• 1

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!


    Well the forum stayed open so i guess i better post the latest CH update thats now LIVE!

    CHROMA HILLS PC JAVA 1.14V2 BIG UPDATE (USE OPTIFINE!)



    Shader add-on pack updated too!

    Change log 09-09-2019



    i've probably missed something but........



    Added new stone slab/double slab textures
    Added All new style HORSES plus saddles/bags!!! (long long time coming) *this does not include armor yet*
    Added Sweet berry bushes
    Added New end stone texture (no more cheese!)
    Added Full 3D rails! (go build those roller coasters!)
    Added All new villagers (vast amount of work over the months! *gulp*)
    Added All zombie villagers <---- and these!
    Added Orc pillagers
    Added Campfire
    Added Campfire smoke particles
    Added Animated Magma block
    Added New beacon texture (white)
    Added Composter
    Added Bell texture
    Added New style reworked chests!
    Added Lectern
    Added Wandering trader
    Added Wandering trader lama decor
    Added More foreign characters to font
    Added Campfire item
    Added Sweet berry item
    Added Barrier texture
    Added Lantern item
    Added Bell Item
    Added Banner items
    Added New look title screen background

    Refined Cobble textures
    Refined Bricks texture
    Refined Stone brick texture
    Refined Stone and ore textures
    Refined Diorite, Andersite, granite stone textures
    Refined Hay block textures
    Refined End bricks
    Refined Cut sandstone
    Refined Mutton item

    Improved Smooth stone texture
    Improved Brewing stand
    Improved Iron golem

    Fixed many enhanced Optifine textures not working

    Removed all shader textures from main pack *use the official shader texture pack addon and place above CH if using shaders in game*



    Note* ravager still to come*


    Enjoy!
    Syclone

    Posted in: Resource Packs
  • 3

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!

    I know this forum is being closed soon and going archive only so i'll just say this.


    HUGE THANKS TO ALL THE SUPPORT OVER NEARLY 8 YEARS, making CH changed my life and still is!!

    From a hobby texture pack to now co owner of a games studio and working with huge names such as Microsoft and the awesome people in our team and others we collaborate with over at http://syclonestudios.com/

    AMAZING BONKERS journey!!

    CH is now available for 1.14 as is the CH shader addon pack. *HUGE VILLAGE AND PILLAGE UPDATE IS ON ITS WAY* What a task this update has been, months of work.

    CH is doing VERY well over on the Bedrock MC platform in the official Marketplace.

    THE best place to follow my progress and get news of updates and changes is my twitter, i'm on it daily almost. https://twitter.com/ChromaHills

    If you want to see what our studio is up to also follow
    https://twitter.com/Syclone_Studios

    We also support and publish other artists/creators work so keep any eye out for the work done by awesome creators of packs like Lithos, Pixel Perfection, Quadral and many more.


    T
    hank you everyone, without this forum i would not be where i am today it's changed mine and many others lives!

    Wishing everyone the best

    Syc

    **sorry formatting of this post gone all weird it was fine before**

    Posted in: Resource Packs
  • 3

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!


    New V3 update live, huge update plus all new shader support resource pack.

    Also works with latest SNAPSHOTS 1.14.

    DOWNLOAD HERE: http://chromahills.com/


    Change log:

    CHROMA HILLS V3 (USE OPTIFINE!)

    **NOTICE** USE the new shader resource pack by CH modder Skyli for full shader support including all Optifine extra textures!


    **NOTICE** Sorry horses are not done yet its a huge task to do all the horses and horse armor again almost from scratch, weeks of work just for that!
    (please contact me if you know how to use Optifine custom entities to keep the current horse and horse armor in the pack)


    Change log:


    Added all panda types (with latest improved expressions)
    Added all cats (minus latest “Jelly” cat)
    Added Cornflower
    Added Lily of the valley
    Added all new wood signs
    Added sign items
    Added barrels
    Added Wither rose
    Added Blast furnace (and animation)
    Added Smoker (and animation)
    Added Cartography table
    Added Smithing table
    Added Loom
    Added Fletching table
    Added Grind stone
    Added Stone cutter (and animation)
    Added new dye colours
    Added crossbow
    Added Stone slab
    Improved grass tiling
    Converted particles to new snapshot format (old still in pack for 1.13)
    Fixed Phantom eyes.


    Coming in next update, New villagers, pillagers and more
    Enjoy!
    Syclone

    Posted in: Resource Packs
  • 2

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!

    Shader pack is looking amazing and full Optifine CTM support!!

    Posted in: Resource Packs
  • 1

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from MrAws0m3»

    any thoughts on mod support for mods such as thaumcraft, forestry, BOP, Galacticraft, and etc?


    I am currently making my own for personal use but it would be nice to get an official version



    This pack takes so long for one artist to work on and with the increased update speed of new Minecraft features i just don't have the time, i've worked on CH for 1000's of hours since 2012 its a huge commitment on its own.


    JAVA update V3 is VERY VERY close folks as well as the release of the new full 1.13 shader pack by CH modder Skyli!

    I've also been hard at work on all the new blocks and Village and Pillage update!




    Posted in: Resource Packs
  • 1

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from Drommedhar»

    Still no word of Syclone concerning shader support, even after you 2 already created the needed files.


    Just very busy but also in the processing of moving all CH files to a new server and the shader pack will be done along with that move! :)

    Quote from skyli91»

    I finished the normal/parallax addon pack for 1.13 and sent to Syc. I hope he can release it soon :)


    Annnnd a awesome job you have done too!


    Will have this out soon as poss guys!

    Posted in: Resource Packs
  • 1

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from MrChoke»

    Thanks for this big update!


    I did want to point out some errors that are still showing up in the minecraft log related to your pack:


    [15:32:32] [Client thread/WARN]: Exception loading blockstate definition: 'minecraft:blockstates/tube_coral_fan.json' in resourcepack: 'ChromaHills-128x-1.13-v2' for variant: 'facing=east': Unknown blockstate property: 'facing'
    [15:32:32] [Client thread/WARN]: Exception loading blockstate definition: 'minecraft:blockstates/tube_coral_fan.json' in resourcepack: 'ChromaHills-128x-

    ...


    There are quite a few of these in the log. I don't think it affects anything but just FYI.


    Hope you are enjoying it!

    Hmm yes i cant see these errors causing issue in game but thanks!

    Quote from Jack_McKalling»

    Thanks!

    I noticed you've added scaffolding and bamboo in the changelogs, I take it you're already working on the 1.14 update, super!

    Keep it up, you're doing awesome :D


    My current computer isn't able to run the resource pack together with my private server, so I can only use it in single player. But I'm working on a new machine with more mem.


    Well into working on 1.14 stuff Jack, just finished the crossbow and all the cats!

    Heres some latest 1.14 progress guys!

    Wanted to get the crossbow to look similar to the bow in style and materials and i'm pretty happy with the result. Didn't know you can launch fireworks from it so that's pretty coooool!

    Posted in: Resource Packs
  • 1

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from Jack_McKalling»

    Hey Syclone, this is awesome, thanks! I downloaded straight away.


    Could you update the dowload link btw, in the first post?


    Thanks jack, been a huge amount of weeks on this I lost track!

    Well spotted 1st post has been updated. :)

    Posted in: Resource Packs
  • 277

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!




    Hi all, I'm a 40 (something) yr old artist/designer from the UK I've been working on Chroma Hills since Sept 2012. This project has been a real labor of love and a passion to create my vision of Minecraft. It's been a massive commitment to work at this detail level and with the continuing updates from Mojang. I'm overwhelmed at how many people now use it and look forward to the updates.

    Chroma Hills is the official pack of Sonic Ethers Unbelievable Shaders SEUS support with many additional textures to create bump mapping and specular effects.

    The pack also features 2000+ additional textures that are supported by MCpatcher and Optifine mods.

    Connected textures, random mobs, custom skies supported.

    Official website http://www.chromahills.com

    Download link http://chromahills.com/

    Legal terms http://www.chromahil...forum/legal.php (strict please read)

    MANY, MANY MORE PICTURES HERE! https://syclonesjs.imgur.com/




    You can now support Chroma Hills via Patreon pledges here http://www.patreon.com/syclonesjs



    Posted in: Resource Packs
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