ya, all the lines are in (I have had this mod for awhile on the previous version and had just updated.... So it would be some bug presented in this very update (which at least narrows the field))
Also if I tell my guys hey run away from darkness, how do I make sure they stay inside during night? They seem to wander out and well hostile mobs hating them + no fear of night = a lot of dead custom NPCs lol
Is there anyway to have mobs not ignore custom NPCs? I have set just about everything I can think of..... Also when the NPCs interact they only have a ...... above their head? Finally any idea why my NPCs won't say their world lines ever?
reason why I ask is because I saw in the comments that people using both and building multi structure items were crashing, any ideas? I will be testing it when I return home from a business trip.
Thanks for embedding tbh didn't expect that I hope you continue your work on this mod, have you thought about adding new fish to the game or making the 2 uncookable fish cookable?
Here is a review of your mod! Thanks for it btw also it explains some installing problems that others may be having (some people just won't read lol) enjoy and thanks again!
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ya, all the lines are in (I have had this mod for awhile on the previous version and had just updated.... So it would be some bug presented in this very update (which at least narrows the field))
Also if I tell my guys hey run away from darkness, how do I make sure they stay inside during night? They seem to wander out and well hostile mobs hating them + no fear of night = a lot of dead custom NPCs lol
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Is there anyway to have mobs not ignore custom NPCs? I have set just about everything I can think of..... Also when the NPCs interact they only have a ...... above their head? Finally any idea why my NPCs won't say their world lines ever?
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reason why I ask is because I saw in the comments that people using both and building multi structure items were crashing, any ideas? I will be testing it when I return home from a business trip.
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here is your spotlight:
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Check it: