A water tube over signs would work... water has to be above layer 45 and below layer 63
Playing around with this in super flat and squids spawn very slow/rarely. Need to spread out across many chunks to get decent spawn rates.
They will fall out of tubes built like this though if you are interested in what i tested with:
had to copy it a bunch to get even slightly decent rates:
They don't slim up and fall out reasonably quick. Maybe after they fall out you could use pistons to push them into a smaller area/kill them. Or drop them and push their items into a water channel to a central point.
- Stickz027
- Registered Member
-
Member for 11 years, 11 months, and 2 days
Last active Tue, Sep, 18 2012 19:31:43
- 0 Followers
- 142 Total Posts
- 12 Thanks
-
1
cman9191 posted a message on List of Automatic Farms + Tutorial LinksAMAZING! Im building a castle right now and im looking for ideas to put in it. Like you said.... stuff with an actual function. ill be checking back in oftenPosted in: Survival Mode -
2
Sixtennis posted a message on List of Automatic Farms + Tutorial LinksLooks like you're doing an awesome job so far! Can't wait to see this YouTube video you post of it when you're done! Keep on with the good work!Posted in: Survival Mode - To post a comment, please login.
1
1
The 1st reason for me making this thread is because I typically look for the best/most-efficient design before building it. So I thought I could share with you, all of my concluded links in one area.
2nd, is, if there something that isn't the best design, feedback will help me to improve what has or will be built.
Anyways. here ya go. Most all of these are tutorials, or are very in depth.
Enchantment room: I decided to go with this style. Half is useless in 1.3 :/
Potion lab:
Hidden doors: Leads to my chest room
Chest room: I WISH I had built my chest room like Jl2579s server is set up. You can see how it's set up in the beginning of this video here
Auto Sugarcane farm: I did this design, but I slightly altered the design and stacked it instead.
Melon and pumpkin farms: I did the style he shows about a minute in.
Seed and flower farm: I did this, but I added a part where RS lamps turn off when you enter and on when you leave, so mobs don't spawn. Considering mine isn't built in a mushroom biome like theirs is.
Other/Not in my castle
Sand Generator (patched in 1.3)
Sand Generator WORKING in 1.3!!
Enderman XP farm:
Cactus farm: I just did a grid of cactus with dirt blocks in between the cactus and water streams along the sides. Then stacked it.
Infinite Villager Breeder:
My personal design for a villager trading system:
http://www.minecraft.../#entry17083447
Things I have planned
Wheat farm: I had the other design where water pushes it all, took it down cause I saw a design in this video that I think is way better. I also plan to make the dispenser version as well, for personal use.
Semi Auto tree farm: I will use both designs, because one is faster, the other does all types of wood. I have made it in creative to have both lead to 1 collection area.
After working on those, it seems a better version is out, so enjoy.
Mushroom farm:
Mob grinder farm: Using Ethos design
Blaze grinder farm: Maybe?
Slime farm: I have to find a chunk in the area of my castle 1st.
Ice farm: AFTER 1.3 is released of course.
Netherwart farm: When my castle is finished, might make nether base.
Iron Ingot farm:
Animal pens: Separate pens for each animal, and each color sheep. (Waiting til 1.3 to see if mobs glitching through fences and walls gets fixed)
When my castle is finished, I plan on making a youtube vid of it. It is HUGE! Also, it is being made out of netherbrick on a legit survival smp server. So it's made from semi rare materials. Anyway, I welcome Feedback and suggestions.
4
1
The more cells you build, the more golems that spawn at a faster rate.
I'm currently building one that will be 4 columns each with 3 cells of "villages".
Each cell spawns a golum about every 6 minutes.
I will have about 12 cells, so that would be 1 golum every 30 seconds or over 7 stacks of iron an hour.
2
1
1
3
1
1
That's all mainly cosmetics. I'm going for things that have a function mostly. Even if it's as useless as a mushroom farm.
The server I play on has a town built around spawn with things like that. Restaurants, malls, bars, churches, games etc.