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    posted a message on [1.3.2] Kake's / Insane Terrain Generators (World Types) [1500+ Downloads's]
    So, They are world types, and when selected, the worlds will spawn with that biome in it, or is it a possibility to have all of the biomes in one? Will they also screw up my old worlds?
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Kake's / Insane Terrain Generators (World Types) [1500+ Downloads's]
    I am going to download this, but before I use it, do you select these world types or are they biomes?
    Posted in: Minecraft Mods
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    posted a message on Help me
    Wrong topic. This is for mods for minecraft, not wondering how to make it faster.
    Posted in: Mods Discussion
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    posted a message on Item Spawning into World
    Wrong Forum.
    Posted in: Modification Development
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    posted a message on Storage room organization
    I use more then 16 chests.

    4 for Cobblestone
    2 for Stone
    1 for Coal
    1 for Charcoal
    1 for Iron
    1 for Gold
    1 for Redstone
    1 for Lapis Lazuili
    1 for Emeralds
    1 for Diamonds
    1 for Ores that need to be smelted
    4 for Wood
    8 for Wood Planks
    2 for Mob Drops
    2 for Food
    1 for Potion Ingredients
    1 for Potions
    1 for Random Blocks (Dirt, Gravel, Sand, Obsidian, etc)
    1 for Building Blocks (Moss Stone, Glass, Wools, etc)
    2 for Nether Stuff
    1 for End Stone
    1 for Tools
    1 for Arrows
    1 for Armor
    1 for Redstone Stuff (Repeaters, Pistons, Redstone Torches, etc)
    1 for Torches
    1 for To-Be-Disposed-Of Items

    Total Chests: 44
    Posted in: Survival Mode
  • 0

    posted a message on Need suggestions about farms.
    Tree Farm, Mushroom Farms, Pumpkin Farm, Slime Farm, Mob Farm
    Posted in: Survival Mode
  • 0

    posted a message on New Survival Server! McMMO and more!
    Do not join. Someone who posted this IP Address on my friends server, forced oped himself, and grieved the server. The server kicked him immediately kicked him, and the server got hacked 1 day later. Just a warning. Please either remove or lock this topic. This server is doing something highly illegal.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Hello

    I have installed this mod correctly, but for some reason, the aggressive/hostile mobs detect me, as well as the passive/friendly/neutral creatures.

    I don't know if there is something wrong that I did, or if this is just a bug or something DrZhark is working on. Please help. Sorry if someone asked this question before.
    Posted in: Minecraft Mods
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    posted a message on [1.4.5] Explosives+ [PR V3.9!][Pre Release 5 1.4.5 December 2nd!]
    I don't know if I am doing something wrong, but the mind control helmet crashes my game, then when I resume the game, I spawn under bedrock and have no choice but to die... Did I install something wrong?
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Can you maybe add it so the mobs do not detect you in creative, like the vanilla mobs?
    Posted in: Minecraft Mods
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    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Quote from rocketman221

    It uses the same block id 140 as redpower. You need to make the block id changeable in the config file.


    Change the redpower ID.....
    Posted in: Minecraft Mods
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    posted a message on [1.4.5] Explosives+ [PR V3.9!][Pre Release 5 1.4.5 December 2nd!]
    Quote from Pheenixm »
    Put forge files into minecraft.jar


    If you read the mods installed, it says mod_MinecraftForge 2.0.0.67. I didn't forget anything.
    Posted in: Minecraft Mods
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    posted a message on [1.4.5] Explosives+ [PR V3.9!][Pre Release 5 1.4.5 December 2nd!]
    @Pheenixm

    I don't much like the new added options for the survey. But one more alternative for ballistic missiles is Ballistic Knives with exploding or regular knives (exploding knives make the beeping that the explosive bolts do in Black Ops).

    Also, my game crashes when I use mind control on anything.

    Error Report:

    Mods loaded: 12
    ModLoader 1.2.4
    mod_ModLoaderMp 1.2.4v1
    mod_MinecraftForge 2.0.0.67
    mod_AutoSwitch AutoSwitch v1.8.0 for Minecraft 1.2.4
    mod_ClayMan 1.2.3 v.6_03
    mod_SpawnerGUI 1.2.4
    mod_TooManyItems 1.2.4 2012-03-22
    mod_SinglePlayerCommands 5.0 for SPC 3.2.1
    mod_ExplosivesPlus Explosives+ v3.0 by Pheenixm
    mod_Flan v1.0
    DrZhark's Mo'Creatures v3.5.0 (MC 1.2.4)
    mod_PortalGun 1.2.4v1
    
          Minecraft has crashed!      
          ----------------------      
    
    Minecraft has stopped running because it encountered a problem.
    
    
    
    
    --- BEGIN ERROR REPORT 47794d90 --------
    Generated 01/04/12 1:08 PM
    
    Minecraft: Minecraft 1.2.4
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_31, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: AMD Radeon HD 6310 Graphics                  version 4.1.10834 Compatibility Profile Context, ATI Technologies Inc.
    
    java.lang.ClassCastException: ed cannot be cast to vq
    at lr.c(EntityRenderer.java:319)
    at lr.a(EntityRenderer.java:208)
    at net.minecraft.client.Minecraft.k(Minecraft.java:1865)
    at net.minecraft.client.Minecraft.x(Minecraft.java:842)
    at net.minecraft.client.Minecraft.run(Minecraft.java:747)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 1534d022 ----------

    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Is it only me that has a problem where you can't burn the new blocks added?
    Posted in: Minecraft Mods
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Thank you for updating. Now I can do my major builds.
    Posted in: Minecraft Mods
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