• 0

    posted a message on *BronzeApples* <!MINECRAFT HUNGER GAMES!>
    When will we be PM'd?
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on *BronzeApples* <!MINECRAFT HUNGER GAMES!>
    Name: stormforce02
    District: Five
    Would you like to try to sponsor incase you don't make it? (√/BLANK): BLANK
    Short Bio (To attract sponsors and share what your best weapons are): I am almost an expert in MC. I prefer the iron sword as my weapon of choice. If anyone were to find me in the woods... Well, good luck getting away from me. I welcome any competition to TRY and best me. I dare you.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on Playing Sea of Flames II
    Count me in!
    IGN: stormforce02
    Posted in: Mods Discussion
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Wow. Shadow, this is coming along very nicely. I myself like the fact that you are putting ore in the Nether and End. It gives the game a certain feel to it that I can't quite describe. Needless to say, your mod has gotten me into playing Minecraft again. What I would suggest, as their are metals in the End, and there is a Ender Egg that does nothing at the moment, is to do something with that. Maybe I'm thinking of Terraria in the sense of beating the Wall of Flesh is only the half way point in the game? Maybe make the Enderdragon only the halfway point. I do know that your mod is mostly concerned around ores, but it is also concerned about progression, and that is my point (If I ever had one. :l )
    Posted in: Minecraft Mods
  • 0

    posted a message on PVP Vanilla server. MAKE WAR!!!!
    My IGN is stormforce02
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Quote from azureMagic

    Reinstalled it ands it's still not working.

    java.lang.Exception: Image not found: /Shadow/ItmDiamondPickaxe.png
    	at ModLoader.loadImage(ModLoader.java:1046)
    	at ModLoader.RegisterAllTextureOverrides(ModLoader.java:1369)
    	at ModLoader.OnTick(ModLoader.java:1103)
    	at EntityRendererProxy.b(EntityRendererProxy.java:16)
    	at net.minecraft.client.Minecraft.x(SourceFile:742)
    	at net.minecraft.client.Minecraft.run(SourceFile:662)
    	at java.lang.Thread.run(Thread.java:680)



    Mhm. I'm getting the same error.

    Jan 22, 2012 5:34:33 PM ModLoader init
    FINE: ModLoader 1.1 Initializing...
    Jan 22, 2012 5:34:33 PM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\aaron\AppData\Roaming\.minecraft\bin\minecraft.jar
    Jan 22, 2012 5:34:33 PM ModLoader readFromClassPath
    FINER: Zip found.
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
    Jan 22, 2012 5:34:34 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\aaron\AppData\Roaming\.minecraft\mods\Metallurgy 1.2.3b Client.zip
    Jan 22, 2012 5:34:34 PM ModLoader readFromModFolder
    FINER: Zip found.
    Jan 22, 2012 5:34:34 PM forge.ForgeHooks <clinit>
    INFO: MinecraftForge V1.3.1 Initialized
    
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyAlloyBrass 1.0.0" from mod_MetallurgyAlloyBrass.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyAlloyBronze 1.0.0" from mod_MetallurgyAlloyBronze.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyAlloySteel 1.0.0" from mod_MetallurgyAlloySteel.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyBase 1.0.0" from mod_MetallurgyBase.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreAdamantine 1.0.0" from mod_MetallurgyOreAdamantine.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreCopper 1.0.0" from mod_MetallurgyOreCopper.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreDiamond 1.0.0" from mod_MetallurgyOreDiamond.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreGold 1.0.0" from mod_MetallurgyOreGold.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreIron 1.0.0" from mod_MetallurgyOreIron.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreLapisLazuli 1.0.0" from mod_MetallurgyOreLapisLazuli.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreManganese 1.0.0" from mod_MetallurgyOreManganese.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreMithril 1.0.0" from mod_MetallurgyOreMithril.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreOrichalcum 1.0.0" from mod_MetallurgyOreOrichalcum.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOrePlatinum 1.0.0" from mod_MetallurgyOrePlatinum.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreRedstone 1.0.0" from mod_MetallurgyOreRedstone.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreSilver 1.0.0" from mod_MetallurgyOreSilver.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreTin 1.0.0" from mod_MetallurgyOreTin.class
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyOreZinc 1.0.0" from mod_MetallurgyOreZinc.class
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmWoodSword.png,38). 85 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmWoodPickaxe.png,102). 84 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmWoodAxe.png,118). 83 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmWoodHoe.png,119). 82 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmWoodShovel.png,120). 81 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmStoneSword.png,134). 80 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmStonePickaxe.png,144). 79 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmStoneAxe.png,145). 78 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmStoneHoe.png,146). 77 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmStoneShovel.png,147). 76 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmDiamondSword.png,148). 75 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmDiamondPickaxe.png,149). 74 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmDiamondAxe.png,150). 73 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmDiamondHoe.png,152). 72 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmDiamondShovel.png,160). 71 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmIronPickaxe.png,161). 70 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmIronShovel.png,162). 69 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmIronAxe.png,163). 68 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmIronHoe.png,164). 67 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmIronSword.png,165). 66 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmGoldPickaxe.png,166). 65 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmGoldShovel.png,168). 64 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmGoldAxe.png,170). 63 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmGoldHoe.png,171). 62 left.
    Jan 22, 2012 5:34:34 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/Shadow/ItmGoldSword.png,176). 61 left.
    Jan 22, 2012 5:34:34 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MetallurgyTextureOverride 1.0.0" from mod_MetallurgyTextureOverride.class
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyAlloyBrass 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyAlloyBronze 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyAlloySteel 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyBase 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreAdamantine 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreCopper 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreDiamond 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreGold 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreIron 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreLapisLazuli 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreManganese 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreMithril 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreOrichalcum 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOrePlatinum 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreRedstone 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreSilver 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreTin 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyOreZinc 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoader init
    FINE: Mod Loaded: "mod_MetallurgyTextureOverride 1.0.0"
    Jan 22, 2012 5:34:34 PM ModLoaderMp Log
    FINE: ModLoaderMP 1.0.0 Initialized
    Jan 22, 2012 5:34:34 PM ModLoader AddAllRenderers
    FINE: Initialized
    Jan 22, 2012 5:34:35 PM ModLoader RegisterAllTextureOverrides
    FINER: THROW
    java.lang.Exception: Image not found: /Shadow/ItmDiamondPickaxe.png
    	at ModLoader.loadImage(ModLoader.java:1046)
    	at ModLoader.RegisterAllTextureOverrides(ModLoader.java:1369)
    	at ModLoader.OnTick(ModLoader.java:1103)
    	at EntityRendererProxy.b(EntityRendererProxy.java:16)
    	at net.minecraft.client.Minecraft.x(SourceFile:742)
    	at net.minecraft.client.Minecraft.run(SourceFile:662)
    	at java.lang.Thread.run(Unknown Source)
    Posted in: Minecraft Mods
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Quote from Shadowclaimer

    Redownload, 1.2.3b was just released which SHOULD fix that issue. Just drop it in your mods and go.

    ============

    1.2.3b Fixes

    -Texture Override is not included in the main client (causing a crash error)
    -Brass Bricks are now properly craftable



    Thank you so much. I was worried there for a second as me and my friends were about to sit down in 30 minutes, download this mod, and have a fun night with it.
    Posted in: Minecraft Mods
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Quote from Shadowclaimer

    Crap, I think I might have left MetallurgyTextureOverride in the file, hold on guys.

    If you have downloaded Metallurgy in the past 30 minutes please re-download the client, there was a file left in there that wasn't necessary.



    Just noticed the brick thing, fixing and recompiling.

    The mining level system for now isn't configurable, in the future it will be so players/servers can determine on their own to what extent they want the system to be used.

    I'll definitely look into the RP2 Brass..



    So does that mean everything is fixed now, or will be at a later date?
    EDIT: As in, if I downloaded right now, will it be fixed?
    Posted in: Minecraft Mods
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Quote from zLeGiiTz

    Ill put Modloader in then ModloaderMP then Forge in and my game will work just fine but when i put Metallurgy in it get to the Mojang sign then crashes, anyone know whats im doing wrong.


    The same exact thing is happening to me, and I've repeated the process several times. To elaborate, I *am* putting Metallurgy 1.2.3 Client.zip into my /mods folder, and I've even tried to see if putting the classes from the zip in my minecraft.jar would help, but it did not. I have even tried using Forge 1.3.1 client and 1.3.0 client both. If someone could respond, I'd be very grateful.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.9P4] Terror Terrace - An MC Haunted House Ride
    Bump
    Posted in: Maps
  • 0

    posted a message on [1.9P4] Terror Terrace - An MC Haunted House Ride
    If you've played the map, please post so that I don't have to keep bumping this for it to become visable.
    Posted in: Maps
  • 0

    posted a message on [1.9P4] Terror Terrace - An MC Haunted House Ride
    Bump.
    Posted in: Maps
  • 0

    posted a message on [1.9P4] Terror Terrace - An MC Haunted House Ride
    Quote from AngryDevil216

    This was awesome I love the hallway, any way some of the redstone was broken so if u could fix it tht would be great, also would this work in multiplayer?


    Yea. I'll work on a multiplayer version. Which redstone is broken?
    Posted in: Maps
  • 0

    posted a message on [1.9P4] Terror Terrace - An MC Haunted House Ride
    Bump.
    Posted in: Maps
  • 0

    posted a message on [1.9P4] Terror Terrace - An MC Haunted House Ride
    Bump.
    Posted in: Maps
  • To post a comment, please .