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    posted a message on Put the CRAFT back in MineCRAFT

    I agree with saddles and maybe horse armor, but that's it. Some of this stuff was not intended to be craftable. It's not a cop out to encourage exploration to find some items.


    I'd also throw in nametags.

    Posted in: Suggestions
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    posted a message on Decent laptop, extremely low FPS

    Might wanna make sure your CPU isn't bogged down with a bunch of other tasks it's doing. Open task manager while Minecraft is open and make sure nothing is using too much CPU

    Posted in: Java Edition Support
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    posted a message on Minecraft suggestions for making it better for everyone who plays survival mode beyond peaceful difficulty.

    I think survival Minecraft is fine the way it is. It seems to be a good balance of luck (the seed you use) and skill. They've also added elements in recent updates that add more challenging/strategic elements to the game, such as pillagers, phantoms, crossbows, etc. Even if it didn't seem good enough, I think survival is making good progress anyway, and I don't think these ideas are necessary


    10% support (because you put at least a little thought into it)

    Posted in: Suggestions
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    posted a message on Verticle Redstone Dust
    Quote from Agtrigormortis»

    Not saying you can place dust vertically in Minecraft, but I did say it is possible to connect them using other redstone based items.

    Read what I said earlier and then you'd understand it.


    Redstone dust as it currently is in the game cannot be placed vertically on the blocks.

    But it is a change the OP is wanting, and I agree with him (or her, anonymous user, don't know identity)


    I know you can't do it now. I mean that it wouldn't make sense to add it because placing "dust" vertically doesn't make sense because well, it's dust.

    Posted in: Suggestions
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    posted a message on Verticle Redstone Dust
    Quote from Agtrigormortis»

    Because then you don't have to make a staircase consisting of blocks to get the redstone dust to connect the circuit to the upper level of your contraption.


    it would result in less ugly builds for a start and you could keep your redstone circuitry in a tighter smaller space.


    it is possible to connect upper circuits vertically in the current game, sort of, but it involves the use of sticky pistons and redstone blocks.

    That to me is a nuisance, how can you justify this? it means you also waste iron for crafting the pistons in the first place.


    Not everything you do in the game should require the use of iron.


    I don't think you understand what I mean. Redstone dust is dust. Last I checked, you can't put dust vertically. Take some dust from around your house and try it. You can't do it.

    Posted in: Suggestions
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    posted a message on Adjustable daylight cycle
    Quote from Agtrigormortis»

    I noticed when players are in the nether it is a problem as well, at least it is on bedrock edition. It means people who are in the over world try to use beds, but it does not switch to day time, at least it didn't when me and my friend were playing on it, and beds do not work in the nether obviously.


    The way the beds currently work is broken, yes crafting them is easy, but how they work is ridiculous, the other player has to suffer wasted time by waiting until morning because another player is busy doing something else, and the only workaround appears to be the other player logging out temporarily then logging back in when daytime arrives, which is wrong, IMO.


    Well the current bed system where it doesn't skip the night unless everyone is sleeping makes sense, some players might want to do stuff during the night, and if the time reset any time someone slept, they might not be able to. The system essentially makes sure everyone is okay with resetting the time. It's a great system in theory, but there are problems like you mentioned that can't logically be rectified.

    Posted in: Suggestions
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    posted a message on Verticle Redstone Dust
    Quote from Agtrigormortis»

    Making a well designed program in general isn't easy to do, it is no different with video games, the developers are already aware of this.

    Every new feature added requires work, and they are paid to do this.


    Why should it be up to the modding community to add in features that people were requesting be put in the game? something like being able to place redstone circuits vertically and underneath half slabs wouldn't exactly break the game or make survival any easier or harder, a change such as this would also apply to creative mode if it got implemented.


    Yeah, it's possible to do, which is how they added waterlogging. Here's the deal, waterlogging wasn't as difficult as I first imagined, they just added a tag to the waterloggable blocks. The difference with dust is that it's a whole different block, and placing 2 blocks in a one block space doesn't exactly work. Possible, but really not worth it.


    You also never answered my question. How do you justify placing DUST vertically?

    Posted in: Suggestions
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    posted a message on Verticle Redstone Dust
    Quote from Agtrigormortis»

    I support this, also I would like to be able to place redstone dust underneath half slabs.


    The aquatic update allowed the placing of water underneath half slabs on the top half of a block.


    Why isn't there a redstone update yet which allows the placing of redstone underneath half slabs?


    Mojang makes dumb decisions with their game development sometimes IMO.

    they artificially restrict things for no good reason, it's not like being able to place redstone underneath half slabs or vertically on a flat surface would make the game any easier with regards to survival, it wouldn't. All it would mean is less bulky and less time consuming builds.


    There's not many things that can be placed under top half slabs because it's not easy to do. From what I understand, the waterlogging feature was also a pain to add.


    How would you justify being able to place "dust" vertically?

    Posted in: Suggestions
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    posted a message on Adjustable daylight cycle

    Making a bed is pretty easy, I agree (except when they made the colored beds, I hate that you have to have 3 matching wool now), but the reason I had this idea is because of playing on multiplayer worlds, where it's not always feasible to drop everything and have everyone go to sleep.

    Posted in: Suggestions
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    posted a message on Verticle Redstone Dust

    I guess the simplest explanation is that if redstone dust is dust, how would it stay in place going vertically? Now I know most of Minecraft doesn't follow gravity, but I feel like this is one of those exceptions.


    Either way, you can already go vertically pretty easily using slabs, it just requires a 2 block wide space rather than the 1 block you're proposing.



    No Support

    Posted in: Suggestions
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    posted a message on Adjustable daylight cycle

    The Minecraft day should be adjustable in length.


    I know for some, the current daylight cycle is perfect, but I have noticed that at times it feels too short. Only 10 minutes of daylight doesn't allow me to get much done before having to go to bed again, which is especially annoying on multiplayer worlds.


    My proposal to solve this is to add a new gamerule called totalDayTicks. It would have a default value of 24000 which is the amount of ticks in a standard Minecraft day, and this could be adjusted to make the days shorter or longer.


    You might be wondering how this will affect how long daytime and nighttime lasts. The way I think it could work is the length of day and night would be proportional using the lengths in the 24000 tick day. For example, if you made the day 48000 ticks, the lengths of day and night would be doubled.

    Posted in: Suggestions
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    posted a message on Blue Fire Furnace

    I'm not entirely sure. The only real advantage I see is the cooking twice as fast, which seems kind of OP. You say it can only be used in the nether to try and counteract that, but at that point, one could easily have an accessible portal, and just go to the nether whenever they need to smelt.

    Posted in: Suggestions
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    posted a message on Gold-plated Redstone - A new use for gold
    Quote from C1ff»

    I'm not sure I'm entirely a fan of this idea. Some of the aspects of gold-plated redstone seem useful, but...


    • How do you apply gold plates to a pile of dust?
    • Given the visual aid, how would this "gold-plated" dust repel water? I could understand if maybe the gold acted as a jacket or a pipe, but that seems not to be the case.
    • It seems like while this could stop some accidents, a player intentionally trying to cause damage could mine the block underneath the gold-plated redstone or quite easily get an iron pickaxe.
    • One gold ingot per redstone dust seems incredibly expensive.

    I think a better implementation would be if redstone could be inserted into a block like obsidian, creating pipes for redstone dust. These pipes could float in the air, be waterlogged and could only be mined with a diamond pickaxe.


    1: My texture was really just the most basic idea that came into my head. Thinking about it now, you're right, it probably makes more sense to make the redstone be covered in a gold sleeve-like item that is about as thick as snow.
    2: Tying in to my first response, the sleeve like item would protect the dust from being washed away
    3: There could easily be a provision saying that the gold plating follows gravity laws similar to sand or gravel, except if there's a bunch of air underneath, the plating would kind of hang from the plating that does have a block underneath

    4: I already changed this

    Posted in: Suggestions
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    posted a message on Gold-plated Redstone - A new use for gold
    Quote from Syambam»

    Good idea, but I think it should use gold nuggets instead, as an entire ingot for 1 redstone dust is quite expensive.


    Yeah, I overlooked that. Fixed.

    Posted in: Suggestions
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    posted a message on Gold-plated Redstone - A new use for gold

    Gold. A mostly useless item. You really don't need clocks, and you only need so many powered rails.


    What if there was a way we could make gold useful, provide a good reason to obtain it?


    I present to you, gold-plated redstone.


    In its current form, redstone is quite fragile and unprotected. Water can destroy it, it easily can be exploded, and any player who wanted could come by and break a piece (or multiple pieces) of redstone from one of your builds in a split second, potentially damaging it.


    The solution to this problem? Right click a piece of redstone with a gold nugget. It becomes gold-plated, with a different texture that has a slight golden tint. Gold-plated redstone has a higher blast resistance than normal redstone, Also, water cannot destroy it, instead, it flows over it without causing damage. Finally, gold-plated redstone cannot be broken without at least an Iron Pickaxe. This gives us a simple way to protect our redstone builds.


    I did attach my attempt to make a concept image for what a piece of gold-plated redstone dust might look like. (Please excuse my image editing skills (or a lack thereof))

    Posted in: Suggestions
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