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    posted a message on Ghastlands | Modded Minecraft |
    Quote from Tempysttx7x»
    I'm confused as to why the microsoft purchase of mojang has any impact on you continuing to keep the server up. I accidentally clicked the quote box and dunno how to get out of it, so yeah lol. I would like to know this also
    Posted in: PC Servers
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    posted a message on MinecraftLovers - Survival With A Twist (8th Anniversary!!
    Username: Soulaxer

    How long have you played Minecraft: About a year and a half

    Age: ~~

    Why? Because yolo amiright
    Quote from ZeBlueDragonn
    Username: ZeBlueDragonn

    How long you have played Minecraft: Since First Alpha Release(I forget how long that was)

    Age: 16

    Why we should accept you: I'm pretty friendly with everyone I met and its hard to make me furious, I love friendly communities, and I enjoy company from everyone!

    Hard to make me furious.
    *slow clap* Well said.
    Posted in: PC Servers
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    posted a message on Closed
    In-game name: Soulaxer
    Age: Classified information. If you must know, I can privately message you.
    What got you interested in the server?: Seems like a small and fun server. I do not like the big all profit servers that are everywhere these days.
    Questions or comments about the server: None really.
    -------------------------------------------------------------------------
    Solo/group: Solo.
    Pvp/non-pvp: Hide your kids, hide your wife, because pvp is in my blood.
    Leader/follower: Let other people make decisions. I just go with the flow.
    Giving/receiving: I like to give, and I like to receive, but I do not give to to receive.
    About me: "The number one rule is there are no rules." - Jase, Duck Dynasty.
    Posted in: PC Servers
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    posted a message on Idfix and Idfix Minus: mods for resolving Id conflicts
    Tried to install the 1.6.4 onto hexxit.. oops.
    Posted in: Minecraft Mods
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    posted a message on [1.5.1]ID Resolver (Finally updated!)
    Did not work. Still getting the same crash. Says the ids are conflicting so I cannot enter the game. I must be missing something here because obviously you cannot enter the game while the ids are conflicting.. man. When you think there is an easy fix for something like minecraft you are just dead wrong.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4][Forge] Netherrocks Mod (SSP & SMP)
    Quote from akkamaddi

    The rule is: A chunk that has spawned, has spawned.

    Once a chunk is generated, it will not regenerate / repopulate unless something sets it to do so. (Minecraft actually did this when Nether Quartz was loaded.

    In both worlds, chunks that have not yet spawned (I think this is one chunk past your vision limits, so it can be a large area if you have the render distance set to "far"), will start generating with whatever you currently have with spawning rules.

    In both worlds, you can use MCEdit to either delete chunks in your saved game, or mark chunks to re-spawn. (It will re-inject "stuff" into the smooth stone of the world. It can also inject more illumenite into existing glowstone outcroppings.) Back up your game, and find a YouTube video tutorial. (You can figure it out on your own, I did, but do yourself a favor and find a video.)

    If you reset the nether, you just move the folder with the nether dimension data out of your savegame folder. You are deleting the Nether, and letting it re-spawn. Note that in doing this, you are deleting everything there, so make one last run to rummage through any Fortress chests or clear out anything you left behind you want to keep.

    MCEdit can be used on the Nether, as I implied, but note that the Nether generates a lot of one-block lava pockets, and repopulating the Nether ends up with a lot of lava. Bring buckets to clear them out. (Clearing falling lava can help a lot with laggy games.)

    Wow. Thanks. I tried using mcedit before and I kinda messed up everything haha. I also couldn't find the dimensions folder.. It's probably in plain sight just missed it lol.
    Posted in: Minecraft Mods
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    posted a message on AleXndrTheGr8st's Mods (SimpleCore API, SimpleOres, Fusion, Netherrocks)
    Is the 1.5.2 version the 1.5 simple ores 1 download?
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Wasn't bashing. Just saying. You should add a guide. You didn't need to get sentimental about it at all. Yeah, it's a good mod. There's lots of stuff. That's a good thing. You just need a guide. Large mods need guides.
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    So let me get this straight. You create a massive mod containing several different mobs, weapons, ores, bosses, and dimension, more blocks, and generation. All of these dropping important items used for progression. The mod requires you to to craft sometimes complex things with the materials you happen to find on your travels. But you don't add any kind of guide, a starting book, or any in game reference to progress or craft things. Do you realize nobody likes to play, pause every few minutes, look up a crafting recipe, why you need it, what it does, then play again? Do you have any idea how annoying that is? Half the time I don't know what I am doing, and most other times I'm completely at a lost on what to do, to gather, or why the hell I have a bunch of random materials lying around with no idea why I need. I throw things out thinking its junk but when I stop to look at the (small incomplete) wiki, it say "Oh get 90 of this to make several of this to make this so you can do this."...... Thanks Obama.
    Great mod by the way.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4][Forge] Netherrocks Mod (SSP & SMP)
    Ah. So what your saying is, the over world ores spawn in unexplored chunks, and I can reset the nether to spawn ores in this mod also. Am I correct on this? Will regenerating the nether cause problems also? Thanks for the info in mcedit that sounds really cool. Sounds really complicated though.
    Posted in: Minecraft Mods
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    posted a message on [1.12] AtomicStryker's Battle Towers
    How do I edit what the golem drops or what's in the chests in the battle towers?
    Posted in: Minecraft Mods
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    posted a message on Aquaculture
    What's the durability of the armor and tools? I'm guessing a lot, because the sword does +10 damage!! The difference between the neptunium sword vs the Diamond Sword is the same difference between wooden and diamond. Wow.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4][Forge] Netherrocks Mod (SSP & SMP)
    Will your simply ores mod and this mod spawn in unexplored chunks? So I could add this to my world and find everything in places I have not found?
    Posted in: Minecraft Mods
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    posted a message on [1.7.2] MineBattles Mod - A military mod Updated to 1.7.2
    Quote from albert721



    I guess I better get working on to equip the soldiers.:)

    Awesome!
    Posted in: Minecraft Mods
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    posted a message on [1.7.2] MineBattles Mod - A military mod Updated to 1.7.2
    So your mod is somewhat.. Idk.. Unoriginal. I like it , but it needs a special touch. I was thinking something along the lines of being able to equip your own soldiers. For example, you could spawn soldiers but you would need to equip them with armor and weapons. When using mods like infernals mobs or other mods that net you more ores meaning more armor and weapons, you would have extra items and customization for your battalion. I have not seem any other mod that lets you do that. Another suggestion would be being able to upgrade your soldiers. Like using exp to level them up, thus gaining health, defense, attack, etc. I just think this would make this mod more fun and enjoyable, while being original. Originality+Quantity= Profit and popularity.
    Posted in: Minecraft Mods
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