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    posted a message on Taking any skin request[Closed]
    Awesome thanks
    Posted in: Skins
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    posted a message on Taking any skin request[Closed]
    Could you do this one for me please?

    Posted in: Skins
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    posted a message on Misa's Realistic Texture Pack - Villager Update! (UPDATED 1 MAY 2021)
    Misa you're awesome and I love you. Keep up the amazing work.
    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack - Villager Update! (UPDATED 1 MAY 2021)
    Quote from ONeill »
    Quote from beingben »
    Sadly this si by far the best terrain texture pack so I cant wait for her to update it.


    Shes a boy... I noticed that after talking to him (I think... and hope *lol*) - Don't be mad at me if he isn't... :-P


    Says Gender: Female on her profile.

    Don't see a reason to lie about that sort of thing.
    Posted in: Resource Packs
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    posted a message on MINECRAFT IN SPAAAAAAACE!!!
    You do realize a block is a meter cubed right?
    Posted in: Suggestions
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    posted a message on Seasons, Weather, & Natural Disasters! - The Weather Update
    Quote from ThatTrafficCone »

    -Solar Flare, - Best described as the sun exploding, and then reseting. The screen gets brighter until its white-bright and then dims down again. The area about 2-3 chunks in diameter around the player is affected by this, and only open, exposed areas (nothing covered in shade) are affected by this; Grass dies and turns into Dirt, and will not grow back until the dirt is replaced. Trees and vegetation disappear. All mobs die and will not spawn anywhere in the effect areas. The player will not die. Grass will not die if snow is covering it. There is a .000001% chance of this happening each day.


    I don't care if its been said before or if it's a game, this is not how a solar flare works or what it does at all.

    The only effect a solar flare should have if ANY is breaking redstone circuits. But that would be in the case of an extremely powerful solar flare and the magnetosphere of the planet would have to be very very weak for this to occur.


    Quote from ThatTrafficCone »
    A fuse box is made like this:
    :GoldBar: :Iron: :GoldBar:
    :Iron: :GoldBar: :Iron:
    :GoldBar: :Iron: :GoldBar:
    A fuse box can only get lightning from an energized lightning rod, and to do so you must connect it to the rod using red dust. when the rod is struck, the energy transfers from the rod to the fuse box. The fuse box can now be removed and used to make electric fences and energize water. To do so, simply stick the fuse box next to a fence/in the water, and hit it to turn its effects on/off. You can tell when something is energized by white streaks moving freely around the fence/in the water.
    Maybe fuse boxes could be used to make lanterns?


    Neither fuses nor fuse boxes store electricity. Fuses are a 'sacrificial overcurrent protection device'. They're used to prevent damage to wires or devices in the case of excessive current by one of two methods. Tripping (temporarily interrupting the circuit by breaking the connection) which is easily reset by putting the fuse back in the right place, and blowing (temporarily interrupting the circuit by breaking the fuse) which causes the fuse to require replacement.

    If you want something that STORES electricity you want a capacitor or battery. More than likely a battery.
    Posted in: Suggestions
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    posted a message on Change in creeper behavior during day
    Quote from zomgguitarz1234 »
    The change:
    -Creepers don't start on fire like zombies/skeletons instead
    -They walk to darker areas and hide in there (underneath trees aren't dark enough, but a exposed cave/mine would be)
    -If no dark area is available they walk in the opposite direction the player is in (if they don't see him) and despawn when far enough away. Like they're returning to their home.

    In my opinion the most powerful and destructive enemy in the game shouldn't be out during the day, let there be enemys during the day, but not creepers for god sake.


    What in the world are you talking about, they already do this.

    Every creeper I've ever seen does all of these things already. They don't burn in daylight, I've seen them hide in darker places (under trees), and I've watched them walk away and despawn when out of sight.
    Posted in: Suggestions
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    posted a message on Primordial Desert - V2 - Major Beta Update!
    Cool maps, but I really hate how laggy they are while playing. My game hitches up every 2-5 seconds while walking around in a new area. Never did that for standard maps.

    I found a really big cave/tomb system and I got so frustrated trying to get out I ended up killing myself lol
    Posted in: Minecraft Tools
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    posted a message on Misa's Realistic Texture Pack - Villager Update! (UPDATED 1 MAY 2021)
    Quote from dying breed »
    Hey misa I noticed as I was following a chicken around to get an egg when i noticed its feet were backwards just pointing this out for you.


    No they're not...
    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack - Villager Update! (UPDATED 1 MAY 2021)
    Quote from nocturnal7x »
    This is an excellent pack. The only thing I changed was the water (too green for my taste).

    Please consider a 128x128 and 256x256 version in the future. All 3 may be much to ask for (personally I would like a 256) just a though cause these textures fit the game very well.

    I use it, I love it!


    256x256? You are mad sir! She canno' handle it!
    Posted in: Resource Packs
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    posted a message on Looking for Mod: Player Spawning
    I was on a server a couple of weeks ago that had a mod that allowed players to use /spawn commands to spawn items (didn't allow infinite though) and I need to find it for a friend's server. Does anyone know what mod that is and where I can find it?

    Thanks in advance.
    Posted in: Server Support and Administration
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    posted a message on Misa's Realistic Texture Pack - Villager Update! (UPDATED 1 MAY 2021)
    Hrm. I don't 100% understand the flatness problem with 128x Misa. I've used Soulscribe's old 128 pack and it didn't seem flat, or am I missing something? (Probably am)

    Could you give an example or something? I'm not sure how you could explain it better but if you could that would be great.
    Posted in: Resource Packs
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    posted a message on Pixel wars
    This isn't picture wars either this is dot wars :V
    Posted in: Forum Games
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    posted a message on Pixel wars
    This is not pixel wars at all this is just dots.

    http://www.facepunch.com/forums/355-Pixel-Wars

    This is pixel wars.
    Posted in: Forum Games
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    posted a message on If you could remove something from MineCraft...
    Quote from cantPMwhenBANNED »
    What would it be?

    I would get rid of the creeper. Absurdly crappy looking design and serves no dynamic to actual combat. Yes, I know you're a big fan. Shut up.

    That and gravel. At the very least I'd give it a texture that doesn't look terrible. And, yes, I know you use texture packs. Shut up.

    :iapprove:


    I'd get rid of you
    Posted in: Discussion
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