• 0

    posted a message on [HELP] Pixelmon crashes when I try to boot it up

    It worked, tysm!

    Posted in: Java Edition Support
  • 0

    posted a message on [HELP] Pixelmon crashes when I try to boot it up

    Here's the crash report:

    ---- Minecraft Crash Report ----
    // You're mean.

    Time: 8/11/20 6:08 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Pixelmon (pixelmon)
    Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/event/world/BlockEvent$EntityPlaceEvent
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(Class.java:2701)
    at java.lang.Class.privateGetPublicMethods(Class.java:2902)
    at java.lang.Class.getMethods(Class.java:1615)
    at net.minecraftforge.fml.common.eventhandler.EventBus.register(EventBus.java:82)
    at com.pixelmonmod.pixelmon.quests.QuestRegistry.registerClasses(QuestRegistry.java:238)
    at com.pixelmonmod.pixelmon.quests.QuestRegistry.registerQuests(QuestRegistry.java:113)
    at com.pixelmonmod.pixelmon.CommonProxy.init(CommonProxy.java:115)
    at com.pixelmonmod.pixelmon.client.ClientProxy.init(ClientProxy.java:166)
    at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:177)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:624)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
    at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
    at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
    at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
    at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
    at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
    at com.google.common.eventbus.EventBus.post(EventBus.java:217)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:218)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:196)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
    at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
    at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
    at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
    at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
    at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
    at com.google.common.eventbus.EventBus.post(EventBus.java:217)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:135)
    at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:744)
    at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:534)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377)
    at net.minecraft.client.main.Main.main(SourceFile:123)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.event.world.BlockEvent$EntityPlaceEvent
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    ... 51 more
    Caused by: java.lang.NullPointerException


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.12.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 321006456 bytes (306 MB) / 805306368 bytes (768 MB) up to 2147483648 bytes (2048 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP 9.42 Powered by Forge 14.23.5.2768 6 mods loaded, 6 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

    | State | ID | Version | Source | Signature |
    |:----- |:--------- |:------------ |:---------------------------------------- |:---------------------------------------- |
    | UCHI | minecraft | 1.12.2 | minecraft.jar | None |
    | UCHI | mcp | 9.42 | minecraft.jar | None |
    | UCHI | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
    | UCHI | forge | 14.23.5.2768 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
    | UCHEE | pixelmon | 8.0.2 | Pixelmon-1.12.2-8.0.2-universal.jar | None |
    | UCH | worldedit | 6.1.10 | worldedit-forge-mc1.12.2-6.1.10-dist.jar | None |

    Loaded coremods (and transformers):
    GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 26.20.100.7925' Renderer: 'Intel(R) HD Graphics 620'

    Posted in: Java Edition Support
  • 0

    posted a message on Hiring Staff now for ValorousMC!

    Is this a paid position?

    Posted in: Server Recruitment
  • 0

    posted a message on AQUATICRAFT NETWORK - LOOKING FOR BUILDERS

    Is this a paid position or voluntary work?
    Also are there any note worthy requirements?

    Posted in: Server Recruitment
  • 0

    posted a message on I'm doing a Minecraft FNAF role play and I need 4 people to roleplay with me. I will post the roleplay video on YouTube.

    Hey, I'm not sure if you're still doing this, but I can definitely help with the writing (plot ideas, characters, ect) and marketing (aka getting people to see it and stick around) if you are still doing the project. I have worked on previous Minecraft Roleplay series in the past and can certainly help get your idea in the public eye. Are you accepting plot writers or character artists?

    Posted in: Realms
  • 0

    posted a message on SCYTHES NETWORK | Mini-games and Hub Network | Builder, Devs, JAVA coders wanted! (PAID) DISCORD

    Hey, is the builder position still available? Also, if it is, is it alright that I have a Minecraft Windows 10 account? I don't have a java one but I heard they can crossplay with one another.

    Posted in: Server Recruitment
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