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    posted a message on [Adv] The Scarlet Manor Mystery v1.4
    Did a LP of this map a while back. Still one of my favorites. (my vid. is the third result if you search the name of the map) I would be really interested to see more as I have been meaning to do another LP with more people.
    Posted in: Maps
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    posted a message on Saturday with Sach: Whats In a Name
    I got my username in a pretty interesting way. Initially I decided I wanted something to do with "Technomancy" (Controlling science with magic) a cool idea in my book, but I need a real name, not something everyone would have taken, like "The Technomancer". I thought on it for weeks, sketching robots and stuff, before someone referred to me as the "mechas guy" the name, twisted into "Mechus" Stuck. My only regret is that people always either call me "Techno" or "Meh-Chus."
    Posted in: Minecraft News
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    posted a message on Epic SUPER MARIO GALAXY MAP!
    Quote from gandink

    im sry dude but this map sucks. I like how u built everything and everything is amazing, but u took the survival rpg aspect out of a floating island galaxy adventure. im sry but 2/10.
    Thats... not really what this map is about. and also... it's not like the forums have a character limit, you don't have to remove half of all your vowels. (sorry I am a grammar correcting fiend...)
    Posted in: Maps
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    posted a message on Paper Mario: The Thousand-Year Door | Adventure Map
    If it interests you, I've nearly finished a "RPG leveling" system with Redstone that allows for improvement by defeating mobs.
    Posted in: Maps
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    posted a message on [CTM][1.6.x] SburbCraft, a Homestuck map {4000+ SESSIONS! 1.6 UPDATE!}
    On a completely different note, I've been working on a map *inspired* by Problem Sleuth (No idea why...) but, um... it's very unfinished.
    Posted in: Maps
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    posted a message on [CTM][1.6.x] SburbCraft, a Homestuck map {4000+ SESSIONS! 1.6 UPDATE!}
    Thanks a lot, guys. I think that LoWaS was a bit... mazelike, and we spent more time trying to find stuff there than anything else... 8) on the other hand LoFaF was very well designed and straightforward, you are correct about LoLaR being a royal pain to navigate, but we didn't have any trouble *Navigating* LoHaC* but I use a mid-end laptop and got simply destroyed by lag in open areas... It's also smart to look for clouds when trying to find the denizens, as Echidna is the only one who's lair isn't under a cloudbank.
    Posted in: Maps
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    posted a message on Epic SUPER MARIO GALAXY MAP!
    Quote from gandink

    im sry dude but this map sucks. I like how u built everything and everything is amazing, but u took the survival rpg aspect out of a floating island galaxy adventure. im sry but 2/10.
    It's not a survival map...
    Posted in: Maps
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    posted a message on Giant Crab Boss Fight
    That iis crap, take the tiime to learn how to post pictures and don't force people to eat their hardrive with bulky image files.
    Posted in: Maps
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    posted a message on [CTM][1.6.x] SburbCraft, a Homestuck map {4000+ SESSIONS! 1.6 UPDATE!}
    Wow, this was amazing. Played it a while back and it took over a month... (Project Mirra is NOT at all good at CTM 8:|) but our general love of Homestuck was able to overpower that... okay... Now then.

    What we liked.

    1. The design of all of the areas was excellent and the dungeons were brutal enough to be fun.

    2. The lands became harder and harder as we played through then, but that was amazing. In ascending difficulty we found...
    That LoWaS was the easiest, than LoFaF (Bit weird O_O) than LoLaR, and then LoHaC, but only because of the Denizens lair

    3. The Items and textures were pretty amazing, and we spent more than half our time fighting over who would get their favorite weapons. (We eventually decided to assign strife specibi (Sounds dumb but it worked)

    4. The scope of the map was incredible and we got lost a lot... I think I ended up using a Dynmap to find the last couple denizen lairs. (We walked past Typheus' over and over again for almost 2 hours before I turned up my render distance and saw it... 8:|)

    5. The ending was worth it. All of it. (Plus the bosses were amazing.) Though we had to cheat in some of the boss drops because one or two of them didn't spawn/died over a pit/were glitched in the version we were using.
    Lord English, Jack Noir, and Black King, Project Mirra is looking at you.

    6. The plot.

    There were a couple of things we didn't like.... Not many though.

    1. One of my co-op buddies had a fit because you didn't have the kitchen in Johns house. O_O

    2. Some of the Dungeons are a NIGHTMARE to find... (But only in LoWaS)

    3. While were at it, LoWaS annoyed my friend for some reason.

    Warning: The following criticisms have plot spoilers. Read at your own risk.

    4. We had to hack in Jack Noirs Prize because he died over the Void.

    5. We had to hack in
    Lord english'
    prize because we couldn't figure out where to go once we found his room.

    6. The black king just respawns forever, and it's nearly impossible to kill him without knocking him into the void.

    All in all we really loved the map, and the idea of an "Alpha" Version would be amazing! also, am considering replaying the map with some other people to post on youtube... if we decide to, I'll put up a link!

    -tM





































































































































    I warned you about stairs!
    Posted in: Maps
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    posted a message on bionicle adventure map in minecraft
    Looks good so far, As a fan of the series, I think you will get an LP.
    Posted in: Maps Discussion
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    posted a message on Project TMM - The Mapmaker (ON HIATUS)
    This looks amazing, Expect me to do a playthrough of each one as it comes out!
    Posted in: WIP Maps
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    posted a message on Mystery of the Pumpkin Castle (1.6.3) - From the makers of the Monarch of Madness!
    Playthrough finished, uploading as I post
    Posted in: Maps
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    posted a message on Mystery of the Pumpkin Castle (1.6.3) - From the makers of the Monarch of Madness!
    The finale of my playthrough is up! and the ending will be up later today.
    Posted in: Maps
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    posted a message on Mystery of the Pumpkin Castle (1.6.3) - From the makers of the Monarch of Madness!
    This map continues to be spectacular, my playthrough is updated with 2 new episodes btw and I would love to have it featured. }8D
    Posted in: Maps
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    posted a message on Mystery of the Pumpkin Castle (1.6.3) - From the makers of the Monarch of Madness!
    I cannot believe you managed to slip a link to THIS: http://mspaintadventures.com in there. bravo The_Forgotten. I will have a video up soon too. :D
    Posted in: Maps
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