• 1

    posted a message on FML Problem!
    In the future, please post crash reports in spoiler tags : [spoiler ] [ /spoiler] (just remove the spaces)

    How did you go about installing Forge?
    Posted in: Java Edition Support
  • 1

    posted a message on Game crashing, can't figure out why. [SOLVED]
    Quote from Cassie

    I figured it might have been a conflicting ID.
    I actually don't have any of these mods placed in any worlds yet because I just wiped my whole slate clean when I wanted to add these.

    Let me go change that now.. and still erroring.
    Is it still conflicting IDs? I changed HC's conflicting ID to 7001, maybe it'd be a big enough gap but I guess not?
    ---- Minecraft Crash Report ----
    // You should try our sister game, Minceraft!
    Time: 11/30/13 4:33 PM
    Description: Initializing game
    java.lang.ArrayIndexOutOfBoundsException: 7001
    at net.minecraft.block.Block.<init>(Block.java:347)
    at assets.pamharvestcraft.BlockPamFruit.<init>(BlockPamFruit.java:34)
    at assets.pamharvestcraft.PamHarvestCraft.preInit(PamHarvestCraft.java:1055)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at net.minecraft.block.Block.<init>(Block.java:347)
    at assets.pamharvestcraft.BlockPamFruit.<init>(BlockPamFruit.java:34)
    at assets.pamharvestcraft.PamHarvestCraft.preInit(PamHarvestCraft.java:1055)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 44077656 bytes (42 MB) / 132440064 bytes (126 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 Optifine OptiFine_1.6.2_HD_C4 14 mods loaded, 14 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized
    Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized
    FamiliarsAPI{1.6.2} [Familiars API] (Familiars_API_1.6.2c.zip) Unloaded->Constructed->Pre-initialized
    jammyfurniture{4.5} [Jammy Furniture Mod] (1.6.2_Jammy_Furniture_Mod_V4.5.zip) Unloaded->Constructed->Pre-initialized
    mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized
    cfm{3.1} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.1.1(1.6.2).zip) Unloaded->Constructed->Pre-initialized
    mod_CraftGuide{1.6.3-modloader} [mod_CraftGuide] (CraftGuide-1.6.7.3-modloader.zip) Unloaded->Constructed->Pre-initialized
    CustomSpawner{2.3.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.3.1.zip) Unloaded->Constructed->Pre-initialized
    MoCreatures{6.0.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.0.1.zip) Unloaded->Constructed->Pre-initialized
    FamiliarsExtendedFamPack{1.6.2} [Familiars ExtendedFamPack] (Familiars_ExtendedFamPack_1.6.2a.zip) Unloaded->Constructed->Pre-initialized
    MCCapesExtra{1.6.2a} [MCCapes Extra] (MCCapesExtra_1.6.2a.zip) Unloaded->Constructed->Pre-initialized
    pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.2 v1.1.3.zip) Unloaded->Constructed->Errored
    mod_Timber{1.6.2} [Timber!] (Timber! (1.6.2).zip) Unloaded->Constructed->Pre-initialized
    Launched Version: 1.6.2-Forge9.10.1.871
    LWJGL: 2.9.0
    OpenGL: AMD Radeon HD 7700 Series GL version 4.2.12422 Compatibility Profile Context 13.152.0.0, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    I noticed Pam had a bit on her thread about ID conflicts and tried her solution of changing it between 300 and 4096 (I thought maybe mine was too high up there?) but it's still erroring me so I don't even know anymore. :c
    This error is because block ID's must be under 4096.
    Other than the trial and error method, I'd recommend using either an ID resolver mod, or, if you don't want to add in another mod, take the long route and open up and Excel spreadsheet and go through your config files, recording which ID's are taken by which mod/item, and then determining which ID's are free. Mods like Harvestcraft that add in lots of blocks and items are better to be recorded as a range of ID's (i.e. 300-560). It is also usually recommended to change the item ID from the mod with less items.
    Posted in: Mods Discussion
  • 1

    posted a message on Minecraft Crash when installing Emasher's GasCraft Mod
    That line of code you just posted would lead me to think that Railcraft is the problem. It wouldn't hurt to re-download and replace Railcraft's files just in case.
    I just got home, and will be finishing going through the Forge log in a moment.


    EDIT - I'm seeing quite a few of "Creative builder failed tool for ______. Make sure you do not have item ID conflicts" near the end, mostly things like "Stone Hatchet", "Stone Shovel", Stone somethingorother.
    Actually, it seems like it's at least a hundred lines like that right before you shut down the game. Other than that, I didn't see anything strange about the log.
    Posted in: Mods Discussion
  • 1

    posted a message on No Matter What, I Can't Download Mods!
    Hello there. First of all, which mod or mods are you trying to install, and for what version of Minecraft?

    EDIT - Seems I've been beaten to first post. Ah well.

    If you're trying to mod version 1.6.4 or below, the Forge installer is the way to go. It will automatically install Forge,as well as create a new launcher profile called "Forge", which will be set by default to whatever Forge version you just installed.

    After Forge is installed, run Minecraft with just Forge installed, so Forge can set itself up and to make sure there are no problems there. If this launch goes off without a hitch, double check to make sure you have the correct version of the mod you wish to install (and that it is compatible with Forge, most are), then put the untouched/unopened/non-renamed mod file into the newly created "Mods" folder within your .minecraft folder.
    Posted in: Mods Discussion
  • 1

    posted a message on Minecraft Comes Alive won't work!
    Hmm…Have you tried loading the game with an unzipped copy of MCA in your mods folder?
    And could you please post your Forge log (preferably a crash report, but as you said you don't get one, it's the next best thing), in spoilers?
    [spoiler] -insert log here- [/spoiler]


    To get to the log, open up your .minecraft folder. There should be a file called ForgeModLoader-client-0.log. Open up that file (using NotePad+ or similar), and copy/paste the contents. That log will tell us what Forge is doing or failing to do so we can better determine where the problem lies.
    Are you able to run any other mods?
    Posted in: Mods Discussion
  • 1

    posted a message on Hi Im the 13 year old developer of Land Of Evar (I need a little(big) help)
    Once you have your thoughts more organized and have a better grasp on what this mod will entail, feel free to drop me a PM. I'm an Illustrator, and would be willing to at least help with the planning phases (such as sketching out roughs of new items/blocks) and possibly with textures.
    Posted in: Mods Discussion
  • 1

    posted a message on Minecraft Comes Alive won't work!
    Alright. I'm going to assume you've used Forge's installer for version 944 instead of doing it manually(and that you ran Minecraft with just Forge installed before trying to run MCA), but please correct me if I'm wrong.
    Did you change the file name of the MCA mod file at all?
    Posted in: Mods Discussion
  • 1

    posted a message on help installing minefantasy on mac
    Excellent! I'll give you the rest of the install process then.

    As I said before, once Forge installs run the game using the "Forge" profile it will create. You only need to let it load to the main screen, no need to go into a world, then close it out. Seeing the "Mods" button is a good thing!

    Now open up your .minecraft folder.( Easy access by going into the "Edit Profile" window, and down in the bottom right corner the button "Open Game Directory" will open it right up). There should be a new folder called "mods". Open that up and plop the Minefantasy mod file in.Then..

    …that's it. Launch the game (always using the "Forge" profile), and enjoy! The bottom left corner of the main Minecraft screen should now say "4 mods blahblahblah" in white text, and Minefantasy should now be listed under that new "mods" button.

    If you have any more problems with this or any other mod you are trying to install, feel free to message me and I'll do what I can to help out. c:
    Posted in: Mods Discussion
  • 1

    posted a message on Minecraft Comes Alive won't work!
    Hello there, seems like a number of people are having difficulty with MCA currently.

    Could you tell me what versions of minecraft, Forge, and MCA you have? And are you on PC or Mac?
    Posted in: Mods Discussion
  • 1

    posted a message on help installing minefantasy on mac
    Quote from totalnoob

    from the link synth provided, i clicked installer for the 738 build on the page that took me to and it was some adfly thing

    Hmm..that's strange. Clicking the install download link should take you to an ad
    Ah! Got it. You need to click on the "Skip Ad" button in the top right corner to get to the download. The setup.ODM.exe that was downloaded was because you clicked on the Ad.
    Posted in: Mods Discussion
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