1. Download here and extract to a folder
2. Copy and rename .minecraft/versions/1.7.2 to 1.7.2_CUSTOM
3. In 1.7.2_CUSTOM, rename 1.7.2.jar and 1.7.2.json to 1.7.2_CUSTOM.jar and 1.7.2_CUSTOM.json
4. Open 1.7.2_CUSTOM.jar with winrar or 7zip and copy everything precedently extracted in it
5. Delete META-INF
6. In 1.7.2_CUSTOM.json, change "id" to "1.7.2_CUSTOM"
7. Start minecraft
8. In "Edit Profile", change "Use version" to 1.7.2_CUSTOM
9. Click "Save Profile"
10. Click "Play"
How to use
Interact with the bot trough the chat. Chat commands are not seen by other players online. Every command begin with a dot.
Chat Commands:
- Dig a cube.
Type in chat: .mine:[depth]
or
Type in chat: .mine:[depth],[side]
or
Type in chat: .mine:[depth],[side],[height]
or
Type in chat: .mine:[depth],[side],[height],[left | right]
[depth] is number of block in front of you (Counting the one your standing on)
[side] is number of block on selected side (Counting the one your standing on. If not specified: 1)
[height] is self-explanatory. Block at feet level is block one (If not specified: 1)
[left | right] is the side of the player the cube will be dig (If not specified: right)
So something like: ".mine:2,2" will dig a perfect 2-block wide cube to the right of the player.
- Search and go to specific bloc type
Bot will not find buried blocs or blocs reachable only by standing on top of or under. Only blocs the bot can stand beside will be found.
Type in chat: .search:[bloc id] (Like 16 for coal or 54 to walk back to one of your crafting table. See here for more block ids: http://media-mcw.cur...aValuesBeta.png)
- Chop block type
.chop:[bloc id] (17 to chop woods or use shortcut and press: "i")
- Stop the bot
.stop
Chat Commands:
- Dig a cube.
Type in chat: .mine:[depth]
or
Type in chat: .mine:[depth],[side]
or
Type in chat: .mine:[depth],[side],[height]
or
Type in chat: .mine:[depth],[side],[height],[left | right]
[depth] is number of block in front of you (Counting the one your standing on)
[side] is number of block on selected side (Counting the one your standing on. If not specified: 1)
[height] is self-explanatory. Block at feet level is block one (If not specified: 1)
[left | right] is the side of the player the cube will be dig (If not specified: right)
So something like: ".mine:2,2" will dig a perfect 2-block wide cube to the right of the player.
- Search and go to specific bloc type
Bot will not find buried blocs or blocs reachable only by standing on top of or under. Only blocs the bot can stand beside will be found.
Type in chat: .search:[bloc id] (Like 16 for coal or 54 to walk back to one of your crafting table. See here for more block ids: http://media-mcw.cur...aValuesBeta.png)
- Chop block type
.chop:[bloc id] (17 to chop woods or use shortcut and press: "i")
- Stop the bot
.stop
Know bugs
- Tools are dropped sometimes (But immediately recovered). (Partially solved)
Update
Version 2.3.2
- Add auto drop junk (Junk: dirt and cobblestone. Experimental. May be activated/deactivated by typing ".drop_stuff:off/on")
Version 2.3.1.1
- Minor bug correction with auto food eating
Version 2.3.1
- Add food eating when starving
Version 2.3
- Updated for Minecraft 1.7.2
- Minor bugs correction
Version 2.1
- Updated for Minecraft 1.6.4
Version 2.0
- Updated for Minecraft 1.6.2
- Rewrited from scratch.
Version 1.5.5
- Updated for Minecraft 1.4.7
- No patch for forge this release.
Version 1.5.3
- Updated for Minecraft 1.4.5
- Note: In this version, the patch for forge doesn't support search of block trough the graphical menu. Use the search command in the chat instead.
Version 1.5.2
- Updated for Minecraft 1.4.2
- Added an option in minecraft.ini to change the default search time after which a search is declared "unavailable". (Default 20 seconds.)
- Bug fix: Donate button on this thread not working
Version 1.5.1
- Bug correction for auto-torch not working properly
- Other minor bugs correction
Version 1.5
- Config file
Version 1.4
- Fix bugs
- Add bloc search in chat
- Add bloc search in menu
- Add food search
- Saving position on Pause and going back to that position on Resume
- ...and probably added a bunch of all brand new bugs
Version 1.3.2.2
- Fix misplaced block under bot's feet resulting in him falling in whatever he was trying to avoid
- Fix bot trying to walk trough block re-appearing because of lag
- Fix bot not digging on the specified side when first floor digged is under his feet.
Version 1.3.2.1
- Bugs fix
Version 1.3.2
- GUI. To change how to open it, go in controls settings.
- Pause and Resume is done trough the GUI.
Version 1.2:
- No more limit to height
- Better detection of water, fire and lava
- You can now choose to dig the cube to your left or your right
- Holes should be filled with dirt or cobblestone
- Falling gravel shouldn't be a problem anymore
- Items switching shouldn't be a problem anymore
- Added a waiting time after some actions to counter lag on some server. You can raise or lower it with the command '.bot lag:[number]'. By default '[number]' is set to 5. You can also set it to 0 to speed things up but I don't recommand it.
- Pause and resume is now done with the same key. ('x')
- Fixed bugs here and there
Version 1.1:
- Added possibility to dig tunnel higher than 2 blocks. (Up to 6 blocks high... Hooray!)
- Added axe and shovel switching whilst digging
- Added possibility to resume tunnel stopped with X with C.
- Torch are now placed depending on actual darkness instead of depending on distance between them
- Code optimization (Faster... I guest it could be usefull for people with a lot of other plugins)
- Added precision in deplacement
- Removed chat feedback. Only error message left.
- ... and 2 or 3 things here and there that you might or might not notice. I'm not sure myself. (I'll probably write a log next time.)
- Add auto drop junk (Junk: dirt and cobblestone. Experimental. May be activated/deactivated by typing ".drop_stuff:off/on")
Version 2.3.1.1
- Minor bug correction with auto food eating
Version 2.3.1
- Add food eating when starving
Version 2.3
- Updated for Minecraft 1.7.2
- Minor bugs correction
Version 2.1
- Updated for Minecraft 1.6.4
Version 2.0
- Updated for Minecraft 1.6.2
- Rewrited from scratch.
Version 1.5.5
- Updated for Minecraft 1.4.7
- No patch for forge this release.
Version 1.5.3
- Updated for Minecraft 1.4.5
- Note: In this version, the patch for forge doesn't support search of block trough the graphical menu. Use the search command in the chat instead.
Version 1.5.2
- Updated for Minecraft 1.4.2
- Added an option in minecraft.ini to change the default search time after which a search is declared "unavailable". (Default 20 seconds.)
- Bug fix: Donate button on this thread not working
Version 1.5.1
- Bug correction for auto-torch not working properly
- Other minor bugs correction
Version 1.5
- Config file
Version 1.4
- Fix bugs
- Add bloc search in chat
- Add bloc search in menu
- Add food search
- Saving position on Pause and going back to that position on Resume
- ...and probably added a bunch of all brand new bugs
Version 1.3.2.2
- Fix misplaced block under bot's feet resulting in him falling in whatever he was trying to avoid
- Fix bot trying to walk trough block re-appearing because of lag
- Fix bot not digging on the specified side when first floor digged is under his feet.
Version 1.3.2.1
- Bugs fix
Version 1.3.2
- GUI. To change how to open it, go in controls settings.
- Pause and Resume is done trough the GUI.
Version 1.2:
- No more limit to height
- Better detection of water, fire and lava
- You can now choose to dig the cube to your left or your right
- Holes should be filled with dirt or cobblestone
- Falling gravel shouldn't be a problem anymore
- Items switching shouldn't be a problem anymore
- Added a waiting time after some actions to counter lag on some server. You can raise or lower it with the command '.bot lag:[number]'. By default '[number]' is set to 5. You can also set it to 0 to speed things up but I don't recommand it.
- Pause and resume is now done with the same key. ('x')
- Fixed bugs here and there
Version 1.1:
- Added possibility to dig tunnel higher than 2 blocks. (Up to 6 blocks high... Hooray!)
- Added axe and shovel switching whilst digging
- Added possibility to resume tunnel stopped with X with C.
- Torch are now placed depending on actual darkness instead of depending on distance between them
- Code optimization (Faster... I guest it could be usefull for people with a lot of other plugins)
- Added precision in deplacement
- Removed chat feedback. Only error message left.
- ... and 2 or 3 things here and there that you might or might not notice. I'm not sure myself. (I'll probably write a log next time.)
To-do List
- Pause/Resume key
- Macros
- GUI
-Custom keys
-Optimize pathfinding
-Food eating when starving
-Drop junk
- Automatically put nice stuff in chest
- Alarm when attacked
- Physical selection tool
- Building
-Auto-finding and collecting wood and other specific material
- Auto-building tools like pickaxe, axe and shovel.
- Add a way for server admin to disable some funtionnalities (Probably by motd as it's been suggested)
- Macros
- GUI
-
-
-
-
- Automatically put nice stuff in chest
- Alarm when attacked
- Physical selection tool
- Building
-
- Auto-building tools like pickaxe, axe and shovel.
- Add a way for server admin to disable some funtionnalities (Probably by motd as it's been suggested)
Copyright
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://www.minecraft.net/copyright.jsp is sole property of the Mod author (, henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net, mcmodcenter.net. It may only be mirrored or reposted with advance written permission of the Owner. Electronic Mail is fine if you wait for a response. URL shorteners or other attempts to make money off The Owner's Mod are strictly forbidden without advance written permission
Video courtesy of Introbution (Thanks):
If you like this project, please support it.
Thank you and happy digging.
Also: Source available here https://github.com/s...e/minecraft_bot
1
Etho's Idea Ceremony
docm77's Attempt
xisumavoid's Win
Now as you can see, the map is played with your eyes closed to produce an exciting challenge.
I have taken his concept and put it into a much more advanced version of it.
It is currently not fully completed as the music portion of the map is not positioned on the dome.
However the music is on a separate platform for viewing and is audible from inside the dome.
Changes I have made are the following:
Spawners Enabled are now top of the dome.
There is now a round system. [5 Minutes/round]
There is an exit [opens when round is over]
Spawners only get enabled when the round starts [by pressing the button]
Background music [to make the game harder or more relaxing]
Chests come with a full set of leather armor already assembled.
Screenshots
Spawner Selection
Entrance
Exit
Inside
PLEASE NOTE [2.1 Users]:
When using the death trap the round will start.
In order to reset the round go to the back of the entrance.
There will be a dirt block on the wooden pressure plate, simply pick it up and put it back in the dispenser.
Doing this will make it so rounds are not longer then they are supposed to be.
Download link: http://www.mediafire.com/?82vhwubn5688wr9
2.1: http://www.mediafire.com/?z8oi6ah9zy4mc63
2.0: http://www.mediafire.com/?5wx15vx61rck0m6
Changelog
2.2:
- Item Destroyer Opens Arena Doors [Doesn't Trigger Round]
- Moved Entrance Over 1 Block
2.1:
- Added Death Trap [Inside Dome]
- Music can now be played from dome
2.0:
- Initial Release
Future Changes
- Music on dome.
- End Round Music.
Highscores:
0. Name [Base Score][Multiplier][Real Score]
1. xisumavoid [52][1.5x][78]
2. EthosLab [25][1.5x][37.5]
3. docm77 [5][1.5x][7.5]
4.
5.
6.
7.
8.
9.
10.
Score Multipliers
Default Multiplier: 1.0x
Easy: +0.0x
Medium: +0.5x
Hard: +1.0x
+0.125x / Spawner
Music +1.5x
+0.25x / Round Passed
To submit a highscore a video or picture proof must be provided [video preferred].
1
5
The answer to that is Millenaire is pretty advanced, but they are what I like to call Basic-Advanced AI.
Basic-Advanced AI is, in this case, when the AI does everything absolutely perfectly. It can make no mistakes, it can't interact with the world around it as well as you think it does.
My goal is to make a true advanced AI.
Some goals of this project will be:
- AI will move around to place blocks
- AI will not really on the player for everything
- AI will gather most of it's own resources, relying on the player only for certain items
- AI will slay monsters that threaten him and his mates
- AI will group together to form 'tribes'
- Tribes will not exist at start of world, but slowly form on it's own
- Tribes will slowly advance from age to age
- Tribes will use modded blocks [if you have the appropriate version of the AI]
- Tribes can become hostile to the player if they kill one of the members
- Tribes can become rivals with each other, producing full on wars
- AI will have feelings
- Feelings will affect how the AI interacts with the world
- AI can misplace blocks, and will correct itself for doing so
- AI will reconstruct if it is able to
If you would like to join the project, feel free to do so.
REMEMBER: We will be a team of coders, not textures. When we are testing I will create skins for them.
Thank you for reading this little blurb of my future project. Wish me luck and have a good day.
Members:
StrykDem
Snake956
Builder4Free
Signature (Courtesy of Sarzael):
1
Well I don't recommend XTra Ores, but some good mods are:
BuildCraft
IndusrialCraft
Backpacks
RedPower
PortalGun
Somnia
Wireless Redstone
Rei's Minimap
Custom Recipes
Better Then Wolves
IDResolver
Optifine Dual-Core Edition
Installing Mods:
[Not Required if Installing what you want to, but is for mods I have suggested]
1. Download ModLoader
2. Download ModLoaderMP Client
3. Download Minecraft Forge
4. Get WinRAR or 7Zip
5. Force Update Minecraft to get a fresh jar file
6. Navigate to %AppData%/.minecraft/bin
7. Right-click minecraft.jar
8. Open With > WinRAR / Other Extraction Software
9. DELETE META-INF
9. Open ModLoader.zip
10. Drag Files from ModLoader.zip to minecraft.jar
11. Repeat steps 9 and 10 for ModLoaderMP Client and Minecraft Forge
12. Run Minecraft
If you don't black screen your good to go.
To install mods, make sure minecraft is closed then do the following.
1. Download the chosen mod
2. Open the mod in WinRAR
3. Check to see if any base files have been modified, if not proceed with A if so proceed with B
4A. Navigate to %AppData%/.minecraft/mods
4B. Navigate to %AppData%/.minecraft/bin
5A. Drop the ZIP file into the directory
5B. Open minecraft.jar with WinRAR
6A. Run Minecraft
6B. Drag files from Mod zip to minecraft.jar
7B. Run Minecraft
TROUBLESHOOTING
1. META-INF Deleted?
No? Then delete it [Found in minecraft.jar]
2. Check ModLoader.txt
It will usually say what the problem is
Conflicts:
Most mods create a config file when starting minecraft. I recommend you open all the config files in Notepad / ++ and start at 255 and work your way DOWN
Block A must be +1 then Block B:
Usually means that you modified your configuration files. To fix this find Block A and set it to Block B's ID + 1 this is usually the case for liquids.
Block cannot be added because null already exists:
Please note IDResolver edits base files, Minecraft Forge also modifies them. If this situation occurs overwrite the IDResolver base files with the Minecraft Forge ones.
NullPointerException:
Usually means you forgot to install a dependency. Look at the mod's forum thread and see what it requires. Most mods require ModLoader, some ModLoaderMP, fewer require ShokahPI, and fewer still require Minecraft Forge. A list of mods that use Minecraft Forge can be seen on the Minecraft Forge Thread.
1
1
EDIT:
Made some textures for some blocks [3 Only]
In-Game:
Modified Workbench Top:
Modified Furnace Top:
Modified Furnace Side:
As you can see in the In-Game screenshot it all blends rather nicely.
1
Well we do have all our separate views and feedback IS welcome...
2
Allow for easier filling of Combustion Engines.
= 1x Empty Oil Barrel
2 Ways of filling oil barrels:
1.
= Oil Bucket
= 1x Filled Oil Barrel
2.
Placing the oil barrel and right-clicking on it with Oil Buckets.
If broken before it's full it returns an Empty Oil Barrel
Oil Barrel fills Combustion Engine for 8 Buckets worth.
Oil Barrel can be stacked 4 Times.
This would be great... Auto Crafting tables, and a lot of buckets... Maybe I'll download the bucket filler... Hmm...
1
"You better get out of the way!" I yelled to the on coming man. I concentrated on my sword. A flash of dark. Everything stood still besides me. The only being that I could see was the Ghast floating in the air, it's hellish mouth opened. I ran like I've never ran before, Glowstone passed by me at full speed. I lunged at the man, the explosive landing only mere meters away from where he stood. I stood up, regained my senses then went at a full charge towards the hellish ghast. Another hellish pop and another fire ball was coming directly at me. I swung my sword, causing the ball to bounce off and explode else where. The ghast was in obvious shock that a creature so tiny could deflect it's only form of attack. It started floating away. I jumped, jumped higher then I ever had before. I swung my sword, feeling the sword make contact with the flesh of the ghast. A loud screaming pierced the air. As I came tumbling to the ground I smiled to my self. Another flash of black and I had blacked-out.
1
Video by Shigan
Outdated
Repair Mod is another repair mod. But instead of over shooting it I managed to balance it. As seen in the video you can not only repair your tools but upgrade your tools. Very useful for branch mining.
SMP does NOT use SDK's MultiPlayer ModLoader. I will port it later when I have more time.
Download: http://www.mediafire.com/?8j171ct5w4h3i8e
SMP (Tools Only): http://www.mediafire.com/?0w6z4zm47h9y01k
Addons:
Iron Rod Mod by dasdestroyer - Download
Black Diamonds Mod by Tingelz - Download
Armor Compatible! - http://www.mediafire.com/?furtue3f2kx723m
For an alternative use ZGA's Repair Mod
______________________
Credits
I would like to thank the following people: