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    posted a message on [CTM][1.6.x] SburbCraft, a Homestuck map {4000+ SESSIONS! 1.6 UPDATE!}
    Wow, this was amazing. Played it a while back and it took over a month... (Project Mirra is NOT at all good at CTM 8:|) but our general love of Homestuck was able to overpower that... okay... Now then.

    What we liked.

    1. The design of all of the areas was excellent and the dungeons were brutal enough to be fun.

    2. The lands became harder and harder as we played through then, but that was amazing. In ascending difficulty we found...
    That LoWaS was the easiest, than LoFaF (Bit weird O_O) than LoLaR, and then LoHaC, but only because of the Denizens lair

    3. The Items and textures were pretty amazing, and we spent more than half our time fighting over who would get their favorite weapons. (We eventually decided to assign strife specibi (Sounds dumb but it worked)

    4. The scope of the map was incredible and we got lost a lot... I think I ended up using a Dynmap to find the last couple denizen lairs. (We walked past Typheus' over and over again for almost 2 hours before I turned up my render distance and saw it... 8:|)

    5. The ending was worth it. All of it. (Plus the bosses were amazing.) Though we had to cheat in some of the boss drops because one or two of them didn't spawn/died over a pit/were glitched in the version we were using.
    Lord English, Jack Noir, and Black King, Project Mirra is looking at you.

    6. The plot.

    There were a couple of things we didn't like.... Not many though.

    1. One of my co-op buddies had a fit because you didn't have the kitchen in Johns house. O_O

    2. Some of the Dungeons are a NIGHTMARE to find... (But only in LoWaS)

    3. While were at it, LoWaS annoyed my friend for some reason.

    Warning: The following criticisms have plot spoilers. Read at your own risk.

    4. We had to hack in Jack Noirs Prize because he died over the Void.

    5. We had to hack in
    Lord english'
    prize because we couldn't figure out where to go once we found his room.

    6. The black king just respawns forever, and it's nearly impossible to kill him without knocking him into the void.

    All in all we really loved the map, and the idea of an "Alpha" Version would be amazing! also, am considering replaying the map with some other people to post on youtube... if we decide to, I'll put up a link!

    -tM





































































































































    I warned you about stairs!
    Posted in: Maps
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