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    posted a message on Texture not loading for forge 1.10-12.18.3.2297

    ok I fix it, for some reason you need to use registryName instead of unlocalized name

    Posted in: Modification Development
  • 0

    posted a message on Texture not loading for forge 1.10-12.18.3.2297

    I new at programming but one thing I know for sure is that I am loading the .json file correctly, however, the texture is not loading.


    here is the ModItems class

    package com.dwgames.inti;
    
    import com.dwgames.OneMobs;
    import com.dwgames.item.ItemAimBotHelmet;
    import com.dwgames.item.ItemInfinty;
    import com.dwgames.item.ItemRegenerationTotem;
    import com.dwgames.item.ItemRocketFist;
    
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.renderer.ItemModelMesher;
    import net.minecraft.client.renderer.block.model.ModelResourceLocation;
    import net.minecraft.item.Item;
    import net.minecraft.util.ResourceLocation;
    import net.minecraftforge.fml.common.registry.GameRegistry;
    
    import net.minecraft.block.Block;
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.renderer.ItemModelMesher;
    import net.minecraft.item.Item;
    import net.minecraftforge.fml.relauncher.Side;
    import net.minecraftforge.fml.relauncher.SideOnly;
    
    
    public class ModItems {
     
    public static Item RegenerationTotem;
     
     
    public static void inti() {
    RegenerationTotem = new ItemRegenerationTotem().setUnlocalizedName("regeneration_totem").setRegistryName("regeneration_totem");
    }
    public static void registry() {
    GameRegistry.register(RegenerationTotem);
    }
    public static void allRenders() {
    registerRenders(RegenerationTotem);
    }
    public static void registerRenders(Item item) {
    Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(OneMobs.modID + ":" + item.getUnlocalizedName(), "inventory"));
    }
     
    }
    
    


    here is the JSON file


    RegenerationTotem.json

    {
     "parent":"builtin/generated",
     "textures": {
     "layer0":"onemobs:items/regeneration_totem"
     },
     "display": {
     "thirdperson": {
     "rotation": [ -90, 0, 0 ],
     "translation": [ 0, 1, -3 ],
     "scale": [ 0.55, 0.55, 0.55 ]
     },
     "firstperson": {
     "rotation": [ 0, -135, 25 ],
     "translation": [ 0, 4, 2 ],
     "scale": [ 1.7, 1.7, 1.7 ]
     }
     }
    }

    So I don't know what the problem is my code looks right but I can't tell

     

    Posted in: Modification Development
  • 0

    posted a message on Need Help (I am make a 320 something modpack [Power Up] and it keeps crashing) need help

    OK thank you for the help Its fixed ty

    Posted in: Java Edition Support
  • 0

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    So galicticraft site is down so can someone give me a link to the API

    Posted in: Minecraft Mods
  • 0

    posted a message on [ADV] Kingdom of the Sky 2: The World Burns (Narrated Story) - 70,000 Downloads

    do you need to play the first one to know what is going on

    Posted in: Maps
  • 0

    posted a message on Resonant Induction - Universal electricity manipulation and Tesla towers!

    ok this is relly hard to get a download big button that said download and a link that worked would be nice I want to use your mod make it easy

    Posted in: Minecraft Mods
  • 0

    posted a message on (!Need help With a big modpack Need help!)
    Quote from sky_01»

    EnderIO: Found the following problem(s) with your installation:
                      * The RF API that is being used (1.7.10R1.1.0 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.0.2 from [1.7.10] RJCraft - 1.7.10.jar).
                        It is a supported version, but that difference may lead to problems.
                     This may have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it.


    I tried that I like the mod
    Posted in: Java Edition Support
  • 0

    posted a message on (!Need help With a big modpack Need help!)

    From what I can understand is that buildcraft is trying to edit something but what is my question I have 380 mods so I do not have time to look at all of them

    http://pastebin.com/tFU0bCSb

    Pls help

    Posted in: Java Edition Support
  • 0

    posted a message on Need Help (I am make a 320 something modpack [Power Up] and it keeps crashing) need help

    So I know that ever one is confused but it is not my fault. The crash report up there are old so some mods have been removed or added the reason that it is not my fault is because I getting an error that says (Unable to Launch) and it does not print.crashreport and those not System.exit() either. Please tell me there a mod for this.

    Posted in: Java Edition Support
  • 0

    posted a message on Need Help (I am make a 320 something modpack [Power Up] and it keeps crashing) need help

    I have been hearing that my modpack is to big. Well let me tell you my processor

    AMD C-50 duel core for 2009

    look it up and you will find that it was trash when it was released and on to of that with 6 gigs of RAM it takes 3 min to run my modpack and for more prove one of the mods is the ability to put a TC fosit

    on an TE Mamga Crusable.

    Posted in: Java Edition Support
  • 0

    posted a message on Need Help (I am make a 320 something modpack [Power Up] and it keeps crashing) need help

    There is no biome tracker in the config oh nm

    Posted in: Java Edition Support
  • 0

    posted a message on Need Help (I am make a 320 something modpack [Power Up] and it keeps crashing) need help

    ty I will try it wait I can not find it? pls help RedEragong

    Posted in: Java Edition Support
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    posted a message on Need Help (I am make a 320 something modpack [Power Up] and it keeps crashing) need help

    ok I keep getting this error


    [B#328] [16:16:31] [main/ERROR] [LaunchWrapper]: A critical problem occurred registering the ASM transformer class
    [B#328] java.lang.ClassNotFoundException:
    [B#328] at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?]
    [B#328] at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_65]
    [B#328] at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_65]
    [B#328] at net.minecraft.launchwrapper.LaunchClassLoader.registerTransformer(LaunchClassLoader.java:88) [launchwrapper-1.12.jar:?]
    [B#328] at cpw.mods.fml.common.launcher.FMLDeobfTweaker.injectIntoClassLoader(FMLDeobfTweaker.java:32) [modpack.jar:?]
    [B#328] at net.minecraft.launchwrapper.Launch.launch(Launch.java:115) [launchwrapper-1.12.jar:?]
    [B#328] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
    [B#328] Caused by: java.lang.ArrayIndexOutOfBoundsException: 6
    [B#328] at org.objectweb.asm.ClassReader.readShort(Unknown Source) ~[asm-all-5.0.3.jar:5.0.3]
    [B#328] at org.objectweb.asm.ClassReader.<init>(Unknown Source) ~[asm-all-5.0.3.jar:5.0.3]
    [B#328] at org.objectweb.asm.ClassReader.<init>(Unknown Source) ~[asm-all-5.0.3.jar:5.0.3]
    [B#328] at cpw.mods.fml.common.asm.transformers.DeobfuscationTransformer.transform(DeobfuscationTransformer.java:34) ~[modpack.jar:?]
    [B#328] at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) ~[launchwrapper-1.12.jar:?]
    [B#328] at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) ~[launchwrapper-1.12.jar:?]
    [B#328] ... 6 more


    pls help


    Is there any way to extend the bounds with a mod?

    I do not think there is so prove me wrong :)

    Posted in: Java Edition Support
  • 0

    posted a message on NotEnoughIDs – maximum id range exceeded? No more!

    I am working on an 320 modpack

    Posted in: WIP Mods
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