• 1

    posted a message on Others Cannot Join My Server (External IP Problem)
    When setting up my Vanilla Minecraft server on my new computer, I get a new problem I haven't had on my older one. After port-forwarding and meeting all the prerequisites, others, myself included, are having trouble connecting to the server via an external IP. That is the only way others outside my network can join, so this is a big problem. Here's what I've done so far:

    1. Port-forward 25565 on my internal IP address. (Going to the router configure screen, create new port, and the likes)
    2. Run the server, leaving the "server-ip=" blank.


    That's pretty much it; although using localhost and the internal IP is working, external IPs are not. The server just Polls... until it says Cannot Connect to Server.

    Side notes are:
    -Firewall has been disabled - Didn't work
    -All instances/processes of Java.exe and Javaw.exe terminated - Didn't work.
    -Added my External IP in the "server-ip=" section to be sure - Didn't work, received error of "CANNOT BIND PORT - Perhaps another server is running on that port?"
    -No letters received asking me to shut down the server.
    -Creating several new ports to make sure it's not the issue that 25565 IS used - Didn't work.
    -I have been checking the port's internal IP constantly using cmd.exe to make sure the port is actually corresponding to the IP that needs to be ported. - Didn't work.
    -Using the website www.canyouseeme.org shows that none of the ports I should have open, aren't open (Connection Timed Out)

    Here's my server.properties file:
    #Minecraft server properties
    #Tue May 28 19:06:29 EDT 2013
    generator-settings=
    allow-nether=false
    level-name=infection
    enable-query=false
    allow-flight=false
    server-port=25565
    level-type=DEFAULT
    enable-rcon=false
    force-gamemode=false
    level-seed=
    server-ip=
    max-build-height=256
    spawn-npcs=true
    white-list=false
    spawn-animals=true
    hardcore=false
    snooper-enabled=true
    texture-pack=
    online-mode=false
    pvp=true
    difficulty=1
    enable-command-block=true
    gamemode=0
    max-players=5000
    spawn-monsters=true
    generate-structures=true
    view-distance=11
    spawn-protection=16
    motd=The Miner's Virus\!

    Any ideas on the cause of the problem/a possible solution?
    Posted in: Server Support and Administration
  • 3

    posted a message on Jerry's Mod [Inspired by CaptainSparklez's Modded Survival]
    I agree, change the mineral blocks to mineral gems/ingots and that would be great. I would keep the blaze rods, because they seem appropriate.
    Posted in: Minecraft Mods
  • 1

    posted a message on The Curse Of Herobrine: Herobrines fallen Army 1.2.3_1.4(easy mode +) (epic adventures) (lots of bosses) The Map You Need!
    Quote from WoWMan

    [edit:] oh i think you used spawners to spawn them then they stepped on pressure plate then sent to a small space where dispensers shot out armor, then the command block tp'ed them back? am i right?


    Wrong, that's not what they do. He uses MCEdit to add in equipment to zombies and such, (i.e. enchanted diamond armour). Then he used MCEdit to make the diamond armour zombies into spawner, where they will constantly spawn.
    The small space with the dispensers and the armor is what is used for players. (Command blocks can't teleport mobs :P)
    Posted in: Maps
  • 1

    posted a message on [surv] Out of the frying pan! *** Survive with obsidian, lava, and a load of wool*** [WIP] [Different modes!] *50 downloads in 1
    Great idea, you should add more variety in the foods there, lol! :)
    Posted in: Maps
  • 1

    posted a message on Hide Multiplayer Name
    To those who are confused as to what this mod does, it's basically a restricted F1 button. Instead of hiding everything in the GUI, it only hides names and keeps the HUD. Good for machinima.
    Posted in: Minecraft Mods
  • 1

    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod
    I have a suggestion! Maybe the higher the damage, the deeper red the text! So like, an overkill 10 damage would be red, while a simple punch would be a green 1
    Posted in: Minecraft Mods
  • 2

    posted a message on Minecraft News - Anvils, Naming Tools & More
    Quote from Ninbi

    The anvil is way too expensive.
    To rename a single tool, you will need 55 iron ingots and 15 levels of xp (and the weapon can't be enchanted or it will cost more xp)
    And it will eventually break.
    It costs way too much.


    Mojang will probably nerf the prices and remove the level cap. However, it should probably be expensive in a different way, because this tool is very valuable and it shouldn't be abused.
    Posted in: Minecraft News
  • 1

    posted a message on [1.4.4/5] Layman Mod Maker (In-game mod maker) - Simplicity Reinvented. (DISCONTINUED)
    Quote from zongivila

    Can you make a new version that has:
    -Functional Blocks(with custom and simple GUI,crafting(basic input/output),or something like pistons-something special other than crafting)
    -New Plants
    -More options for items
    -Custom weapons
    -More accurate description for each option(like when you hower your mouse over it,it gives you a description)
    -Compailed final product so everyone can use and install our mod
    -More options for blocks
    -Maybe custom npcs(optional)

    other than that your mod is cool


    Do you understand how hard it is to incorporate features of this magnitude? It's a mod maker, not a miracle worker. If you want something with functional blocks, custom weapons, and a custom NPCs, you're going to have to code it yourself.
    Also, this utility is meant to be a community based mod, so a "-Compiled final product so everyone can use and install our mod" will be taking advantage of what this great modder has given us.
    Posted in: Minecraft Mods
  • 2

    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Quote from simo_415

    I was working hard the last 6 hours to get a version out but ran into last minute issues. I am hoping (time permitting) to have a new SPC version out tomorrow around this time.

    Sorry for the wait everyone, this new version of SPC shares no code from the old version - it was completely re-written and has gone through a few re-writes to make sure I get it correct.


    Very impressive!!! You are a master of coding, being able to rewrite SPC! Don't worry about time, you have all the time you need to iron out the issues!
    Better for impatient people to get a bug-free mod than impatient people complaining, getting a buggy mod, and complaining even more!
    Posted in: Minecraft Mods
  • 1

    posted a message on Minecraft News, Updated Snapshot & More
    Quote from superninjakiwi

    sweet, more wither stuffs. wither armor, would be a nice( but nessacarily costly) potion effect. possibly a good beacon only one.


    Wither armour is actually exclusively for the Wither Boss. When its health reaches half or below, it becomes covered in the texture (Like a Charged Creeper) and becomes immune to arrows.
    Posted in: Minecraft News
  • To post a comment, please .