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    posted a message on Let's make a story using one word at a time!

    consumed

    Posted in: Forum Games
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    posted a message on The abouve avatar is hanging for there life from a cliff and you are above them

    Better save the Pokemon!...even though it's psychic.

    Posted in: Forum Games
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    posted a message on [NEW] Avalon: A Game of Thrones - Storm of Swords Server.

    In game name: TehEpicNinja9001
    Roleplay Experience: I played for a few weeks on Rise of Kings as Teh Swadius, and I think I did it pretty well. Ask the people who were in Mortholm, they might give you a better answer.
    Character Name: Franklin Delinard
    Character Lore: (optional) Franklin Delinard, or simply Frank, as he prefers, was a nobleman in a faraway land. Born into the fairly prominent House Delinard, he showed promise in the kingdom with his charisma and skill in battle. However, Frank hated life there. He hated his family and the other nobles for their egotistical attitudes and political scheming, he hated the kingdom for being drab and going to war for pointless reasons, and he hated the people of it for their ignorance and apathy. He didn't take out any of his anger on the people, however; rather, he simply packed up some of his things, including the family sword, the Adepto Naufragium, and set out to foreign lands as a mercenary for hire, leaving his past behind. Despite his bad attitude about his homeland, he is rather friendly and compassionate, and loyal to a fault. He is eager to play a part in this new land called "Westeros", although he may soon regret it...
    Link or Picture of Minecraft skin: (Must provide link or image of skin) Skin Snip

    (The skin was just made for the server; my main MC skin is my profile pic.)
    State one rule of the server: No advertising!
    Have you read all of the rules?: Yes.

    Posted in: PC Servers
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    posted a message on The abouve avatar is hanging for there life from a cliff and you are above them

    Here I come to save the day!

    Posted in: Forum Games
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    posted a message on A way to implement spears in 1.9
    Quote from Kholdstare»

    Minecraft is not a PvP game, but that's hardly an excuse to deny a feature specifically intended for PvP (though this suggestion isn't, even if it might have originally been intended for PvP use). Especially when it's trying to address one of the biggest problems with PvP: a lack of equipment variety (though I doubt this is the OP's intent and it's not very well-balanced either; these are, however, separate reasons for rejection).

    It'd need a pretty long cooldown to not make swords nigh-impossible to use against a spearman. Alternatively, you could perhaps also severely reduce the damage and knockback if you don't hit someone near the edge of your range, thus allowing a way for swordsmen to do something about spearmen who are particularly good at keeping distance.

    Actually weapon variety is one of the main reasons I suggested this, aside from that spears are cool and offer a unique playstyle. Maybe have some sort of "sweet spot" near the end of its range where it does more damage than a sword, but have the rest of the range deal much less damage and knockback.
    Quote from cdt_boss»

    What if the spear is not swing-able, if players/mobs get to close they get stung and deals the same amount of damage as a normal stone sword. Player has to go back and forth into other player/mob for it to work, just running forward into them will just deal one hit. The attack button throws the spear, it works similar to bows, but deals more damage with far shorter reach. The spears are stackable and is crafted by two sticks diagonally and a flint in the top right or left corner. Spears can only be used five times until they break. I see no reason why this wouldn't work and I think it would be a nice addition.


    I don't like the idea of throwing the spear, as that pushes the line of OP(like I haven't done that already, but still), but having to charge with it is interesting.
    Posted in: Suggestions
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    posted a message on A way to implement spears in 1.9

    I was questioning whether I should nerf the spear's range when the cooldown isn't ready, like to less than that of a sword. Could that work?

    Posted in: Suggestions
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    posted a message on A way to implement spears in 1.9

    I see that the general consensus is "no"...I normally would try to ask for ideas to balance it out here, but it seems that the idea is already dead in the water. Ah, well. Thanks for the feedback!

    Posted in: Suggestions
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    posted a message on A way to implement spears in 1.9

    To start off, yes, I know this has been suggested before, MANY times, and I'm going to try to put a decent spin on it while keeping to the basics of the concept. Please hear me out.


    A spear is a weapon as old as man, and is one of the most common tools of medieval warfare, and I think it deserves a place in Minecraft PvP or PvEas a long-range melee weapon to repel enemy charges and keep a distance. It would be crafted like a diagonal shovel(with maybe an extra material for balance), and would have about the same damage as a sword, but with a longer cooldown and longer reach(from 4 blocks to, say 6 or 7.) An added bonus could be to use it on horseback, and to press a button a-la Mount and Blade to lower it and use it as a lance, skewering people as you charge. Thanks for reading, and tell me what you think in the comments!

    Posted in: Suggestions
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    posted a message on Kidnapped

    I Falcon Punch through the steel.


    Then I Falcon Punch YOOOOUUUUU.


    Next person is trapped in a speeding car about to crash into a TNT factory.

    Posted in: Forum Games
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    posted a message on The Infinite War(DISCONTINUED)

    SERVER DISCONNECTED


    "WHAT!?...sigh...well that sucks. Back to playing Steam games I guess."


    I close out of Minecraft and open Chivalry: Medieval Warfare, and life goes on...


    It was fun while it lasted. Seriously, an actual server based off of this idea would be cool! Great job making the game, and I'm sorry you can no longer continue. D:

    Posted in: Forum Games
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    posted a message on Kidnapped

    *cuts off weights with sword*


    *throws weights at Dane b4 flying away*



    Next person is trapped in a room, covered in carrots, surrounded by hungry pigs! MUAHAHAHAHAHAHAHAHA

    Posted in: Forum Games
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    posted a message on The Infinite War(DISCONTINUED)
    Quote from BioShock_Rules»

    I make the weak point play the Guardian challenge mixed with the Speed challenge, resulting in it having to complete a long, godawful escort mission with the most brainless charge in history, while every enemy is lightning fast, and it only has 16 minutes to finish the run.


    Bruh. That's EVIL.

    I punch the Mouth with a /nullpost. It does zero damage, and the Mouth doesn't even notice, but it's a decent excuse for me to post.
    Posted in: Forum Games
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    posted a message on The Infinite War(DISCONTINUED)

    I take the yellow captain's shield, smash his skull in with it, then right it like a snowboard straight into the Mouth. Realizing I just got eaten, I summon a blizzard to burst me out of the tank and damage the systems with fast-spreading teammate-ignoring ice.

    Posted in: Forum Games
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    posted a message on The Infinite War(DISCONTINUED)

    I press F to kick over the ugly crockery that is the yellow team's shield wall. When that doesn't work, I overhead the shield wall with a giant maul. If THAT doesn't work, I fire a ballista straight through every yellow shield in existence.


    "MAGES! Try and get around the shields with some choice spells! Also...is that super-summon ready?"


    I direct the fighters/warriors to attack the Mouth. Hopefully we can get some tank reinforcements...

    Posted in: Forum Games
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