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    posted a message on Kaishi's Weapons REBORN v2018.01 - IT'S BACK!

    Err. Sorry. Wrong tab.

    Posted in: Minecraft Mods
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    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)

    Should I be able to scroll through the quest list? Currently it just looks like this, but I can't scroll further up or down, nor does clicking any of them do anything.

    Posted in: Minecraft Mods
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    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)

    weeeeeee new update! Awesome!

    Posted in: Minecraft Mods
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    posted a message on WarpDrive: custom ships, laser cannons and modular force fields!
    Quote from Kye_Duo»

    malisis doors may have what you want, or carpenter's blocks, both have a garage door that can span large openings and can be opened with a single RS signal.



    They also have that door factory, allowing you to create doors with pretty much whatever block you'd like. Not sure if it supports the garage door though.


    BTW, nice mod! Just got an OpenComputer connected to the ships core, after being stupid for a while!

    Edit: MFW the ship actually warped.

    Posted in: Minecraft Mods
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    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)
    Quote from Bluexin»

    It should work ;) (we added compatibility for most mods in the 1.3 release)

    I didn't play myself in a long time, but if I'm not mistaken, TC5 has some overlay in the top-left corner right? For the chunk and wand vis... That might clip unfortunately.

    One of our planned features is a way to move every HUD part around, but it isn't implemented yet.



    I've no idea about the overlay, I just started playing minecraft again today after a long break, but I'll look into it if I can my game to work.

    Speaking of which, you wouldn't know if there's any way to get past this little issue (pic below)? (Mod supports 1.8, but doesn't specify which sub-version) Or if there's any reason as to why a mod that runs on 1.8.8 won't run on 1.8.9?

    Posted in: Minecraft Mods
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    posted a message on Tinkers' Construct 2

    Oh. Either way, I'm following you on here.


    Dovahkiin don't care, he just wants to be your friend :D

    Posted in: Minecraft Mods
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    posted a message on Epic Siege Mod - Extremely deadly mob AI for hardcore players [1.7.10, 1.10.2]

    Hey Funwayguy, did anyone ever tell you that you're awesome? 'Cause you are.

    Posted in: Minecraft Mods
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    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)
    Quote from Bluexin»
    div class="quote-body">
    More updates... This rendering is probably what we're going to stick with (well it renders broken in workspace but I swear it looks great xD) The font is a new option :° I might be able to publish 1.4 later tomorrow...
    EDIT: I'm ready to publish, blame Tencao for the delay O:-) *pics*
    Woo! Looks like I came back to minecraft at the correct time! :D
    I've got a question though, and I'm terribly sorry for being a lazy-non-searching-bum, but does this work with, oh let's say Thaumcraft 5?
    Posted in: Minecraft Mods
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    Chances are it won't be out for another few months.

    I think so as well, but a man can hope, right?


    This really will be the longest distance between two major updates.


    Indeed. Can't recall it ever being this long between any major updates.
    Quote from ZaffreAqua»

    At the rate we're getting some epic stuff, I almost don't want it to stop.

    And then there's this... Do we want it to take longer, but come with more features? Or should it be released as soon as it's stable, with no more 'big' features?

    There's simply one thing to do, and that is to follow the Soon™ statement.
    Posted in: Recent Updates and Snapshots
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    I just hope it'll be released soon™ :>

    Posted in: Recent Updates and Snapshots
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    posted a message on GotoLink updates: Formivore's options (2015/08/01)...

    I have no idea how I missed this forum page, but I sure am happy I found it tonight. Thank you so much for keeping these mods alive!


    Posted in: Minecraft Mods
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    posted a message on Epic Siege Mod - Extremely deadly mob AI for hardcore players [1.7.10, 1.10.2]
    Quote from Funwayguy»

    Well this update should let you do just that. I added dimension based attribute modifiers so you can increase the health and damage of mobs in the End (including the dragon) as much as you like. You can also change it on other dimensions if you want more of a challenge


    You are the man.

    Posted in: Minecraft Mods
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    posted a message on [Help] Mysterious HP Gains

    Yeah, it's the Sphax texture pack. The armor is shown as the grey pentagons above the blue/pink pentagons. It seems it might be Aether 2. Haven't got a clue why though.

    Posted in: Mods Discussion
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    posted a message on [Help] Mysterious HP Gains

    I made a custom modpack (personal, so hopefully no authors will be mad at me), and recently I started getting more and more health, like it seems to be adding more health to my character randomly. Now I have no idea what mod does this, and I'm hoping anyone on this forum knows what it might be. I've included a list of mods I'm using, should be listed in the spoiler tag below.


    Mod list:

    Aether 2
    AgriCraft
    AOBD

    ArmorStatusHUD

    Baubles
    Bibliocraft
    BiblioWoods-BoP
    Biomes O Plenty
    Blood Magic
    Carpenter's Blocks
    Chisel2
    Chocolate Quest

    DamageIndicatorsMod

    Dynamic Sword Skills

    Electricraft
    Ender Storage
    Galacticraft
    GraveStone

    Hardcore Darkness

    Hunger Overhaul

    Harvestcraft

    Iguana Tinker Tweaks

    Inventory Tweaks

    JourneyMap

    Mine & Battlegear 2

    MultiMine

    NEI

    OptiFine

    Project Red (Mostly just redstone stuff)
    Railcraft
    Reactorcraft

    RotaryCraft

    RopePlus

    ShipsMod

    StatusEffectHUD

    Squidless

    Tinkers Construct

    TiC Tooltips

    TreeCapitator

    Waila
    Wawla
    Wireless Redstone CBE


    Picture of my current healthbar, around 100HP I think:

    Current HP bar


    I appreciate anyone taking the time to read this, even more those who reply.

    Posted in: Mods Discussion
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    posted a message on Tinkers' Construct 2

    Sorry if this has been answered already (I couldn't find anything when I searched) but is there a way to make the Tinker's Construct bows work with Battlegear?

    Posted in: Minecraft Mods
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