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    posted a message on When You Used to be a Noob...

    Taking a break from the game to do showcases and then getting attacked by mobs at stone level tools, no armour and just getting used to survival again. Just happened to me a week ago but I've gotten back into the flow of things again. XD


    That or nether portal placement.

    Posted in: Discussion
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    posted a message on Add if you agree

    If you want a server to join try here where they are advertised (for Java, if you want Console/Bedrock Edition then go to the threads where many post there): https://www.minecraftforum.net/forums/servers-java-edition


    Go through the questioning of 'what type of player are you, what's your past server experience and more'.


    Otherwise there is the 'I want a person to play with' thread here: https://www.minecraftforum.net/forums/minecraft-java-edition/survival-mode/2485318-need-a-friend-to-play-minecraft-with-click-here?page=185


    Minecraft doesn't have official servers, only server software you can use called Realms to create your own (if you pay) and setup a world players can join. You can join a world if that admin owns the Realm and you don't have Realms. Otherwise players set in to setup their own servers or large server groups like those that setup minigame servers. With minigame ones you mostly just need the IP address or otherwise and your good to join. Just like with anything don't cause trouble (use xray, bother other players, ruin the server, etc) and play the game with an official account with a bought version of the game.


    While official servers would be nice I think it would be as toxic as other games (otherwise Mojang at least giving people Realms to manage and do what the community wants allows for more to be done and for server admins to do things, the server commands do a good job and otherwise Bukkit, Spigot and otherwise allow for more options so Mojang doesn't really have to jump in even though they could but with the updates and otherwise they are doing fine) so the way the community has gone about things to setup their own servers, works well. Otherwise play LAN with a friend/group if you aren't up for servers or can't join any but still want to play the game.

    Posted in: Discussion
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    posted a message on How to install old versions of Minecraft that are not in the launcher?

    I don't know for sure but when it came to the combat snapshots I just put them into the versions folder and it noticed them, then run the game. It way work for the old versions possibly. Besides when it comes to the old ones you don't have on your system that you have to get from Mojang I assume it just downloads them and you play them (no other inputs needed) just like you would updating/going back to versions from a bit go that are still recent.

    Posted in: Java Edition Support
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    posted a message on is minecraft inspired by tetris?

    A quick trip to the wiki: https://minecraft.gamepedia.com/Minecraft_Wiki will tell you that it was inspired by Infiminer and Dwarf Fortress.


    Otherwise you could say Lego or other games (like those mentioned above) is what it's more comparable to than Tetris but I can see how someone would think it is.

    Posted in: Discussion
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    posted a message on Why is it difficult to update/port mods to latest MC versions?

    No problem, what Majestyc2k1 said is very true and relevant, but for me I just stated what I've experienced in the last few years as a player (1.7.1 to 1.14.4 have been the good years of experiencing modding for me). From hearing what devs say in the Rift & Fabric Discords as assisting players with installs (in the last year and still every so often).


    To noticing who worked on Forge aspects in the changelogs.


    To just watching interviews with the devs on GreenPhelm's YouTube here: https://www.youtube.com/playlist?list=PLCnnzO1tiQZzI0yjleCCKsQwIUL9ULbMu,


    Not seen many of the ones from this next playlist link as they are more from years ago compared to devs still around that make the major mods and do things with Forge like the first playlist: https://www.youtube.com/playlist?list=PLCnnzO1tiQZyq-Lv2sDwhRyxKGOcc_YKj


    So I don't have accuracy for all things as I'm not a true dev myself (I understand code but I do proper modding/know much about Java coding compared to other code) but while some info is second hand, the rest is guessing based on what seems likely.

    Posted in: Mods Discussion
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    posted a message on Why is it difficult to update/port mods to latest MC versions?

    It can come down to Mojang's changes in updates so Forge (that and MCCoderPack and other requires for Forge) has to adapt, or just Forge changes themselves. There is probably other reasons but those are the two I notice. Forge 1.13 took a while not just because of the ID flattening adapting but legacy code reasons that needed to be removed, updated, changed or whatever the case that the Forge team felt it was necessary to do.


    Rift was in-between and made Fabric what it is now (even if Rift was a prototype of sorts) but Fabric is lightweight and updates to snapshots in no time because it's built for that. Forge has everything inside it, Fabric has it's base and everything else can be applied externally to it that devs can use (not just because they are being made from scratch), so it's modular. It might be annoying to work out which libraries but they have (for players this it can be the case I mean), but the Fabric team have done a good job of embedding libraries, APIs and more into their mods so it's less tedious to download requirements all the time as people don't look at the file/changelog they just download a mod and expect it to work.


    Many devs have stayed on 1.7.10 due to the time to spend on updating their mods or the 1.8+ changes to Forge that may have mostly likely been due to Mojang's changes annoyed them or they just enjoy 1.7.10 so much more and the 1.7.10 community is still active 5+ years later so it's not a version that won't be played. Silent's Gems might be updated every version no problem but Thermal Expansion took a while for a 1.10.2 version then made it's way to 1.12.2. Mostly due to the RF API I feel besides the dev's time and ideas and so on (even though Ender IO updated fairly well from 1.8.9 to 1.11.2 but then slowed down around 1.12.2 and people screamed for it to be updated and the devs have now updated it but still it can't be ignored and it besides other mods used the RF API for those versions and Forge Energy came later). While Tinkers was restructured and made for 1.8+ and went to 1.12.2 no problem. If you look back on how long it takes mods/modloaders to update just guess based on what is stated in updates like JSON changes, the ID Flattening and so on. While technical things in updates you may see and may not understand as a player (I don't know how much it does myself but as I am looking into modding the proper way I am slowly understanding how long it can take, I have only started with Fabric though not Forge 1.14 yet) yes and don't effect players they do developers of modloaders and mods.


    In short:

    In short it's the developer's choice which version/modloader they developer for (Forge or Fabric), it depends on Mojang's update decisions, the modloaders either adapt or change things for their own reasons.

    Posted in: Mods Discussion
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    posted a message on Downgraded Forge but mods aren't there anymore?

    This is why Twitch or MultiMC are useful, Vanilla you need like a "1.12.2" folder to separate your mods from other versions, or to read them if you have more than one you use. For Forge 1.13+ (or even other modloaders like Rift and Fabric for 1.13+) you don't have the ability to run mods in separate folders, only move them to those folders so they are out of the way or so you don't crash if you have 1.12.2 JEI and 1.14.4 JEI trying to be loaded and it's loading the 1.14.4 JEI in the mods folder while also the 1.12.2 one in the 1.12.2 folder.


    The community will recommend this but you don't have to do it, it's just easier to use/makes things cleaner and not all over place, and sometimes avoids mod crashes like the JEI one I mentioned.


    Here is what I do when I use the Vanilla launcher to do this, MultiMC and Twitch having separate instances over just version profiles like Vanilla is a big deal when you use many for snapshots, release versions, mods, or other situations.

    Posted in: Java Edition Support
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    posted a message on Is there any proof for Rana's drops?

    This was an interesting read, I myself don't know much Java but I know a fair bit of the basics (it's my only application or otherwise language outside of Web or database related ones I know).


    To respond to your conclusion:

    -Interesting stuff.


    -No clue but it is interesting to think. Either it did or it was planned and never added/or removed.


    -I'm not sure, it may have but it depends on the build/versions they are referring to on the wiki (not checked myself in a while that era of wiki details).


    -It could from mods that Rana exists for, but I'm only speculating as I haven't used many of the 'lost Minecraft items, characters and more' types of mods that re-add them into the game like those characters or Rubies or Crying Obsidian and so on. But it would explain why it would be listed that but I'm not sure that is only 3 builds and I'm not sure if they were for only those 3 or more but if there is more or comments in the code maybe it might be clear about the drops for Rana but otherwise who knows. Either way good pick up if it is what happened then and if the wiki entry is speculated or not.

    Posted in: Discussion
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    posted a message on Pollen (A drop from Bees)

    Maybe pollen mixed with something could allow for some odd cross breeding of flowers of different colours to make it easier to get dyes, maybe like transmutation, Dandelion from Cactus and Cornflower if nearby or Red Tulip/Poppy (whichever) and dandelion to get an Orange Tulip, or a (maybe to make negative ones like the wither rose from others maybe but obviously you aren't getting a wither poppy or so like in mods).


    Maybe pollen could be used otherwise to maybe make two block high flowers from those that have a 1 block high variant of that colour. Poppies or Red Tulip to Rose Bushes for example. It's a bit odd but could be interesting.

    Posted in: Suggestions
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    posted a message on Bounding Box Outline Reloaded Mod for Minecraft

    I'm no expert here but from what I understand (until the developer can answer for you properly).


    In LAN (both players need the same mods) or on servers (you need to have it on the server if a mod is server side, if it is client side both need the mod, similar to the LAN environment).


    Try in a test environment for you to have the mod on the server (server side) and see if you both can have no problems with the session/others joining. If not then try having both players have the necessary mods for the modpack your using before joining the server (client side).


    If there is questions that have been answered prior in this thread for client/server side use of the mod or it is mentioned on the mod page then you may have the answer your looking for.

    Posted in: Minecraft Mods
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