(Added Blood Moons, they happen once every ingame year.)
It was getting late, so he decided to make a shelter from palm fronds and bamboo, he eventually finished it, but it became night, but this was no ordinary night, the moon was red, and meteors were raining from the sky, so he shut the door and barricaded with extra bamboo stalks. A human was begging to get in, but then he began to grow yellow colored fur and spots, and became a Werehyena, and busted opened the bamboo door, so The Light clawed the Werehyena in the eyes and ran off. The Werehyena chased him into the woods, were he found a gun with silver bullets, so he loaded the gun and fired at the Werehyena, the Werehyena dropped to the ground and died. Blood pooled out of the Werehyena, and The Light ran back into his hut, but when he went to it, it was covered in purple thorny vines.
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Dec 20, 2011The LightPosted in: Forum Roleplaying
The Light woke up on the same shores again, he must have been knocked out by a large fruit or piece of wood, considering he used the same physical body as last time, a Troodon. He went into the forests and saw some elves, and a parrotman adventurer.
Dec 19, 2011The LightPosted in: Forum Roleplaying
"I need to create two versions of me, not just a body I can transfer into." The Light began shooting essence out of his chamber, he began transfering himself into that essence, another copy of his consciousness began replacing his consciousness in the chamber, and the real version of himself went into the physical body, he was free to explore his world and still control his world, he ran out of the cave, at the shores of his island on the Rebirth Archipelago, he spawned a boat and went off in the direction of Southeast Asia, the land of the Elves, days went by, then weeks, then eventually, he saw a rocky island with Mermaids on the shore, they were beckoning him to come towards the shore with their song, but he kept going away from the island, eventually, weeks later, a storm hit the boat and he was cast overboard, he was knocked unconsicous, then, one day, he woke up on the shores of Southeast Asia, palm trees were waving in the wind, a Flying Cat was ontop of one of them, then he saw a Salt Elf smuggler grab the cat with a bag, tied the bag up, and drug it onto a boat, then The Light remembered something odd that happened before. He saw a world where humans took over sucessfully, then he snapped out of the memory,. The sun was shining bright, the place was the most beautiful place on Earth. Human ruins were not seen anywhere, the sun shined through the canopy of the tree, the dappled light beams made the place even more beautiful. The smell of the ocean was everywhere. Then a loud thump was heard, and The Light was knocked out.
Dec 18, 2011The LightPosted in: Forum Roleplaying
The Light headed away from the salt flat towards his chamber, he ran as fast he could, across the water, he found his island eventually, and headed into the cave, eventually he found his chamber, and transfered himself into the chamber, his physical body goes into the chamber and becomes essence again.
Dec 18, 2011Posted in: Forum RoleplayingQuote from Hoopydoodle
Name: Sythrin Cactusbleed
Race: Sand elf.
Appearance: Light yellow skin, much less camouflaged than the others. Has shortish blonde hair, swept to the left. Parts of his hair are slightly spiked up. His eyes are deep blue, and make him spottable miles away. He is the athletic build, and his legs have countless scars.
Bio: Sythrin is an outlaw, no body cares for him, he cares for himself. He has learnt to get water from cacti, and to compress sand so hard it become a stable building material. He is an avid archer, and has once made an arrow from cacti and sand. He knows the ins and outs of survival, and can easily escape from danger.
Skills: Archery, Sprinting, Survivalism, able to compress sand and cacti into buildable materials.
Points: Normal stats for Sand elves, 1+ for speed, agility, and archery.
Additional Info: N/A
Accepted. Your supposed to put Tacos in the additional info, but you'll be accepted for once.
Dec 18, 2011Posted in: Forum RoleplayingQuote from randomperson000
Making a new race, had an idea, decided to go with it.
Name of race: Enoch-tal
How many years of existance has the race been in: about 100
Average size of adult male of race: 7-8 ft.
Average size of adult female of race: 6-7 ft.
Lifespan: close to 500 years without extension, considered an adult at the age of 10
Body shape: Huamnoid
Other physical traits: Long sharp teeth and retractable claws, skin is grey, where human eyes are white theirs are black, pupils are a brilliant gold, dink blood, hair is brown
Pyschology: They prefer the form they are born with when they can, they are hunters and proudly display their trophies when they gather, see it as shameful to let a prey live and to use their gained form or ability, gather every 50 years for a celibration, have a somewhat human system of government though it only lasts into the town moral codes last in the world, it is shameful to kill another of the race
Skills the race has:
Abilities and powers: Shapeshifting: can change their shape (after they absorb it from prey), DNA Absorbtion: Can absorb the DNA of their prey and gain their abilties and powers, Immune to Vampireism, Lychanopsis (or whatever the werewolf disease is) and zombieism, 25% resistant to disease
Locations it live: Migrate around world but gather in a town in the Himilayas
Additional info: If one has a vendeta against you they will not stop until you are dead. Natural speach is similar to humans but a little bit harsher.
Age: 15 at the time
Appearance: 8 ft tall, long shaggy brown hair, usually wearing leather clothes
Bio: Raised in the town of Inte'mel, currently the only town for the race, he stayed from going on his first journy out into the world to help continue the construction of part of the town. He was raised in the town and learned to hunt and fend for himself in the world.
Skills:Inteligence +2, Stealth +1
Additional Info: I like tacos
Accepted and accepted.
Dec 17, 2011The LightPosted in: Forum Roleplaying
The Light turned in the opposite direction and ran, trying to find the space time rift. He sensed it and tried to close it, but it wouldn't close. Suddenly, something jumped out of the salt, a 20 foot tall Groundman, and The Light was grabbed, the Groundman looked at him, and the Groundman tried to eat him, but whenever The Light touched his mouth, he was damaged considerably, so The Light began to turn a dark red, and began to absorb Light Energy from the air, and he began to become redder and redder, then he channeled a beam of pure light, when it hit the Groundman, vines began crawling up his sides, then he began to disentegrate, then The Light ran off, looking for a way to shut the space time rift and prevent more beings like Vigil in.
Dec 16, 2011The LightPosted in: Forum Roleplaying
As he ran to investigate the space time rift, he sent a clone of himself to the location of Troodin, and he ran as fast as he could, he began running over water, and eventually, he found the Giant Salt Flat, and he ran across it, seeing the rift and Vigil's Base. He investigated and saw technology far more advanced than the Shadow Beings who built him. Then he saw Vigil.
Dec 16, 2011Sunconure11 posted a message on Count to 50 before someone with a my little pony avatar posts!2Posted in: Forum Games
Dec 16, 2011Posted in: Forum RoleplayingQuote from Gales92
Name: Mehalra Vesmana
Appearance: Dark brown hair, dark green eyes, he has light brown skin. He wears a light cloth which covers most of his upper torso and lower legs that his the color brownish green to blend in with the forest around him.
Bio: Mehalra was a normal elf, never strayed to far from the village and never fought whith each other. Mehalra was very courgeous though, he was always the first person to rush ahead while hunting and the first person to try out a new weapon. One time, while Mehlra was hunting, he accidently hit a fellow elf in the side of his leg while he was firing at a group of Phoenix fowl. He was aming at the bird when he was bumped into and accidently released his arrow. The arrow got stuck in the other elf's thigh. Upon returning to the village they told everyone what happened. Some of the other elf's family said he did it on purpose and he should be thrown out, others disagreed and said it was just a accident which could have happened to anyone. The village elders finnaly decided to keep Mehalra in the tribe for a accident is a accident no matter what.
Skills: Archery, hunting, and magic.
Points:2+archery, 3+magic, 2+stealth
Name: Grendun Yosomer
Appearance: Dark blue scales, blue eyes, and a patch of light blue scales around his eyes. He wears a cloth which is also blue but feels kind of like sea weed.
Bio:Grendun was born and raised to follow the Fishmen's rules. Every fishman must not harm the land, nor can they harm each other in fighting. Those were the two most important rules of his tribe. No matter what though something comes along to disrupt the tranquility of life. This was also true for Grendun When his village was attacked by a group of Destamala which are a large type of carnivourous shark like creatures who either attack for fun, or for food. Grendun was one of the first people to act by trying to fight the Destamala off. He almost failed at doing so too when all of a sudden the villagers who were hiding came out to help him by throwing spears at the Destamala. He was then known the village for helping protect it from the Destamala who attacked their village.
Skills:Intelligence,strength, and mining
Points:4 + Intelligence, 2 + Strength, 2 + Mining
AcceptedQuote from Scorpi15
Age: Maturity is around a 24 year-old's, but in human years, unknown
Appearance: A Troodon on the smaller size, has blue markings on his top with blue and green feathers on his arms.
Born into a large pack of Troodon, he was inducted into the Protectors of the Light, because of his skills and overall performance. The Protection sent him with a small pack of other protectors onto the surface, to repair any leaks of the light and generally protect the native populace.
1 + Survivalism
2 + Salvaging technology
2 + Agility
5 + Stealth
4 + Strength
6 + Intelligence
Summon The Light - Summons me to a location.
Traits of Troodon:
Resist common cold
Weak to Flu
Resist heat 75%
Additional Info: TTTTacos!
Accepted as well
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