• 1

    posted a message on Witchery 0.24.1

    So, due to some things, with one programmer deciding to go his own way, and another on the fence about things, is there anyone lurking here who might be of aid in terms of the following:


    General knowhow of Forge modding, including making JEI plugins

    Animating mobs and other entities


    Message me in private if you are, as I am trying to make sure a certain somebody does not find out, hence the cloak and dagger.

    Posted in: WIP Mods
  • 1

    posted a message on Dungeon Mobs (they're back!)

    Due to some shenanigans, I have effectively taken over here.

    Posted in: Minecraft Mods
  • 1

    posted a message on Dragon Mounts r46 [WIP]

    I may be able to answer your prayers. I did contact Barracuda in the past, but it was apparent he was rather busy. I have a mostly complete port of Dragon Mounts to 1.12.2, but it's got some minor issues I want to work out. I'll talk to RPGAdventurer about this.

    Posted in: WIP Mods
  • 5

    posted a message on Witchery 0.24.1

    I don't believe I mentioned this here, but Covens and Witchworks merged. The resultant merger is Bewitchment.


    https://github.com/Um-Mitternacht/Bewitchment

    Posted in: WIP Mods
  • 1

    posted a message on Dragon Mounts r46 [WIP]
    Quote from Danik1601»



    May be I am very stupid, but I can't download the .jar file from your repository :-(



    There isn't a jar on the repo.


    Barracuda has not responded back to me. I'm trying to see if Avatair can help me fix some minor bugs, then I might see about releasing to curse myself, as the license should allow it.

    Posted in: WIP Mods
  • 2

    posted a message on Dragon Mounts r46 [WIP]

    Barracuda responded to me. You might get something soon.

    Posted in: WIP Mods
  • 2

    posted a message on Witchery 0.24.1
    Quote from Thermawrench»

    We know so little, where would we even start? I mean, i think we can establish the fact the he still has a beating pulse. But other than that?


    Elucent supposedly contacted him, but how he did it is unknown. All he mentioned is "some convoluted method". I would advise not contacting Elu about this, though. ****'s going on with him. Depression.

    There are a few accounts with the Emoniph name floating around, but I can rule out one as not being him. The wikia user bearing the same username is not our Emoniph.

    Posted in: WIP Mods
  • 3

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Azanor, any teasers of new progress on 1.10.2 you can show us non-patreon users?

    Posted in: Minecraft Mods
  • 1

    posted a message on Witchery 0.24.1
    Quote from GlitchReaper»

    Nice to know. Are you part of the modding team behind it?

    I'm effectively the defacto leader, and also I own the GitHub repo.
    Posted in: WIP Mods
  • 1

    posted a message on Witchery 0.24.1
    Quote from codebracker0»

    He didn't even log in into steam for about a year, than once 57 days ago, so I'm inclined to believe that was a glitch or a hacker and that he hasn't been online since he dissapeared, meaning he is either dead or stopped using the computer for unknown reasons.
    Or maybe he move somewhere with no internet access.

    I doubt he is dead.

    If he accessed steam, he is probably safe, and somewhere with internet access. Though you can make yourself appear offline all the time on steam, with a bit of trickery.
    Posted in: WIP Mods
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