• 0

    posted a message on Pixelmon 4.3.0 Beta 5 Keeps Crashing During Load Help

    I have allocated up to 6 gigs of ram to Minecraft. It refuses to load completely on my laptop.


    Here's the crash report:

    ---- Minecraft Crash Report ----

    WARNING: coremods are present:
    Java8CheckerCoremod (Pixelmon-1.8.9-4.3.0-beta5-universal.jar)
    Contact their authors BEFORE contacting forge

    // Surprise! Haha. Well, this is awkward.

    Time: 8/19/16 1:45 AM
    Description: There was a severe problem during mod loading that has caused the game to fail

    net.minecraftforge.fml.common.LoaderException: java.lang.OutOfMemoryError: Java heap space
    at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
    at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:739)
    at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:310)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.OutOfMemoryError: Java heap space
    at java.util.Arrays.copyOfRange(Arrays.java:3664)
    at java.lang.String.<init>(String.java:201)
    at java.lang.String.substring(String.java:1956)
    at java.lang.String.subSequence(String.java:1990)
    at java.util.regex.Pattern.split(Pattern.java:1216)
    at java.util.regex.Pattern.split(Pattern.java:1273)
    at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.startParsingAnimation(SmdAnimation.java:90)
    at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.loadSmdAnim(SmdAnimation.java:61)
    at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.<init>(SmdAnimation.java:29)
    at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.loadQC(ValveStudioModel.java:90)
    at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.<init>(ValveStudioModel.java:53)
    at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModelLoader.loadModel(ValveStudioModelLoader.java:70)
    at com.pixelmonmod.pixelmon.enums.EnumCustomModel.preloadModels(EnumCustomModel.java:315)
    at com.pixelmonmod.pixelmon.client.ClientProxy.registerRenderers(ClientProxy.java:210)
    at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:132)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.8.9
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1726480 bytes (1 MB) / 577568768 bytes (550 MB) up to 577568768 bytes (550 MB)
    JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn612M -Xmx612M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP 9.19 Powered by Forge 11.15.1.1902 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHI mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
    UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1902-1.8.9.jar)
    UCHI Forge{11.15.1.1902} [Minecraft Forge] (forge-1.8.9-11.15.1.1902-1.8.9.jar)
    UCHE pixelmon{4.3.0-beta5} [Pixelmon] (Pixelmon-1.8.9-4.3.0-beta5-universal.jar)
    Loaded coremods (and transformers):
    Java8CheckerCoremod (Pixelmon-1.8.9-4.3.0-beta5-universal.jar)

    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.201.1101.0' Renderer: 'AMD Radeon(TM) R5 Graphics'

    Posted in: Java Edition Support
  • 0

    posted a message on CELLBLOCKMC | 24/7 | ULTRA UNIQUE PRISON | $1500 Budget! | NEEDING STAFF

    On-wards and upwards.

    Posted in: Server Recruitment
  • 0

    posted a message on CELLBLOCKMC | 24/7 | ULTRA UNIQUE PRISON | $1500 Budget! | NEEDING STAFF

    Name: Tyler Rand

    IGN: T_alsome



    Age: 15

    Skype (Mandatory): T_alsomeGames



    What can you bring to the server:


    underline

    I can be a very thorough and fair moderator. I would make
    sure mostly everyone knows the rules and follows them. I am not overly
    strict and i'm not going to make players feel like thy are being bullied
    by the staff. I can assure a players safety from offenders of the
    rules. I will also try to make the server as fun and enjoyable as the
    rules allow. I have am a pretty understanding person and don't judge
    people based on there age, experience with the server, and gender. I
    only afflict punishment based on fact and past offenses. I feel I give
    110% to my jobs. I never let emotion cloud my judgment. I don't believe
    just because a player is a regular on the server or a friend of mine.
    They don't get to slide because they have connections. I am a fast
    learner if you ever need anything done I am willing to learn how to do
    it and get it done in a short time period. I have very small
    backgrounds in c++, python, JavaScript, and C#.



    How can you handle stressful situations?:



    I'm the type of person who likes a challenge. I don't sweat
    over the small stuff. I handle stressful situation with a calm and
    collected head. I am the sibling of a younger brother and sister who
    constantly fight. They rarely ever stress me out and I can usually
    settle any dispute they have.

    When I do get stressed ;however, it is not easy for someone to tell.
    What basically happens is I just start working harder and get a little
    more strict.


    underline

    How do you keep yourself from getting frustrated and lashing out on players?:



    I count to 10 and maybe take a sip of water. If I have the
    time then I examine the facts and the situation from a 3rd person view.
    Then I determine the best solution. The way I think of it is, whats the
    point of getting angry and basically hurting yourself and others If you
    could try to solve the issue at hand instead. Also I am rarely known to
    go into a intense rage. I should not have to lash out at players and
    they should never lash out at staff. If I am part of the staff the
    problem would be solved with little to no issue and no rage. I do not
    have time for drama.



    Rate your maturity on a scale of 1-10 (10 being a lawyer and 1 being a 3 year old):



    I rate my maturity at 7.5. My mom says 7 (and trust me see
    barley wares rose colored glasses) In 8th grade my teacher told me I
    acted like an adult without trying. In school i'm known as the most
    "normal one". I have won character awards and I have never cursed in my
    life. I conduct my self in every professional manor. I never really have
    a problem following rules or directions. If I am around friends or
    family my maturity level drops to about a 6. I am a funny guy. I make a
    lot of jokes. That doesn't mean I am immature.



    Why should you be a moderator over a helper (3-5 sentences):



    You know how a Police Officer has a badge and it gives him
    jurisdiction to enforce the law. I would like to have that badge. I
    wouldn't mind being a helper but I think I could do so much more as a
    moderator. I also can read server logs and I am willing to learn about
    anything I need to know. I work well with teams and help out anyway I
    can. I am very mature and calm headed. I am always seeking to improve my
    skill and learn more. when I play on the different servers I try to
    settle disputes about hacking, sometimes it gets kind of ugly. I am
    often told to "shut up", and told "you cant do anything your not a
    helper or mod". I want to help settle those disputes and be able to do
    something about it. Like the badge analogy in the beginning the tag
    "Moderator" carries more weight than just a helper.

    My broad learning ability and intelligence make me a fast problem
    solver. I can think on my toes. Though I may not have vast experience I
    know I can bring a lot to the table.



    Additional Information:


    underline

    Time

    I can work from 3:30 to roughly 6:30 maybe later on week days (except Wednesday)
    On weekends I can't really guarantee anything I may be on for a surplus
    of hours. I may be on for like 20 mins. I am on Eastern Standard Time.
    Sundays are especially tricky because of Jehovahs Witness meetings
    (church).


    underline

    Skype:

    I prefer that you message me than actually talk to me more often than
    not. I may not always be near a microphone or have headphones. I am
    usually available on skype after school (2:30 pm) and rarely during school. I am also most likely up at night.


    underline

    YouTube Channel:

    I do have a YouTube channel. It is at:https://www.youtube.com/channel/UCM5S-bxOaMFEsM_n1Os0DBA

    T_alsomeGames

    I am not very famous but do have somewhat of a following so I can maybe
    do a couple episodes on the server. I also have an editing back ground.



    Experience:



    Minecraft:

    1.6.4


    underline

    Server moderator:

    To be honest none. But I do tend to become a part of the community.
    I am willing to moderate the forums.



    Thank you very much for your time. Please don't make this 2 hours’ worth of typing meaning less. :D

    Posted in: Server Recruitment
  • 0

    posted a message on Minecraft Noob Test!

    I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


    To take the test, check out
    http://minecraftnoobtest.com/test.php

    Posted in: Discussion
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