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    posted a message on The Zone [CTM/Parkour/Puzzle] [1.8.x] [10101+ DOWNLOADS!!]
    Quote from rsmalec»

    I am quite sad.

    I played your whole map (59 minutes or so) only to find that my microphone was not on.


    True to your description, I don't really know what was going on.

    Some cool effects, and some logicy-bits, but other parts I was just randomly going forward or pressing buttons. In particular the ice floor with wall of buttons.

    I identified 2 rows that were the same, but no clue what to do as pressing the buttons gave no positive or negative indication of progress. I will say it was consistently odd. Also, the boss battle was pretty annoying. I figured it out fairly quickly, but it was still a massive pain due to random-seeming teleports. No clue what speed had to do with it.

    Overall, it fit my desire for a puzzle map.


    This map was made by the mind of a not so right in the head person... so yeah.... thanks...

    Posted in: Maps
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    posted a message on rsmalec's (retired) Map Reviews

    Have you tested my map? just wondering... you told me quite a while ago you're gonna try my map soon(or later)... and is this threat still active? last post here was quite a while ago... (oh and my map is named "the zone" incase you totally forgot..)

    Posted in: Maps
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    posted a message on Idea for Map

    make old styled puzzle map.. the days of iron blocks...

    Posted in: Maps Discussion
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    posted a message on Custom map tropes that you're tired of seeing?

    I'm tired to see a map where the ending is just like "Thanks for playing" it's too much... can't really think of anything unique so i don't use that in my map... it's weird to see that everywhere..

    Posted in: Maps Discussion
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    posted a message on Your History of Playing Minecraft PC (2009-2015)

    I started from 1.2.5... those were the day of emptiness... i remember the days when they added enderman... or pumpkins... adding comparators... redstone has advanced by alot since then...

    Posted in: Discussion
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    posted a message on What Makes a Map a "Good Map"??

    ok, thanks for all those answers

    Posted in: Maps Discussion
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    posted a message on Beautiful, large, custom trees.

    You're great, keep up the great work... oh and you forgot a wool block there.. on the trunk..

    Posted in: Creative Mode
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    posted a message on What Makes a Map a "Good Map"??

    I just think about this recently... like the title say, what makes a map a good map? is it the uniqueness of the map? the great storyline? the details? what is it?

    Posted in: Maps Discussion
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    posted a message on Permission to Use Your Map in My Book Series

    uh, can i still join this awkward conversation that is awkward because i made it awkward? wait, what was the topic about? oh yeah... pick me!

    Posted in: Maps Discussion
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    posted a message on So is there really no way to spawn hostile Iron Golems?

    or you could just force to make the player hit the golem without them even realizing... the idea is to get an invisible, silenced golem with no AI in the way, maybe infront of a door or a switch... the player must hit that object which will force them to actually hit the golem without them realizing... you can detect the hit using the health as a scoreboard... the detection only detect things on where you want it to be detected. after the detection, get the golem to the save place to keep the golem away until it is needed... hope you're still following... you can probably disguise it for something.. maybe destroy a totem where the player must hit it multiple times until the golem's health is low enough then it will do what it needs to do..

    you can ask if you have question about it..

    Posted in: Maps Discussion
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    posted a message on Detect 1.8.6 version - For maps with dispenser randomizers

    Hi there, I'm just wondering "IF" in any case, maybe you could tell me how this actually work? I'm interested in this but i don't have a quick enough internet connection to download it... in fact, this probably going to take forever(not literal) to get posted after i press the post button.. just pm me or something... please...

    Posted in: Maps Discussion
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    posted a message on Special Effects Needed.. Quick

    I'm looking for some great special effects for my map... It's going to be for some wool in a CTM map, I'm not sure what can i put there.. you can just place your idea in this threat or pm me.. ideas can be pictures or just some words... ideas needed, need help, quick.


    -Taikeb0

    Posted in: Maps Discussion
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    posted a message on Somewhat experienced student needs a teacher! Willing to pay!

    If you need redstone tutorial/lesson, i would suggest watch sethbling... he made a 4 part redstone lesson...


    that's the video..

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on CORE | Puzzle/Adventure Map

    This looks great! I'll play this map later on....

    Posted in: Maps
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    posted a message on Tree Stump + World/Schematic Download

    now make a full tree.. a gigantic tree.. the tree of life.. wait, wut did i just say?

    Posted in: Creative Mode
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