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  • Swervish
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  • Member for 9 years, 3 months, and 2 days
    Last active Sun, Jul, 9 2017 18:41:50
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  • 390 Total Posts
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  • View Swervish's Profile

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    Apr 3, 2015
    Swervish posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2

    I have literally been looking for this mod for my entire minecraft life.



    It is going to make projects like these even better.

    http://www.minecraftforum.net/forums/show-your-creation/screenshots/1594893-neuschwanstein-castle-308l-x-128w-x-155h-survival

    http://www.minecraftforum.net/forums/show-your-creation/screenshots/1600167-regia-anglorum-the-heptarchy-update-10-28-14



    THANK YOU THANK YOU THANK YOU

    Posted in: Minecraft Mods
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    0

    Oct 29, 2014
    Swervish posted a message on REGIA ANGLORUM - THE HEPTARCHY ------>UPDATE 10.28.14<------
    Hey. B! the blocks from your mod seem to be working perfectly fine. No need to update as far as I can see.
    Posted in: Screenshots
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    0

    Oct 28, 2014
    Swervish posted a message on REGIA ANGLORUM - THE HEPTARCHY ------>UPDATE 10.28.14<------
    yep. one of the 12 spawner rooms. only 3 & 1/2 of the rooms are active. Need to cave-creep a bit more to find more spawners.
    Posted in: Screenshots
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    Oct 28, 2014
    Swervish posted a message on REGIA ANGLORUM - THE HEPTARCHY ------>UPDATE 10.28.14<------
    HA!






    Posted in: Screenshots
  • View Swervish's Profile

    1

    Oct 28, 2014
    Swervish posted a message on REGIA ANGLORUM - THE HEPTARCHY ------>UPDATE 10.28.14<------
    Durham Cathedral is under way



    Excavating is done. Layout is done. Scaffolding is currently going up.

    Little Sneak Peak







    Eventually, I HAVE TO take a couple days off playing to organize my 600+ screen shots and start a new thread for REGIA ANGLORUM II.

    Gonna wait until i hit a wee bit of burn out and need a break... but, not even close yet ;)



    ::::::::::::::::::::::::::::::

    Apparently, the code for placing a spoiler has changed. Anyone care to show me how?
    Posted in: Screenshots
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    Oct 25, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    Im almost CERTAIN it is not on your end. The deconstruction mod is non-compatible with other mods I have as well.
    Posted in: Minecraft Mods
  • View Swervish's Profile

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    Oct 24, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    This is the offender; http://www.5minecraft.net/deconstruction-table-mod/



    It also offended the fireplace mod a while back.

    I just took 'Deconstruction Table' OUT....... windmills can now be crafted and my fireplaces are back to boot, baby.
    Posted in: Minecraft Mods
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    1

    Oct 24, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    Well, how bout that.





    I pulled about 70 of my mods out and BINGO... windmill.

    Now I just have to put them back in two or three at a time until I find the offender. I will report which one it is once I know.
    Posted in: Minecraft Mods
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    Oct 22, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    Thanks man. Will watch immediately

    edit:
    Yep, something is definitely broken on my end. Hopefully the conflicting mod isnt one of my critical mods.
    Posted in: Minecraft Mods
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    Oct 21, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    That didnt help.

    Quick question; do I build the mill in a crafting table, or is it done in that 'joining table' item?

    I cant find any tutorial or showcase for how to actually build the thing.
    Posted in: Minecraft Mods
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    Oct 20, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    Quote from CreativeMD»

    Hm, could you give me a full list of your mods and forge version?



    Forge Version 10.13.0.1199
    Posted in: Minecraft Mods
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    Oct 18, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    Well... did both. Neither worked. I'd guess I'm having a conflict with another mod. Im running 122 off them. Maybe item IDs?

    Can anyone point me to a tutorial on troubleshooting that kind of thing?
    Posted in: Minecraft Mods
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    Oct 16, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    I have problems crafting in this mod.

    I CAN craft single Windmill arms and tier one batteries.

    I CAN NOT craft longer arms or The Mill itself. The recipes show in my Crafting Manager, but when I place the items in the crafting table in the proper shape... nothing.

    Ideas?
    Posted in: Minecraft Mods
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    Oct 14, 2014
    Swervish posted a message on Carpenter's Blocks
    Hey Mineshopper,

    First let me say that of the 122 mods I am currently running on a 1.7.10 jar, Carpenter's Blocks is EASILY in the top five of criticals for my survival build style.... right up there with Backpacks, Extra Enchantments, Chisel, and Underground Biomes. I can not thank you enough for the the ability you have given me to place foreign textures (from chisel and UB etc) onto your slopes... because of YOU, I can build almost anything I can dream of..... 'almost'. And that almost is the point of this post. I have a request.

    Before I make it, I would like to invite you to quickly glance at two of my threads on this forum archiving two of my past survival build, 1blk=1ft scale projects. Both of them are in survival and one of them in full vanilla;

    Nueschwanstein Castle

    http://www.minecraftforum.net/forums/show-your-creation/screenshots/1594893-neuschwanstein-castle-308l-x-128w-x-155h-survival

    Regia Anglorum

    http://www.minecraftforum.net/forums/show-your-creation/screenshots/1600167-regia-anglorum-the-heptarchy-update-7-3-14?comment=1



    The reason for my request is that I am currently about 6 weeks into my next project; Durham Cathedral. It is laid out in the same 1blk=1ft scale that I prefer and I have officially finished all of the survival world pre-construction prep work ie, safehouse / warehouse, work shop, farms / food stores, experience grinders, high end armor, weapons and tools, and site-selection/terraforming. I will begin actual construction in the next few days.

    Here is a little ss of the footprint / layout of the Cathedral walls and pillar bases;





    Yeah, its huge; about 460L X 200W x 250H, with ~90 200blk+ high pillars in the 12-15 block diameter range.... So here is my request; All those pillars will connect at the top to support a massive ceiling and roof... and they will connect via arches. HELP ME BUILD THOSE ARCHES...PLEASE. I need a 'Carpenter's Collapsible Block' that is inverted. I need 'upside down' slopes, to build these arches and make then look beautiful. Now, its altogether posible that the current Collapsible Block will auto-invert and 'stick to' the bottom of another block just like your stairs and 45 deg slopes do, but if so, Im not smart enough to make them work. And if that is the case, please just say so and Ill slink away with my tail tucked and figure it out for myself. But if they dont as of yet... Please o Please make me a new block? An inverted collapsible block?

    Thanks a ton for what you have given us already.

    Swervish
    Peace.... and I mean it.
    Posted in: Minecraft Mods
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    Oct 13, 2014
    Swervish posted a message on RandomAdditions Alpha v0.11.23 - Adding a new energy system including machines, tools and new enchantments
    I am frustrated.



    I LOVE the look of this mod's two mills, and I would like to add them both to my irrigation system for my harvestcraft farm. (aesthetic only). trouble is I can not for the life of me figure out the recipes to build the darn things. I am playing survival with no 'cheats' like fly or NEI... its just how I prefer to play, so I cant use NEI for the recipes as suggested. these recipes are not showing up correctly in my crafting guide mod either.



    PLEASE direct me to a place where I can find the recipies listed. PLEASE.
    Posted in: Minecraft Mods
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