I use Forge, Rei's Minimap, and Biomes-O-Plenty.
I recently wanted to use NEI for simpler means of getting recipes. So I stuck CodeChickenCore and NEI into my CoreMods folder.
For some odd reason, when I click on my world, the "Building Terrain" screen pops up, but refuses to go away. Usually then I open up the Task Manager and end the task.
An error log from 'crash-reports':
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 6/20/13 5:35 AM
Description: Exception in server tick loop
java.lang.NoSuchMethodError: net.minecraft.item.Item.getDamage(Lnet/minecraft/item/ItemStack;)I
at codechicken.core.inventory.InventoryUtils.actualDamage(InventoryUtils.java:310)
at codechicken.core.inventory.ItemKey.hashCode(ItemKey.java:45)
at java.util.HashMap.hash(Unknown Source)
at java.util.HashMap.put(Unknown Source)
at codechicken.nei.NEIServerConfig.loadBannedBlocks(NEIServerConfig.java:226)
at codechicken.nei.NEIServerConfig.load(NEIServerConfig.java:51)
at codechicken.nei.ServerHandler.tickStart(ServerHandler.java:44)
at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:28)
at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:122)
at cpw.mods.fml.common.FMLCommonHandler.onWorldLoadTick(FMLCommonHandler.java:303)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:436)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 526051256 bytes (501 MB) / 660209664 bytes (629 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 57
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 7 mods loaded, 7 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.8.7} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{0.5.5} [Biomes O' Plenty] (Biomes-O-Plenty-0.5.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
It seems to be an internal server error, looking at the name of the file.
So I saw the thread, clicked, and noticed the doors were flush with the terrain.
Cream gravy.
That's what I wanted with trap doors in the first place! Dammit, Notch!
Only complaint is the weird recipes, but I'm definitely gonna try a fresh install for the purpose of this mod. And I loathe fresh installing.
Mind if I do a video about this?
Let's see...
Texture pack... No download link...
I know, I'll spam the living @$ out of the topic link until one appears. I don't care how long it takes, DO WANT.
Hey, I've got a block break here that looks like someone's chipping at concrete. It's yours, for the small payment of YOUR SOUL $0.00.
(effing dropbox)
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Good god these people update their stuff fast. Thanks for the assist.
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I recently wanted to use NEI for simpler means of getting recipes. So I stuck CodeChickenCore and NEI into my CoreMods folder.
For some odd reason, when I click on my world, the "Building Terrain" screen pops up, but refuses to go away. Usually then I open up the Task Manager and end the task.
An error log from 'crash-reports':
0
0
I'll see what I can do. We shall rule together.
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Just changed the saturation? Seems legit.
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0
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Cream gravy.
That's what I wanted with trap doors in the first place! Dammit, Notch!
Only complaint is the weird recipes, but I'm definitely gonna try a fresh install for the purpose of this mod. And I loathe fresh installing.
Mind if I do a video about this?
0
0
0
Texture pack... No download link...
I know, I'll spam the living @$ out of the topic link until one appears. I don't care how long it takes, DO WANT.
0
Really? Damn. I need to learn how to use Dropbox better. Gimme a sec...Yeah. So I finally figured out Dropbox.
Here you go:
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YOUR SOUL$0.00.(effing dropbox)
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Mmkay, I'll get on that right away.