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    posted a message on [Creation] Kanto/Johto/Hoenn/Sinnoh/Unova/Kalos (WIP) v18, June 11, 2016
    Apparently nobody can read...

    This is a 1.7 map.
    The current version of Pixelmon isn't compatible with 1.7.9 right now.
    Posted in: Maps
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    posted a message on [Adv][Puz] Overlord's: Super Minecraft Bros. v5(WIP) DLs:953
    I remember playing this back when the latest update was semi recent. That was two years ago.
    I would really love to see this worked on again, or at least a Resource Pack made to replace the Texture Pack so this doesn't have to be played in prior to 1.5 to look good.
    Posted in: Maps
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    posted a message on [Creation] Kanto/Johto/Hoenn/Sinnoh/Unova/Kalos (WIP) v18, June 11, 2016
    Quote from kerlgis711

    I think there is a problem with the Pastoria Gym. By the way, I saw that there are a few locations in Kalos, where is beta Kalos, because I don't see on the map. (Yes I realize there are no city markers, but I was able to find Orre). The map is really good though.

    You have to go to Unova's Giant Chasm and fly WAY North. You're eventually hit Vaniville Town.
    Posted in: Maps
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    posted a message on Super Minecraft Mario Bros. 2 (1-4 Players) (1,000+ Downloads!)
    I would download this, but it looks like the Mediafire link is messed up or incomplete or something.
    Posted in: Maps
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    posted a message on [Creation] Kanto/Johto/Hoenn/Sinnoh/Unova/Kalos (WIP) v18, June 11, 2016
    So... I found Phenac City and the Outskirt Stand from Colosseum.

    Here's the story. I was going along, playing through the finished regions, when an odd glitch happened involving me closing the map/closing LAN and re-opening the map rather quickly. It caused the dock in Slateport to be replaced with the original contents of that chunk, rendering the rest of Hoenn's story unplayable. So I went to Unova and derped around there for a bit, eventually completing it about 30 minutes ago (I took a huge break in-between). I popped open the map linked in the OP, and started looking at all the regions from far overhead. That's when I spotted a shape with water in the middle of a desert not far from the Unova-Sinnoh Express. I hopped on the Express and went to investigate, and what do you know, Phenac City and the Outskirts Stand!

    I do plan on re-downloading so I can actually FINISH Hoenn.
    Posted in: Maps
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    posted a message on Link of Faith (1-8 Players) - A Myst-Inspired Linear RPG Adventure, 10+ Worlds. (5+ Hours of Gameplay)
    I downloaded the map again after 1.6 came out, and played again. And it's still Awesome!
    Some time into my first world (Aysu), I came up with the idea of searching Youtube for VGM that fit with the Age's theme, sorta.
    Posted in: Maps
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    posted a message on =Luigi's Mansion 2= in Minecraft!
    I completed the two mansions available! And obtained a heap-load of money, along with the Amethysts and Emeralds!
    I did get lost in Haunted Towers due to my stupidity. Was wandering around for an hour until I discovered a trapdoor behind a bed on the first floor. After that, it was mostly smooth sailing. Except for the invisible Creepers. Shudder.

    Can't wait for Old Clockworks!
    Posted in: Maps
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    posted a message on Link of Faith (1-8 Players) - A Myst-Inspired Linear RPG Adventure, 10+ Worlds. (5+ Hours of Gameplay)
    Downloaded the map. Unfortunately, I'm having to play minus one texture Pack, due to 1.5. other than that, loving it!
    Anyway, I have arrived at the point in the map where there are 8 color-coded towers. We start with the Brown, Red, Yellow, and Blue keys. Do you have a recommended path that we should go through, or just pick one and hope for the best?
    Posted in: Maps
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    posted a message on [Adv/Creation] 1.5.1 (bug fix) Legend of Zelda: Block to the Past 1-4 players 18000+ downloads
    SO WANT TO PLAY THIS!
    Unfortunately, for me at least, I never play snapshots or pre-releases, so I must wait until the full 1.5 to play.

    Also, are there guides in place for people who have never played Link to the Past? Because I never have, and I would be clueless on where to go next otherwise.
    Posted in: Maps
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    posted a message on [Creation] Kanto/Johto/Hoenn/Sinnoh/Unova/Kalos (WIP) v18, June 11, 2016
    One thing I was wondering is, if you could make a full interior for Reversal Mountain using a portal warp, couldn't you do that for some of the plot-important caves and interiors as well? Just a question.
    Posted in: Maps
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    posted a message on [Creation] Kanto/Johto/Hoenn/Sinnoh/Unova/Kalos (WIP) v18, June 11, 2016
    I love this map! I'm really having fun locating all the different things and getting all the badges in order.
    Just one suggestion: Is it maybe possible to place a command block teleporter in each minecart depot that teleports you to that region's starting town? That way, people who want to go through each region from the beginning (like myself) don't have to spoil themselves on the whole region to walk/fly to Pallet/New Bark/Littleroot/Twinleaf/Nuvema.

    Also, where is Clay's Quake Badge?
    Posted in: Maps
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