Cool, thank you!
- StormyLaura
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Member for 9 years, 10 months, and 19 days
Last active Sat, Mar, 2 2019 16:32:33
- 1 Follower
- 215 Total Posts
- 41 Thanks
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Sep 16, 2015StormyLaura posted a message on Snapshot 15w38a Ready for Testing!Posted in: News
Oooh, goody! Do we know yet whether the skeleton horses will be tameable, nameable, and rideable? If it said so and I missed it, my bad.
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Jun 17, 2015StormyLaura posted a message on Community Roundtable: Game, or Game Engine?Posted in: News
Why does it have to be one or the other? I think it is both, absolutely. Just today I launced Minecraft and played a well known CTM map. Then I played a brand new (I'm beta testing) CTM map. Then I opened the Technic Launcher and played around in Hexxit Reloaded. I mean, that's three distinct flavors, three distinct play-styles and techniques and in-game events, all in Minecraft. That's why it's a, well, a game-changer for the game world. Even people who don't play Minecraft will likely be affected, in some way, by the ripples of Minecraft.
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May 18, 2015StormyLaura posted a message on Community Spotlight: Magicraft (Server and Pack)!Posted in: News
So, I'm a small You Tube channel, and I'd love to feature this modpack on my channel... is it okay to record it on my own, not being on a server? I don't want to step on any toes of any mod makers or anything.
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I have a love for exploring structures in a CTM map, so that is a very intriguing twist, to be sure!
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So far, I'm definitely intrigued! But as a veteran beta tester, one thing I noticed is I get swamped just constantly by natural spawns; to the point where it's getting to be a problem, and I'm still in the first area! But if you want your custom mobs to spawn better (and those skellies have super handy drops!) I suggest some (more?) honeypots to draw off some spawns. With the limited area, they are super concentrated!
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I've been playing this map, and I can't find ight gray wool. It's the only one I'm missing, so info would be appreciated. Thanks!
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Ohhhhh, okay! Thanks so much I'll probably back up my save and downgrade to that version.
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I'm playing TR1 (I started it months ago, but my map got corrupted so I had to restart) and I'm trying to get up into Cloudsville (the green wool area). I can't get the d**n cannon to work! I'm in the obsidian "barrel" and there's an explosion but I don't blast off; nothing happens. What am I doing wrong? I'm following the instructions on the signs, I promise! LOL
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Fantastic job! Thanks for sharing, and what a fun idea! This reminds me of the role-play stories my daughter likes to write.
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Mushrooms are slow. Make sure it's dark enough, and be very patient. That's a big problem with mushroom farms in CTM maps; they take so long to grow they are no longer a real good option IMHO. BUT it would be a fun addition to a vanilla world.
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As far as I remember the mushroom farm in that map, it seems it should still work. The biggest change as far as that goes is that mushroom stew is no longer the "wonder-food" it used to be. But the farm should still function.
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These are so fun!
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What version are you playing the map in?
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Oooh, this one is intriguing! I'll be watching for it.
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Hmmm... Waking Up has a lot of silverfish in the first area (Trees of Fun) so if you haven't played that one, you might try it.
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LOL With Vechs and the troll that he tends to be, one never knows! And the stream sounds fun. Brave (I couldn't do it LOL) but fun.
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Unfortunately, Inferno Mines does not work well in 1.8. 1.5 or 1.7 (IF you can get 1.7 to work) are your best bets.
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What version are you playing in?