In fact hooking into different plugins is irrational. If you just called BlockBreak events and checked their isCanceled state, you could cover all of the possible protection plugins. I really hope youd implement it, or maybe you alreday did?
Hello! Looking through your plugin I noticed tonns of really cool features. Anyways, I am writing this here as for I wanted to say that it would be great if you could add some plugin integration (Like WorldEdit, Towny, etc.) so that everytime rune is activated it first checks if area allows activator to modify it. Shooting arrows of light at a protected town isnt cool at all.
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