even a need to post on your GitHub.
Thank!s!
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Works! Sorry it wasn't stacked correctly.
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I stacked a thrownpotion and a falling sand entity.
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destruc7i0n
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Well as you may or may not know item IDs such as 1 for stone, 2 for grass, etc.. are being replaced with minecraft:stone and minecraft:grass. can someone make an mcedit filter that replaces all item IDs in command blocks with those. If one isnt made, many maps will break
I recommended you to him!
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Sorry about that! Glad you enjoyed it though.
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Thanks For Watching!
destruc7i0n