Because there are probably some carts hidden elsewhere. Like you said, your friends have secret lairs.
My friends do not have secret lairs, I think you confused me with someone else. I know every block of rail in my world and the only carts on rails are the ones either myself or friends are using. So that maxes out at 8 at a time, which has yet to occur, at most, it's 3 at a time.
So you're argument is that there are 32+ carts just laying around on rails that I did not put down? Is the minecart limit a new addition as I have never had this problem before. Seems silly to think there are that many Minecarts on rails randomly placed, when the limit is just a few away. Poor programming if that is the case.
I too am experiencing the minecart limit message, given there are not minecarts on a rail when the message prompts, I hope it's a bug of sorts.
Also, there is an issue with dispensers and minecarts across large distances, i.e., across three or more maps. I have a setup where a dispenser will dispense a minecart onto a powered track upon activation, and this works wonderfully as long as I'm playing alone or have other players near me (within the same map) when I activate the dispenser. But when I'm on different map, about four maps away from another player in my world, the dispenser will drop the item rather than eject a usable cart that can be placed on a track. Despite placement of a minecart track, the dispenser acts as a dropper, dropping the item. Nothing changed besides the number of people in my world and their relative distance to whoever activates the dispenser filled with minecarts.
Why would the dispenser behave so differently depending on where other players are in my world?
Don't see what the name of the game has to do with items, but ok. The only minecarts that the game counts are ones that have been placed on rails. Inventory items don't count.
Then why would the message appear when there aren't any carts on a rail?
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If I may inquire, where did you get this information?
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lol Fair enough!
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My friends do not have secret lairs, I think you confused me with someone else. I know every block of rail in my world and the only carts on rails are the ones either myself or friends are using. So that maxes out at 8 at a time, which has yet to occur, at most, it's 3 at a time.
So you're argument is that there are 32+ carts just laying around on rails that I did not put down? Is the minecart limit a new addition as I have never had this problem before. Seems silly to think there are that many Minecarts on rails randomly placed, when the limit is just a few away. Poor programming if that is the case.
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Also, there is an issue with dispensers and minecarts across large distances, i.e., across three or more maps. I have a setup where a dispenser will dispense a minecart onto a powered track upon activation, and this works wonderfully as long as I'm playing alone or have other players near me (within the same map) when I activate the dispenser. But when I'm on different map, about four maps away from another player in my world, the dispenser will drop the item rather than eject a usable cart that can be placed on a track. Despite placement of a minecart track, the dispenser acts as a dropper, dropping the item. Nothing changed besides the number of people in my world and their relative distance to whoever activates the dispenser filled with minecarts.
Why would the dispenser behave so differently depending on where other players are in my world?
1
Then why would the message appear when there aren't any carts on a rail?