Could someone please make the full package with the toon shader instead of the cell shader? That would be awesome! :biggrin.gif:Also, could someone please look into spoutcraft compatablility? That would be awesome! :biggrin.gif:
Nahte27, even though I followed all your instructions, my minecraft turns up as vanilla but is still using the processes and I'm getting 27-55 fps. Help please?
terrain_nh.png or terrain_s.png are the normal, height, and specular maps for your textures. They're necessary and must be in the same location as terrain.png.
Post the terrain_nh.png that you're using. This happens when the alpha channel isn't right for the blocks with transparency.
In RC2 I made it so that water could have bump maps and specular reflections as well. I'll need to take a look at the bump maps / shaders for the water there so I can pinpoint the problem. Grass always had that problem in the old version of the mod. Most of the other blocks need to do that so the tiling looks right. However, it's pretty noticeable on grass since it's asymmetrical. The best way to get rid of this is to make the edges of grass sides have a height of 1 in terrain_nh.png. An alternative would be to make gbuffers_terrain have a special case for these blocks, but I don't really like that solution.
I'll look this up and get back to you. Thanks.
Yep, it's still possible. In gbuffers_weather.vsh, change this:
gl_FragData[1] = vec4(0.0);
To this:
gl_FragData[1] = vec4(vec3(gl_FragCoord.z), 1.0);
I'll look into this. It's very possible that it's just something that needs to be changed in a shader but I'll make sure.
This is the error that people got while trying to install RC1 when Optifine was installed. If you're using Optifine, make sure you're installing the newest version of the mod, RC2.
Thanks so much! :biggrin.gif: Good luck with the new stuff :biggrin.gif:
Catalogging local mods
Scanning C:\Users\The Mexican\AppData\Roaming\.Nitrous\mods
Found mod Shaders
Scanning C:\Users\The Mexican\Documents\Minecraft\nitrous\mods
Starting installation
Creating backup
Unpacking JAR
==== Installing Shaders ====
Error installing Shaders!
javassist.CannotCompileException: [source error] setClearColor(long,float,float) not found in Shaders
at javassist.expr.MethodCall.replace(MethodCall.java:240)
at Hooks$2.edit(Hooks.java:61)
at javassist.expr.ExprEditor.loopBody(ExprEditor.java:223)
at javassist.expr.ExprEditor.doit(ExprEditor.java:90)
at javassist.CtBehavior.instrument(CtBehavior.java:663)
at Hooks.install(Hooks.java:57)
at daxnitro.nitrous.InstallThread.installMods(InstallThread.java:125)
at daxnitro.nitrous.InstallThread.run(InstallThread.java:44)
Caused by: compile error: setClearColor(long,float,float) not found in Shaders
at javassist.compiler.TypeChecker.atMethodCallCore(TypeChecker.java:716)
at javassist.compiler.TypeChecker.atCallExpr(TypeChecker.java:681)
at javassist.compiler.JvstTypeChecker.atCallExpr(JvstTypeChecker.java:156)
at javassist.compiler.ast.CallExpr.accept(CallExpr.java:45)
at javassist.compiler.CodeGen.doTypeCheck(CodeGen.java:241)
at javassist.compiler.CodeGen.atStmnt(CodeGen.java:329)
at javassist.compiler.ast.Stmnt.accept(Stmnt.java:49)
at javassist.compiler.CodeGen.atStmnt(CodeGen.java:350)
at javassist.compiler.ast.Stmnt.accept(Stmnt.java:49)
at javassist.compiler.Javac.compileStmnt(Javac.java:568)
at javassist.expr.MethodCall.replace(MethodCall.java:234)
... 7 more
==== Shaders Failed Installation ====
Repacking JAR
Installation complete
Mine comes up with this. Is it because of my CPU or GPU?
GPU : 8800 GTX
CPU: Intel Core 2 Quad core 2.4Ghz
Hey Dax i'm having a bit of trouble with the inventory screen as it only allows me to click them not drag them into place. Is this your mod or bug? Also nice work with everything else works awesomely! Been waiting since 1.5 and this is only the start! Keep up the hard work! :biggrin.gif:
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Age: 16
Voted (All 3): Yes
Comments: Nup
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IGN:Kotei_Takosu
What are you looking forward to the most? What the server has to offer which I must say looks sweet.
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Dont worry about it. It seems that it works with everything except for the dof+bloom+crossprocessing one so meh. :biggrin.gif:
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Thanks so much! :biggrin.gif: Good luck with the new stuff :biggrin.gif:
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Scanning C:\Users\The Mexican\AppData\Roaming\.Nitrous\mods
Found mod Shaders
Scanning C:\Users\The Mexican\Documents\Minecraft\nitrous\mods
Starting installation
Creating backup
Unpacking JAR
==== Installing Shaders ====
Error installing Shaders!
javassist.CannotCompileException: [source error] setClearColor(long,float,float) not found in Shaders
at javassist.expr.MethodCall.replace(MethodCall.java:240)
at Hooks$2.edit(Hooks.java:61)
at javassist.expr.ExprEditor.loopBody(ExprEditor.java:223)
at javassist.expr.ExprEditor.doit(ExprEditor.java:90)
at javassist.CtBehavior.instrument(CtBehavior.java:663)
at Hooks.install(Hooks.java:57)
at daxnitro.nitrous.InstallThread.installMods(InstallThread.java:125)
at daxnitro.nitrous.InstallThread.run(InstallThread.java:44)
Caused by: compile error: setClearColor(long,float,float) not found in Shaders
at javassist.compiler.TypeChecker.atMethodCallCore(TypeChecker.java:716)
at javassist.compiler.TypeChecker.atCallExpr(TypeChecker.java:681)
at javassist.compiler.JvstTypeChecker.atCallExpr(JvstTypeChecker.java:156)
at javassist.compiler.ast.CallExpr.accept(CallExpr.java:45)
at javassist.compiler.CodeGen.doTypeCheck(CodeGen.java:241)
at javassist.compiler.CodeGen.atStmnt(CodeGen.java:329)
at javassist.compiler.ast.Stmnt.accept(Stmnt.java:49)
at javassist.compiler.CodeGen.atStmnt(CodeGen.java:350)
at javassist.compiler.ast.Stmnt.accept(Stmnt.java:49)
at javassist.compiler.Javac.compileStmnt(Javac.java:568)
at javassist.expr.MethodCall.replace(MethodCall.java:234)
... 7 more
==== Shaders Failed Installation ====
Repacking JAR
Installation complete
Mine comes up with this. Is it because of my CPU or GPU?
GPU : 8800 GTX
CPU: Intel Core 2 Quad core 2.4Ghz
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