It bothers me they have headcrests like cockatoos for some reason, as all parrots are based on macaws. Also, kids DO NOT feed a chocolate cookie to real birds. Mojang got avocados right, but also forgot chocolate/cocoa is just as poisonous to parrot species.
- Stormalisk
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Member for 9 years, 5 months, and 29 days
Last active Thu, Nov, 16 2017 23:57:06
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Mar 30, 2017Stormalisk posted a message on Minecraft 1.12 Snapshot 17w13aPosted in: News
All parrots are based on macaws, the green one is a military macaw:
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Apr 21, 2016Stormalisk posted a message on New Minecraft LEGO Set Coming in June?Posted in: News
I'm skeptical on this set. It would seem much better in the 110$-120$ range, about 50 bucks more than a regular 1600 box set. I know some new blocks were made for this, but that doesn't seem to support almost a 200 dollar mark-up.
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So I figured out what was causing the strange side texture reveals on top layer of water in the end (Using 1.7.10 version). It is something todo with chorus plants, after breaking them the water's texture returned to normal.
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Do you have a resource pack with the pathing minecraft/textures/items, and your texture in items? (Or blocks folder if the object is a block)
Alternatively you can put that folder into the mod itself under /assets if you have winzip,7zip,etc.
There should be more examples in the configs, also if you're running the 1.8 versions try downloading ruby obsession on the front page for more examples.
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I'm sorry if this is abit much to ask. However, do you know what is causing the texture glitch with water in the end?
I know etFuturum is doing it as removing it fixes the issue.
The glitch is where water's side texture is visible on the topmost layer of the liquid, and it peeves the hell outta me.
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Is there going to be a way to disable block griefing from trees, the knightmetal blockn'chain, and the annihilation cube?
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I have bspkrs, but disabled that feature, doesn't seem to phase MuC. (I have it active on a test pack too and it hasn't bothered MuC in the slightest)
The Aether totally blocks your mod from working in it's dimension (Probably overriding vanilla tracks, which your mod makes itself to be the new vanilla I think. Other tracks like the battle music don't work ether as I had to remove battle music since it wouldn't work in Aether). I'm guessing the same happens for the menu, except I disabled it's custom menu but still getting the previously mentioned issue.
If a compatibility being the ability to override aether's music was possible, that would probably fix alot of issues.
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I have an odd problem, I disabled the aether mod's custom main menu and the menu music will work until you select an option. When you return to the main screen, It will play normal minecraft music.
Removing the aether fixes it completely, so I know it is somehow causing it.
Here is a part of the log that I believe deals with it:
https://docs.google.com/document/d/16LAxAUdEWbMetYrmfd11f1aqlzz7dv8S3798laxA2Ag/edit?usp=sharing
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The deer haunter?
(Mooseisloose.png)
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Configurations, you can customizes spawns, how they spawn, dungeon spawners, events, item drops, etc.
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Pretty much like wool, i've made an "expansion" on chisel 2's woolen clay, however it takes up alot of basic ids.
An example (also showing off that I recreated 1.10 blocks for 1.7.10 haha)
If you're able to backport that feature i'd be incredibly grateful.
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Do you have optifine? The dimension uses shaders and conflicts with it.
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Yea their biomes use forge dictionary names, which is why I find seagulls on the "patched islands" biome of the betweenlands since it has the ocean tag.
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Is there an option to blacklist dimensions? Birds are spawning in droves in the betweenlands for some reason.
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I usually wouldn't have an issue with asking, however, it has become a huge issue lately where its asked constantly with disregard of the changes in the recent minecraft updates and modders having real lives too.
Toast likely has a life and would likely focus on that instead of the mod right now.
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http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2601515-mapping-and-modding-rules
"Do not ask, demand or pressure creators to update content, this includes asking if/when there will be an update, and applies well for downgrades"
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Read back a couple pages, this has been discussed.