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    posted a message on [REQ] Customized World Type Tutorial
    I apologize I have just found a tutorial here: http://minecraft.gamepedia.com/Customized

    Could a mod please lock or delete this topic?
    Posted in: Recent Updates and Snapshots
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    posted a message on [REQ] Customized World Type Tutorial
    Hey, so as many minecraftiknights know, in the newest snapshot there is a new world type, Customized! :D

    It's pretty easy to make some crazy worlds which is fun, for the first little bit... I want to create a "normal" world but with slight changes like taller mountains, make caves generate differently, etc. But the problem is I have no idea what half the options do...

    So, is it possible someone could create a tutorial on all the various options? Or direct to a tutorial that already exists?

    I did try searching for one but to no avail...

    Thank you
    -Stoneskull
    Posted in: Recent Updates and Snapshots
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    posted a message on Stationary mobs
    Use blocks to hold him?

    Other than that it's impossible, you're gonna need a mod or mcedit.
    Posted in: Discussion
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    posted a message on Unreal Tournament PVP Map [1.5.2+]
    Hello, this is a PVP map series, that is not based off of, not made to look like, but an actual 1:1 scale replica of Unreal Tournament maps!

    If you don't know what Unreal Tournament is google it, or keep reading, It is a First Person Shooter (FPS) in which it takes place in the future and a Mining company named "Liandri", has started a legal competition known as the Tournament. Where many fighters with different backgrounds come into an arena and fight to the death using guns and a machine known as the impact hammer.

    There are different game types one called Deathmatch which is where you have to kill as many people as you can until you have reached the limit, once you reach the limit you win!

    This PVP series will consist of maps from any Unreal Tournament (Maybe not from Unreal Tournament 3), and I will use the editor to actually see the scale of the map that way everything is perfect! (Maybe a little more blocky though...)

    Also I made this in 1.5.2 but it should work in the newest 1.6 updates.

    Currently I have finished one map which is DM-Stalwart from Unreal Tournament 99 (Classic)

    Here are some compare images!








    Downloads:
    DM-Stalwart (First to 10 frags wins, 2-3 players): http://www.mediafire...DM-Stalwart.zip

    How to Play:
    1) You must first pick a team (Red, Blue, Green, Yellow), Marked by wool in frames.
    2) Then grab one of each item once you have picked a team.
    3) Once everyone is ready, click the Enter Arena Button.
    4) If you die go back to your team and press the enter arena button again, and get more items if they have been depleted.
    5) Any questions? Ask them right below!

    Rules:
    1) Don't Hack.
    2) No more than 108 players.
    3) Play on Peaceful so you don't run out of hunger (Or use a plugin/mod to do so).

    If you would like to help me with this PVP series you will need to own one of the Unreal Tournaments and it's editor, Skype, and a computer. Then let me know that you wanna help then there will be a 99% chance I will let you help me!

    Also, please report any bugs you may find.

    -Stoneskull
    Posted in: Maps
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from mikeprimm

    That sounds like you've got a firewall, and the port isn't opened (the timeout is the best clue - if there wasn't a firewall, and the port wasn't there, it'd fail immediately). Check the firewall settings on your server to be sure you've opened the port.


    wait I'm confused... I defiantly opened the port, all my friends can join and play with me... are you saying I should make a separate port for Dynmap?
    Posted in: Minecraft Mods
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Okay I realized my last post was too vague so here's a new one! :D

    I'm running minecraft bukkit 1.4.5, because to my knowlage there's no non-beta build for 1.4.6, anyway when I type my ip into my web browser ( http://myipnoport:8123/ ) and it shows an error page that says
    The connection has timed out
    The server at myipnoportnoteven8123 is taking too long to respond.

    What am I doing wrong? could you please help?
    Posted in: Minecraft Mods
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Um er... I used this link: http://myipNOTPORT:8123/. And it doesn't work, am I doing something wrong?
    Posted in: Minecraft Mods
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    posted a message on Station [Accepting Applications!]
    ((Sorry I've been inactive for a long time, but HERE I AM :D))

    "Okay let's shoot that thing out of the sky and then-"

    <The computer begins to say a message, but it's mainly static and screeching>

    "Guys, Guys, What the H*** I'm blind!"

    Jake then runs and slams into a wall
    Posted in: Forum Roleplaying
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    posted a message on Station [Accepting Applications!]
    "AM I TAKING CRAZY PILLS!?!? THIS ASTEROID SENT US THE SIGNAL THAT IT IS COMING! IN OTHER WORDS THERE HAS TO BE SOME SORT OF COMPUTER ON IT SENDING THE SIGNAL, NOT MANY ASTEROIDS HAVE THAT! So what I think is it's some kind of escape pod, or maybe even a supply ship, I say we just wait until the medium scanner picks up what it is that way we don't blow out the sky if it happens to have 50 people on it, also we shouldn't make a giant space grenade that would use ALL the ammunition and I need my shotpulse"

    Jake then begins to breath heavily after shouting.

    <The automated computer then says: "Message incoming from nearby device"

    "whaaaaaaaat?"

    <The message is: "You are so small, So insignificant, SO USELESS!">

    "Oh s***."
    Posted in: Forum Roleplaying
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    posted a message on Station [Accepting Applications!]
    "Ya well, could we just take apart the gun and get one side of it and frame it?"

    Jake says slightly sarcastically.
    Posted in: Forum Roleplaying
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    posted a message on Station [Accepting Applications!]
    "Okay Zero I'm sorry but you could have waited for a security guard to come and help, you still took a life, you KILLED someone, I agree to get rid of firearms, but I still think I should be able to keep mine, because I am a security guard, I guard people, not kill them, just at least let me keep my pistol and tazer, please?"

    "Wait a memento? What the h*** does that mean?"
    Posted in: Forum Roleplaying
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    posted a message on Station [Accepting Applications!]
    ((uh sorry for the inconvenience but there can't be a captain at the moment it will mess up my planned story line, so could you be a general or Colonel))

    "Guys it would be a bad is idea to make a space ship it would use to much resources. Also all the escape pods are locked or jammed for some reason... But Rubella's right we should get rid of fire arms, except mine... 'cause well I'm a security guard and I know how to use fire arms. Also I suggest we keep an eye on Butler and Zero, they both killed someone today."
    Posted in: Forum Roleplaying
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    posted a message on Station [Accepting Applications!]
    <The shaking then stops, but the lights don't come on>

    "THANK GOD! Anyway, Eric the airlock should be usable when Rubella is done welding the hole back together, also attempting to build a mining ship within a space station would use an INSANE amount of resources, so for now we should stick with just trying to survive."

    Jake then boots up the medium range radar, to see where debris is going to hit

    "Okay the debris, according to the MEDIUM range scanner, isn't going to hit any part of the station, only around it, but in about a hour we should check again, considering this thing can only pick up things from fifty miles awa-, Wait, then how did it know the unknown object was coming, that's AT LEAST two hundred miles away"

    Jake then turns on the computer and scans for it again.

    "It says here, that something in that THING sent the signal to us, that could be very good, or very bad. Wait, Rubella how's it going with the welding? 'cause you might need to do more if debris is heading our way"

    Quote from lennstercat

    Name: Lyra
    Age: 25
    Sex:female
    Skills: math, science, cello, art
    Short Bio: Lyra grew up in a higher middle class family in with two brothers. Lyra attended a private school were she mostly excelled although she wasn't a straight a student. When Lyra was in her early teens she grew away from her peers' interests in music, clothing, boys etc. instead grew fascinated in space and the stars. Her friends soon rejected her when she wasn't into what she was. Lyra didn't mind at first, but soon she was diagnosed with intermittent explosive disorder. When she was around seventeen she was watching 60 minutes when there was an interview of the founder of a moon colonization project. She then had her heart set on getting away from the drama of earth and exploring the sky. After high school Lyra got a scholarship to Stanford University where she studied astro-physics. After earning a BA in astro-psychics she applied for a job in the moon station where she was excepted Lyra started living on the moon when she just turned 25.
    Look: Lyra has dark brown wavy hair, green eyes, and olive colored skin. She also has self harm scars on her arm. Lyra usually wears jeans, sneakers, and a t-shirt with her hair usually in a low ponytail. Lyra also is about 5"6
    Personality: Lyra is usually nice to strangers, but Lyra is introverted causing her to mumur or stumble over her words when talking to people she doesnt know, sometimes she has anger attacks were she is angry at everything. Around people she does know she is sarcastic and has a sense of humor.
    Other:
    Other 2:



    ((Denied, please read "other shtuff" and "rules" to see what to put in Other and Other 2))
    Posted in: Forum Roleplaying
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    posted a message on Station [Accepting Applications!]
    "No we do not have a giant laser turret thing, also we shouldn't blow it out of the sky, we should wait 'till it's close enough to scan with our medium range scanner, that way we know if it's okay to shoot it. for now let's figure out what's shaking the station, It's probably not an asteroid, they don't have an after shock this long."

    "Hey you had a good Idea with those ice asteroids, maybe you should refill the oxygen tank on the armoured suit and start to go outside in search of ice"
    Posted in: Forum Roleplaying
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    posted a message on Station [Accepting Applications!]
    ((Wait who are you talking to?))

    ((Also because "Zero" isn't on let's pretend we had a conversation, and now he is out of his room and no longer locked up))

    Jake then turns on the intercom

    "Okay everybody from now on DON'T KILL ANYONE! PLEASE!"

    <The entire station begins to shake and only the lights go out, The station continues to shake for the next 5 minutes (5 posts)>

    Jake then says, with the intercom still on

    "Guys, what's happening?!"

    <Automated Computer then says: "Unknown object is headed for the moon, contact in 6 hours">

    "GUYS! Does anyone have any idea what's happening?"
    Posted in: Forum Roleplaying
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