Thut, All of a sudden your mod (1.7.10) quit workin'. This is the only volcano mod created, and I only like 1.7.10. maybe you can make another thut mod for 1.7.10?
I don't know why, but when I placed down a curved track, it shut down my game and sent me to the multiplayer screen.. I placed down a train and the game crashed.
---- Minecraft Crash Report ----
// Uh... Did I do that?
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:901)
at java.util.ArrayList$Itr.next(ArrayList.java:851)
at net.minecraft.client.audio.SoundManager.func_148605_d(SoundManager.java:193)
at net.minecraft.client.audio.SoundHandler.func_73660_a(SourceFile:179)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2013)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:901)
at java.util.ArrayList$Itr.next(ArrayList.java:851)
at net.minecraft.client.audio.SoundManager.func_148605_d(SoundManager.java:193)
at net.minecraft.client.audio.SoundHandler.func_73660_a(SourceFile:179)
Don't I have to split the voltage among them? I use coal, cheapest fuel. The turbines are in a row. I used a transformer to knock the voltage for the coolers down to 200v. Still, it fired up turbines, I changed the fuse to medium. The turbine output was dying out when I left the substation. My friends on the LAN server told me that their lights were flickering and the electric ovens were shut down, along with defense turrets. When I went back, one of the turbines were missing, and the ground was destroyed around it, so I assume it exploded. I repaired it, and my friends had reported multiple power outages while I was getting resources for more turbines and coolers to fix the power shortage. When I returned to the station, the energy meter had recorded the electricity drops. I added more turbines, for more power. The result was the same.
I seem to have some electrical issues at my substation. It has 200 volt turbines, about 5, and 2 heaters both to 1000 degrees. I have 4 200 volt coolers, all hooked up to the turbines. The input for the coolers is 800, but split amongst them. I have a high voltage fuse and a high voltage switch that can shut down the power right when the fuse blows, allowing me to change the fuse. The fuse keeps blowing, and the turbine output slowly drops when it doesn't blow. It has so many turbine explosions, and I can't afford to keep on crafting turbines. Not only turbines, but wires and thermal wires! I want to like this mod's physics, I really do. But I just can't stand knowing how unstable my substation is.
1
Is it possible to add arcs? Downed lines? Transformer explosions? Anything? It would make it realistic
1
Why doesn't 1.7.10 have waves? did you just stop working on 1.7.10???
0
Thut, All of a sudden your mod (1.7.10) quit workin'. This is the only volcano mod created, and I only like 1.7.10. maybe you can make another thut mod for 1.7.10?
0
Will you add Gun irrigation, pivot irrigation, or sprinklers? Do you guys know of a mod that adds some of those?
0
I don't know why, but when I placed down a curved track, it shut down my game and sent me to the multiplayer screen.. I placed down a train and the game crashed.
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 2/2/17 7:33 PM
Description: Unexpected error
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:901)
at java.util.ArrayList$Itr.next(ArrayList.java:851)
at net.minecraft.client.audio.SoundManager.func_148605_d(SoundManager.java:193)
at net.minecraft.client.audio.SoundHandler.func_73660_a(SourceFile:179)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2013)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:901)
at java.util.ArrayList$Itr.next(ArrayList.java:851)
at net.minecraft.client.audio.SoundManager.func_148605_d(SoundManager.java:193)
at net.minecraft.client.audio.SoundHandler.func_73660_a(SourceFile:179)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCEntityClientPlayerMP['ejj2003'/27152, l='MpServer', x=-308.91, y=67.24, z=-330.85]]
Chunk stats: MultiplayerChunkCache: 169, 178
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-73,4,-132), Chunk: (at 7,0,12 in -5,-9; contains blocks -80,0,-144 to -65,255,-129), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 92205 game time, 55991 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 35 total; [EntityVillager['Villager'/27140, l='MpServer', x=-351.50, y=65.00, z=-331.06], EntityVillager['Villager'/27143, l='MpServer', x=-356.59, y=69.00, z=-331.38], EntityVillager['Villager'/27144, l='MpServer', x=-354.94, y=69.50, z=-329.31], EntityChicken['Chicken'/37512, l='MpServer', x=-316.47, y=64.00, z=-292.41], EntityVillager['Villager'/27145, l='MpServer', x=-351.50, y=65.00, z=-331.94], EntityVillager['Villager'/27146, l='MpServer', x=-358.41, y=65.00, z=-301.69], EntityVillager['Villager'/27147, l='MpServer', x=-357.31, y=65.00, z=-301.69], EntityVillager['Villager'/27149, l='MpServer', x=-360.78, y=64.00, z=-313.53], EntityVillager['Villager'/27150, l='MpServer', x=-365.69, y=64.00, z=-316.34], EntityVillager['Villager'/27151, l='MpServer', x=-368.78, y=64.00, z=-316.53], GCEntityClientPlayerMP['ejj2003'/27152, l='MpServer', x=-308.91, y=67.24, z=-330.85], EntityChicken['Chicken'/27161, l='MpServer', x=-363.41, y=64.00, z=-309.59], EntityMinecartChest['entity.MinecartChest.name'/37670, l='MpServer', x=-284.50, y=42.50, z=-397.50], EntitySquid['Squid'/46402, l='MpServer', x=-346.50, y=54.19, z=-315.50], LocoOv['entity.row.LocoOv.name'/49228, l='MpServer', x=-311.50, y=64.38, z=-330.50], GunHowitzerLight['entity.row.Howitzer.name'/37472, l='MpServer', x=-321.50, y=69.00, z=-302.50], EntityVillager['Villager'/37216, l='MpServer', x=-350.53, y=65.00, z=-308.75], EntityVillager['Villager'/37217, l='MpServer', x=-357.25, y=64.00, z=-325.53], EntityChicken['Chicken'/37473, l='MpServer', x=-305.53, y=64.00, z=-289.63], EntityVillager['Villager'/37218, l='MpServer', x=-351.47, y=64.00, z=-316.28], EntityVillager['Villager'/37219, l='MpServer', x=-358.16, y=64.00, z=-311.59], EntityVillager['Villager'/37220, l='MpServer', x=-353.69, y=65.00, z=-310.69], EntityVillager['Villager'/37221, l='MpServer', x=-348.50, y=64.00, z=-297.72], EntityVillager['Villager'/37222, l='MpServer', x=-352.00, y=65.00, z=-306.56], EntityVillager['Villager'/37223, l='MpServer', x=-353.44, y=65.00, z=-309.31], EntityVillager['Villager'/37224, l='MpServer', x=-345.50, y=65.00, z=-299.50], EntityVillager['Villager'/37225, l='MpServer', x=-344.16, y=65.00, z=-300.50], EntityVillager['Villager'/37226, l='MpServer', x=-350.31, y=64.00, z=-319.72], EntityVillager['Villager'/37227, l='MpServer', x=-352.31, y=64.00, z=-301.34], EntityVillager['Villager'/37228, l='MpServer', x=-348.03, y=65.00, z=-317.53], EntityVillager['Villager'/37229, l='MpServer', x=-344.13, y=64.00, z=-311.44], EntityItemFrame['entity.ItemFrame.name'/37230, l='MpServer', x=-351.94, y=67.50, z=-332.50], EntityVillager['Villager'/37231, l='MpServer', x=-350.50, y=65.00, z=-331.06], EntityVillager['Villager'/37232, l='MpServer', x=-344.50, y=66.00, z=-321.78], EntityChicken['Chicken'/37233, l='MpServer', x=-336.47, y=64.00, z=-311.47]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 137766104 bytes (131 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 Optifine OptiFine_1.7.10_HD_U_D3 14 mods loaded, 14 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAAAAAAA Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAAAAAAA Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar)
UCHIJAAAAAAAAA Eln{@VERSION@} [Electrical Age] (ElectricalAge-1.13.0.jar)
UCHIJAAAAAAAAA GalacticraftCore{3.0.12} [Galacticraft Core] (GalacticraftCore-1.7-3.0.12.463.jar)
UCHIJAAAAAAAAA GalacticraftMars{3.0.12} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.12.463.jar)
UCHIJAAAAAAAAA VoltzEngine{0.3.3} [Voltz Engine] (VoltzEngine-1.7.10-0.3.3b228-dev.jar)
UCHIJAAAAAAAAA icbm{2.4.0.242} [ICBM] (ICBM-1.7.10-2.4.0b242-dev.jar)
UCHIJAAAAAAAAA ImmersiveEngineering{0.7.7} [Immersive Engineering] (ImmersiveEngineering-0.7.7.jar)
UCHIJAAAAAAAAA mfs{7.1.2} [Minecraft Flight Simulator] (Minecraft Flight Simulator-1.7.10-7.1.2.jar)
UCHIJAAAAAAAAA row{1.7.10-5.7.2-D} [Rails of War] (Rails of War-1.7.10-5.7.2-D.jar)
UCHIJAAAAAAAAA rivalrebels{1.7.10V} [Rival Rebels] (rivalrebels-1.7.10V.jar)
UCHIJAAAAAAAAA stefinusguns{0.5.2} [New Stefinus Guns] (Stefinus Guns-0.5.2.jar)
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: Radeon X1600 Series GL version 2.1.8545 Release, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D3
Render Distance Chunks: 6
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 2.1.8545 Release
OpenGlRenderer: Radeon X1600 Series
OpenGlVendor: ATI Technologies Inc.
CpuCount: 2
0
Don't I have to split the voltage among them? I use coal, cheapest fuel. The turbines are in a row. I used a transformer to knock the voltage for the coolers down to 200v. Still, it fired up turbines, I changed the fuse to medium. The turbine output was dying out when I left the substation. My friends on the LAN server told me that their lights were flickering and the electric ovens were shut down, along with defense turrets. When I went back, one of the turbines were missing, and the ground was destroyed around it, so I assume it exploded. I repaired it, and my friends had reported multiple power outages while I was getting resources for more turbines and coolers to fix the power shortage. When I returned to the station, the energy meter had recorded the electricity drops. I added more turbines, for more power. The result was the same.
0
I seem to have some electrical issues at my substation. It has 200 volt turbines, about 5, and 2 heaters both to 1000 degrees. I have 4 200 volt coolers, all hooked up to the turbines. The input for the coolers is 800, but split amongst them. I have a high voltage fuse and a high voltage switch that can shut down the power right when the fuse blows, allowing me to change the fuse. The fuse keeps blowing, and the turbine output slowly drops when it doesn't blow. It has so many turbine explosions, and I can't afford to keep on crafting turbines. Not only turbines, but wires and thermal wires! I want to like this mod's physics, I really do. But I just can't stand knowing how unstable my substation is.