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    posted a message on Good screen recorder for minecraft?
    I recommend CamStudio if you want good video quality for free, but I prefer Fraps which is definitely worth its 37 dollars IMO.
    Posted in: Hardware & Software Support
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    posted a message on All-U-Want - Create and edit items, entities, spawners, and more!
    Is the download link down? With Chrome, I get the error "Unable to access the network"

    EDIT:
    If anyone else has this problem, do not use Google Chrome for this link. Mozilla Firefox works fine
    Posted in: Minecraft Mods
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    posted a message on [Survival][1.5.2]Chunk Zero
    The link you crossed out is exactly the same as your smaller one, and this map appears to have been already made. The major differences that are in the other map is that it's CTM, which means the player has to gather blocks to complete the monument. (see here) This is simply a challenge one; however the previous map could easily be converted to be an objective one as well/
    Posted in: Maps
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    posted a message on Keeper Of Time (Adventure Map)
    Is there a Download Link? The screenshot looks really good, I wish to play it and provide feedback! :)


    For your last statement: I believe that criticism should be what the poster feels it should be. Your statement essentially says "Don't help me improve TOO much. But help me a little and provide good feedback." A better statement would be one that asks for constructive, respectful criticism.
    Posted in: Maps
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    posted a message on Others Cannot Join My Server (External IP Problem)
    Quote from MetsFanHD

    Do you have a static ip or use a domain (such as no-ip.com or freedns.afraid.org)?


    I don't have a static internal IP, which is why I re-port constantly. I also don't use a domain.
    Posted in: Server Support and Administration
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    posted a message on Others Cannot Join My Server (External IP Problem)
    Quote from MetsFanHD

    I had the same problem about a week ago.

    Double-check your portforwarding and make sure the ipv4 address has not changed, it probably has, after that replace that address and your good to go.

    IPV4 Adrdess is: 192.168.*.*


    I forgot to mention that in the side notes, I have been checking the port's internal IP constantly using cmd.exe to make sure the port is actually corresponding to the IP that needs to be ported.
    Posted in: Server Support and Administration
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    posted a message on Others Cannot Join My Server (External IP Problem)
    A side note: 5000 players won't affect connectability right? I just want to fool around with my friends when/if they see the player cap.
    Posted in: Server Support and Administration
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    posted a message on Others Cannot Join My Server (External IP Problem)
    When setting up my Vanilla Minecraft server on my new computer, I get a new problem I haven't had on my older one. After port-forwarding and meeting all the prerequisites, others, myself included, are having trouble connecting to the server via an external IP. That is the only way others outside my network can join, so this is a big problem. Here's what I've done so far:

    1. Port-forward 25565 on my internal IP address. (Going to the router configure screen, create new port, and the likes)
    2. Run the server, leaving the "server-ip=" blank.


    That's pretty much it; although using localhost and the internal IP is working, external IPs are not. The server just Polls... until it says Cannot Connect to Server.

    Side notes are:
    -Firewall has been disabled - Didn't work
    -All instances/processes of Java.exe and Javaw.exe terminated - Didn't work.
    -Added my External IP in the "server-ip=" section to be sure - Didn't work, received error of "CANNOT BIND PORT - Perhaps another server is running on that port?"
    -No letters received asking me to shut down the server.
    -Creating several new ports to make sure it's not the issue that 25565 IS used - Didn't work.
    -I have been checking the port's internal IP constantly using cmd.exe to make sure the port is actually corresponding to the IP that needs to be ported. - Didn't work.
    -Using the website www.canyouseeme.org shows that none of the ports I should have open, aren't open (Connection Timed Out)

    Here's my server.properties file:
    #Minecraft server properties
    #Tue May 28 19:06:29 EDT 2013
    generator-settings=
    allow-nether=false
    level-name=infection
    enable-query=false
    allow-flight=false
    server-port=25565
    level-type=DEFAULT
    enable-rcon=false
    force-gamemode=false
    level-seed=
    server-ip=
    max-build-height=256
    spawn-npcs=true
    white-list=false
    spawn-animals=true
    hardcore=false
    snooper-enabled=true
    texture-pack=
    online-mode=false
    pvp=true
    difficulty=1
    enable-command-block=true
    gamemode=0
    max-players=5000
    spawn-monsters=true
    generate-structures=true
    view-distance=11
    spawn-protection=16
    motd=The Miner's Virus\!

    Any ideas on the cause of the problem/a possible solution?
    Posted in: Server Support and Administration
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    posted a message on Does this mod excist?
    There currently isn't, but there are some hacked clients (not saying you should use them, it's classified as cheating on MP servers) that enlarge the name and make it outlined.
    Posted in: Mods Discussion
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    posted a message on Tag Overload
    I'm just here to make a statement about the many tags I have seen on the Mods Forum. Essentially, I see stuff like this:



    Now, call me overly strict, but I don't like redundancy in forum topic names. We all know by now that Forge Mods are universal, and work on SMP/LAN and SSP. That's the main use of Forge (other than being an extremely expansive API), and it outdated ModloaderMP some time ago. I hope that new mod makers (or current ones) name/rename their topic posts to just have the tag [Forge] without having to add 2 more unnecessary tags.

    EDIT: I see that people are just adding SMP and/or SSP. However, I still believe that they should just add Forge unless it is a Modloader/ModloaderMP mod.
    Posted in: Mods Discussion
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    posted a message on Try Not To Die Mod! Minecraft only 5x harder! v1.2 for 1.5.1
    Nice, but you should try to compile this sort of mod with Forge. It would then be compatible with almost any mod out there.
    Posted in: Minecraft Mods
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    posted a message on [DISCONTINUED] [1.6.4/1.6.2] [forge] [v3.2.5] TukMC - Slick as ever, now with healthbars! [45k+ DL]
    Could it be possible to resize the hotbar and the health/exp/hunger bars above it? I want to have just those larger, because setting GUI to LARGE makes the player list and ping bars to clip out of the screen.
    Posted in: Minecraft Mods
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    posted a message on [DISCONTINUED] [1.6.4/1.6.2] [forge] [v3.2.5] TukMC - Slick as ever, now with healthbars! [45k+ DL]
    This mod looks really cool, I love mods that add something more than content (those of which are dying out). This mod adds functionality.

    P.S: By content I mean just new swords/items and other stuff. Divine RPG and the Aether added much more than that.
    Posted in: Minecraft Mods
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    posted a message on Minecraft Surpasses 10 Million Sales, 1.6 Feature Spoiler Alert
    I feel that horses are a bit redundant to the saddled pig, but it is always refreshing to see new mobs being added.

    Perhaps more updates could be added on neutral/hostile mobs? I would like to see a new bipedal monster to join the ranks of the [pig]zombies and skeletons.
    Posted in: Minecraft News
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Could you add "illegal" blocks and items into the screen? By that I mean the top door block, bottom door block, redstone wire block, and more? It wouldn't even have to be spawnable, I just want the IDs at hand without playing in windowed mode.
    Posted in: Minecraft Mods
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